Sentences with phrase «e.g. excessive use»

Also, the biggest liberal concerns about Islamist practices and abuses involve matters that can only be implemented with majority control of the government (e.g. excessive use of corporal punishment in the criminal justice system), but which are much less harmful to non-Muslims, at least, when Muslims can only enforce their ideologies on co-religionists and can only do so via institutions of civil society rather than institutions of coercive government control.

Not exact matches

1 - lack of relaxation 2 - devitalized food 3 - unfulfilling employment (dead - end jobs) 4 - dead - end relationships (romantic or not) 5 - surgery 6 - junk food 7 - trans fats and rancid fats 8 - financial stress 9 - sedentary lifestyle 10 - excessive exercise 11 - death of a loved one 12 - alcoholism 13 - smoking 14 - illicit drug use 15 - prescription drug use 16 - toxins 17 - poor eating habits 18 - marital stress 19 - repeated traumas 20 - workaholism 21 - nutritional deficiencies 22 - hormonal imbalances 23 - oral contraceptives 24 - stimulants 25 - counterproductive attitudes and beliefs 26 - conventional hormone replacement therapy 27 - non-prescription drugs 28 - psychological stress 29 - persistent fears 30 - emotional stress 31 - lack of sleep 32 - being in denial about feelings 33 - acute or chronic infection 34 - repeated stresses 35 - persistent negative stressors 36 - fun or enjoyment deprivation 37 - allergies 38 - caffeine 39 - white sugar and white flour products 40 - antacids 41 - artificial sweeteners and colors 42 - major life events — even if perceived consciously as «good» (e.g.: graduating high school, moving, etc..)
use any of the Marvel Unlimited Service features in a manner that adversely affects the availability of its resources to, or enjoyment by, other users (e.g., excessive shouting, use of all caps, or flooding continuous postings of repetitive text);
When attempts are made to stop this excessive behavior, withdrawal symptoms following from abstinence after prolonged use can lead to irritability and aggression (e.g., Young 2009).
Although pathological use of computer or video games is not officially recognized as a clinical disorder, studies have consistently shown that a small group of players spend excessive amounts of time on games and display numerous symptoms of pathological behavior, such as preoccupation, withdrawal, loss of control, and interpersonal or intrapersonal conflicts (e.g., Charlton and Danforth 2007; Gentile 2009; Grüsser et al. 2007).
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