The supporting characters are usually an afterthought, but in Black Panther, they are so well drawn that they seem every bit as interesting, perhaps even more so, than the main protagonist himself, who is either mostly masked or obvious CG
during his battle sequences, whereas we are always aware as the women fight, with full acting and facial expressions to root us into their fight in the moment.
However, once you get used to it the images are quite breathtaking, especially
during the battle sequences.
Gibson doesn't not hold back
during the battle sequences.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing
during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when attacking weaker enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
«Reach Out To The Truth» plays
during the battle sequences that take place inside The Midnight Channel.
Sun and Moon benefits from a number of visual upgrades over the X / Y generation, with superior character models and the addition of trainers present
during battle sequences.
In factions mode, the game dons a cartoon - style, featuring a handful of fun animations that occur
during the battle sequences.
During the battle sequence, Noctis and his friends were challenged by a group of Goblins and a Behemoth.
Not exact matches
While the production does have around 1,500 visual effects, there were hundreds of live animals used
during filming, including more than 100 horses for one of the
battle sequences and 400 frogs for one of the plague
sequences.
Apparently, neither one was fully conscious
during the
sequence not five minutes prior, in which they flee from a raging T - Rex
battling the Spinosaurus.
Outside of a fairly entertaining car chase early on that utilizes the Teenage Mutant Ninja Turtles» dumpster truck (with a number of weapon attachments unique to the personality of each individual turtle), there isn't much going on of interest
during any of their
battle sequences.
Again, the
battle sequences were the strongest parts of the film, especially
during jousting scenes.
It also has great visual flair, including energetic use of split screens
during training montages and
battle sequences.
Hailed by the New York Times on its Paris release as «one of the great films in motion picture history,» Raymond Bernard's Wooden Crosses, France's answer to All Quiet on the Western Front, still stuns with its depiction of the travails of one French regiment
during World War I. Using a masterful arsenal of film techniques, from haunting matte paintings to jarring documentary - like camerawork in the film's
battle sequences, Bernard created a pacifist work of enormous empathy and chilling despair.
Graphically, the game displays both tradition and innovation, as the action shifts from 2D to 3D
during its tactical turn based
battle sequences.
The only real downside to the
battle system (other than a slightly easier than expected final boss) was that
during some boss fights, a dialogue
sequence would pop in, and when you return to the
battle, the boss would be back to full health, but your characters wouldn't be recharged.
It doesn't look too far removed from the graphical load of its bigger console versions, either, and the Vita has no trouble keeping the framerate high even
during high - action
sequences (see: any
battle against Voldemort).
During battle this isn't that striking, but during some of the non-animated story sequences, character models are lacking d
During battle this isn't that striking, but
during some of the non-animated story sequences, character models are lacking d
during some of the non-animated story
sequences, character models are lacking detail.
I do have to admit that the production values are fantastic, even
during these silly swirling
battle sequences.
Regardless of that missing element, the take down
sequences feel great to execute, especially when unleashing the deadly moves
during some of the memorable boss
battles.
This is the one that started it all, starring a mature and subdued Dante, which matched the mood and tempo of the game's sense of isolation
during the exploration
sequences and tough - as - nails boss
battles.
The four characters have special abilities that will come in handy
during specific
sequences in
battle, or even when your stuck and you need to take flight.