, even
during the story missions of the game.
Not exact matches
Her
mission is to improve women's emotional health
during their fertility, pregnancy and new motherhood experience by sharing open and honest
stories, educating them on the benefits
of meditation and movement and most importantly, letting them know they are never alone.
[PICTURED] Writer - director David Ayer returns to World War II with this
story of a tank crew on one final
mission during the final days
of the war.
The frustrating controls and camera
during battle can prove to be a blemish on the overall quality
of the game, not to mention the repetitive nature
of the
story missions don't help much here.
Starring Daniel Day - Lewis in the pivotal role
of Abraham Lincoln, the film tells the
story of the last months
of Lincoln's presidency and his
mission to abolish slavery
during the time
of the civil war.
This can be done by completing the optional
missions during story that will reward you with ragnite, or you can attempt to buy it if you have the necessary amount
of money.
Worst
of all, the canned cutscenes mean you're forced to use specific cars
during story missions.
THE MARTIAN is the
story of what happens
during a manned
mission to Mars, when Astronaut Mark Watney is presumed dead after a fierce storm and left behind by his crew.
During the course
of the main
story of Metal Gear Solid 5: The Phantom Pain and its Main
Missions, Big Boss will have the opportunity to embark upon a variety
of Side Ops.
They lack much
of the incredible cinematography and
story sequences present in the main
mission, and they all also take place within Camp Omega, but the free - form
mission design is given much more opportunity to breathe and grow
during these side ops.
Manhattan gets a little samey
during the
story as most
missions involve you beating the absolute frost out
of ice giants causing trouble around the city.
Alfonso Cauron won Best Director for Gravity, the intense
story of a female astronaut who must find a way back to earth after being stranded in outer space
during a NASA
mission.
World features a more persistent multiplayer co-operative experience compared to recent predecessors, with players able to jump in and out
of quests with friends or strangers, before and
during (aside from specific main
story missions with cutscenes).
Still, the
story of an English soldier inadvertently left behind by his unit
during a
mission in Belfast while the city is embroiled in the height
of its Protestant / Catholic conflict.
You will be able to attempt some
of the side
missions from characters that you encounter
during the
story.
Jones» eerie
story of a moon base worker who discovers uncomfortable truths about himself
during a three year solo
mission certainly achieved that.
Mission Impossible: A Successful Turnaround
Story (air date: Feb. 13, 2018) James Stephens International Academy (JSIA), an urban school in Fort Myers, Florida, was in danger
of being shut down after receiving an «F» school grade for the second year in a row
during the» 15 - ’16 school year.
Precious Cargo tells the
story of a daring submarine rescue
mission in the Pacific
during World War II, when forty Americans and top secret Japanese battle plans were snatched off the beaches
of Negros in the central Philippines.
During the NAVC and Texas A&M University's Veterinary Innovation Summit, the company announced the launch
of Pet Insight Project, which it describes as «A pioneering
mission to collect and interpret the health
stories of hundreds
of thousands
of dogs to improve the lives
of pets everywhere.»
During the main
story missions you'll rebuild their headquarters and liberating certain sectors will allow the construction
of an out post for the faction
of your choice, they can then be recruited around the streets to help you out.
If you fancy playing with a mate then RAGE is coming packaged with a series
of co-op
missions which are all based on
stories you hear about
during the singleplayer
story.
While personnel can be gained via a few
missions and
during the
story, the main way
of getting them is by capturing enemy soldiers and POW's using the Fulton Recovery System, which is a fancy name for tying a balloon to their belts which then whisks them away to a waiting helicopter.
World features a more persistent multiplayer co-operative experience compared to recent predecessors, with players able to jump in and out
of quests with friends or strangers, before and
during (aside from specific main
story missions with cutscenes).
Once you clear the
story, you unlock Inferno Mode, a Hard Mode to play through, along with the ability to go back and rescue all of the characters who died during the Story, along with special «Super Boss» encounters in the Story Miss
story, you unlock Inferno Mode, a Hard Mode to play through, along with the ability to go back and rescue all
of the characters who died
during the
Story, along with special «Super Boss» encounters in the Story Miss
Story, along with special «Super Boss» encounters in the
Story Miss
Story Missions.
You'll unlock the first, Psi, within the first few hours
of the game
during the main
story - for more on that, you can check out our Womb
of the Mountain
mission walkthrough - and this will let you override some basic machines like the Walkers and Striders you'll find in most areas
of the world.
Cutscenes before and after important
story missions give players a clear understanding
of what is at stake and the importance
of any given task, and there are also audio logs and documents for players to find that provide more details about the fall
of the city
during the Black Friday terrorist attacks.
