Pascal Dombis is a French visual artist whose unpredictable and
dynamic visuals utilise the use of excessive technological process.
Not exact matches
The third installment of the MXGP series will shake things up with the newly added
dynamic weather and
visuals and sound which are better than ever thanks to the dev team
utilising the Unreal Engine 4 for the first time.
One
utilises 4K
visuals and runs at a solid 30 frames per second, while the other uses
dynamic resolution and promises a smooth 60 frame per second.