Interactive's SVP of production and development, Peter Wyse, developers will be able to pick between two optimized rendering options — A «Resolution mode» that allows developers to lock games into a resolution beyond 1080P, and a «Quality Mode» which
dynamically scales the resolution depending on the game's performance.
Not exact matches
For FPS titles such as Titanfall 2, a stable framerate is vital so Respawn might opt to
dynamically scale the game's
resolution depending on how it performs.
Alternatively, try it simply to see how Rendering
Resolutions have been
dynamically scaled in most current - gen console games.