Geoengineering research proponent Ken Caldeira has said «the vision of Lomborg's Climate Consensus is «
a dystopic world out of a science fiction story... Geoengineering is not an alternative to carbon emissions reductions... If emissions keep going up and up, and you use geoengineering as a way to deal with it, it's pretty clear the endgame of that process is pretty ugly».»
Like in any proper
dystopic world, the machines decide that it's time to get rid of the humans for good, and the player is the last stalwart against them.
Alternately beautiful and despairing, the art hints at this vibrant
dystopic world, always managing to find the light even when the world is at its darkest.
On the other end of the spectrum you have
the dystopic worlds.
Not exact matches
I thought Steven Spielberg's A.I. Artificial Intelligence in 2001 was powerful — not in the sense that it portrayed a
dystopic, post-apocalyptic
world.
But his body of work runs the gamut from epic period pieces (Berlin Alexanderplatz, the BRD Trilogy) to
dystopic science fiction (
World on a Wire) as well.
This week, the critics discuss Ready Player One, a new Spielberg film about a
dystopic future where people escape into a virtual
world called the OASIS.
Hijacking a phrase from The Drowned
World, J.G. Ballard's first science fiction novel and one of his London - based dystopic tales, Walled Gardens in an Insane Eden portrays the world we live in today: on the precipice but hopeful for a less fragile fu
World, J.G. Ballard's first science fiction novel and one of his London - based
dystopic tales, Walled Gardens in an Insane Eden portrays the
world we live in today: on the precipice but hopeful for a less fragile fu
world we live in today: on the precipice but hopeful for a less fragile future.
In his latest series of paintings and C - prints, Bickerton focused in on the debaucherous side of the Western imagination, crafting
dystopic back - alley
worlds set somewhere in Southeast Asia and lit by tawdry neon signs, strip clubs, and sex shops and populated by scantily clad, hyper - sexualized bodies, Western transients and sex tourists.
The curators purposefully selected this
dystopic theme as a reflection of the present - day
world, inviting a select, radical milieu of contemporary artists to comment upon, through installation, video, performance and new technologies, two forces.
The resulting images are like «snake - oil» of phenomenological auras, believable yet entirely fictitious, selling us its visual dazzle as remedy for the ugly and perhaps
dystopic real
world.
They ask what it means to «make» in a
world filled with the aftermath and by - products of industrial consumer culture, where e-obsolescence insists on being visible and physically negotiated in the material
world — a
world in which optimistic Modernist ideologies of efficiency, productivity, mass - production, and newness result in
dystopic technological breakdown and ecological disaster.