Also important to the plot are «Vision Quests», which are
missions that you undertake within Paradigm X where you can experience memories
of departed souls, playing through chapters
of their lives to uncover the truth
of what's going on in Amami City — the gameplay
during these quests is much the same, but I actually enjoyed these sections most
of all, since you can hear the thoughts
of the character whose life you are experiencing, and
of course these sections are also
story - heavy, which I liked.
I had a very positive experience with the game: The gameplay is still awesome, the planets look a lot bigger and prettier, the loot system is great and the
missions during the end game are fantastic, but the lackluster
story mode, boring side
missions and use
of microtransactions hold it back just a bit.
The
story is presented through a wall
of text before each
story mission and
during each with voice - overs from the various A.I., and while it's interesting, it's a bit convoluted and hard to follow, due to the each A.I. constantly adding their two cents to each conversation.
Most
of what keeps the
story so interesting is that your allies are always there and regularly speak
during missions, from silly moments
of banter about Alien verses Predator, to the serious moments that are key to
missions the characters always shine and remain amusing at every turn.
Huge open world, good crime
story with three different endings, three playable characters each with their own special ability and dialogue, lots
of weapon choices, fun things to do
during or after the
story (parachuting, shooting range, racing, and going to the movies just to name a few), often funny and bizarre «Strangers and Freaks» side
missions, and all kinds
of vehicles to drive around the huge open world.
Past Cure follows the
story of Ian, a former special operations soldier who became victim
of experimentation and torture in prison
during a
mission in Syria.
If you wish to 100 % this game you need to have two things, a lot
of free time and a keen eye for side
missions as they tend to trigger
during dialogues and if you do not keep an eye on them they might also fail on you, but this is another way
of adding more hours
of gameplay on top
of the already meaty main
story which is always a welcoming feature in any game.
Worst
of all, the canned cutscenes mean you're forced to use specific cars
during story missions.
You will have a guide throughout the game in the form
of Aria who will provide tips on what needs to be accomplished and where to go
during story missions.
The events did not appear to link properly, and I found that I missed out on the little splices
of story because I was concentrating on the gameplay rather than dialogue
during the
missions.
At a certain point you're going to need to make repeated stops to one
of the hub areas to collect resources for your upgrades because many materials that you need won't be found
during the
story missions.
There's a rich array
of locations to visit
during the
story missions too which tick all the right boxes for fans
of the Marvel universe.
For any returning players
of the originals, VC contains the staples for a remaster: 1080p resolution running at 60 frames
during gameplay and all previous DLC, which includes an excruciating expert difficulty in skirmish fights for the masochists out there, as well as extra
story missions.
The greatness
of the combat really shines, especially
during the Dojos, but
Story missions are over swiftly compared to most LEGO games and the lessened character roster shortens its longevity further.
The Alienation's
story is told by the pre -
mission briefings as well as plenty
of dialogue
during the actual
missions, which give players more insight on the
mission, the current situation and some
of the main characters.
The small pieces
of story are mainly conveyed through voice - acted bits
of dialogue
during missions, which are mostly about other squads being overwhelmed, and screaming in terror.
Unless you purposely go out
of your way
during the
story missions, you won't actually see everything the game has to offer.
It features: — 3D real - time sandbox game built with Unity game engine — metallic shader, lighting, particle effects, lens flare, explosions, fx — space combat RPG with extensive skill tree — open and living universe where 600 + ships fly around autonomously — epic
story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict ships and wormholes — many
mission types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep combat mechanics, AI, and faction standings — 20 + ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy — cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical - quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot
of memory
during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
During main
story missions, your «best buddy» will call you up and give you an alternative method
of completing the
mission (that will, predictably, send you to a corner
of the map far from your initial objective AND your current location).
Many get unlocked as part
of the
story missions, but some puzzles can only be completed with characters other than the ones that you have access to
during the
story, giving you a reason to replay each area in «free play» mode in order to check everything out.
Each
mission rewards Rico with additional chaos points for completion beyond the chaos earned
during the course
of the
mission and connect the loose
stories involving each faction.
Taking place three years after the end
of the
story missions that occur
during Phantasy Star Universe, the denizens
of the Gurhal System have dispatched the menace
of the SEED — but the war effort has cost them, and with dwindling resources the game's heroes will travel & take on entirely new challenges.
It's
during the Ring
of Power
story mission that you'll battle, defeat and use the Dominate Captain Skill to recruit Bruz the Chopper, a Warmonger Tank with a wicked sense
of humor.
This set
of music tracks can be set to play
during story missions.