Analysts agree that there's room in the booming
eSports market for new companies to stake a claim, assuming they have an angle that gamers are interested in — like 4K.
Not exact matches
The $ 3.8 billion
eSports market has turned livestreaming and video watching into big business
for companies like Amazon and Google.
Skills needed: Entrepreneurs must have a strong understanding of international
markets because China and Europe will make up 68 percent of the estimated total revenue
for the
eSports industry in 2018, according to SuperData Research, a
market researcher in New York City.
The
market for eSports continues to grow, and it's showing no signs of slowing down in the coming years.
«Funding
for various startups and platforms jumpstarted the
esports market, equaling an estimated $ 150 million year - to - date,» reads the SuperData findings.
Newzoo is global
market intelligence partner of choice
for any company with an interest in games, mobile, and
esports.
Nuria Tarre, Chief
Marketing Officer
for City Football Group said: «The growth in
esports over the past 18 months has been significant and our increasing presence in this field has provided another exciting platform
for us to engage with City fans, both here in the UK and further afield.»
With the worldwide
market revenue
for eSports expected to hit over $ 1,488 million by 2020, many developers are looking to get involved.
eSports are Changing the Gaming Market for Good, and Here's How ESports, streaming and competitive video gaming are becoming an incredibly powerful force within the gaming in
eSports are Changing the Gaming
Market for Good, and Here's How
ESports, streaming and competitive video gaming are becoming an incredibly powerful force within the gaming in
ESports, streaming and competitive video gaming are becoming an incredibly powerful force within the gaming industry.
Today Sony has revealed to VG247 Italy in occasion of the announcement of the Italian PlayStation League, Sony's take on the
eSports, that PlayStation 4 has a
market share of 70 %
for what concerns current gen consoles.
RumbleMonkey is a Seattle - based startup delivering proprietary technology
for the
eSports market.
Though Hi - Rez has yet to confirm whether the title will be
marketed as an
eSport, they have already established a solid streaming presence
for it, building upon lessons learned while developing SMITE.
In order to maintain its
market leading position, NetEase has introduced a world championship
esports event
for its mobile battle royale games with teams from Asia, Europe and America competing.
For April's deep dive into our Game Streaming Tracker, we examined console
esports, including its viewership hours,
market share, and top tournaments and titles.
Our latest numbers
for the games,
esports, and mobile
markets can always be found in the key numbers section of our website: newzoo.com/key-numbers.
Revenue from
esports is expected to surpass $ 1 billion worldwide by 2018, yet the viewership
for esports is only 15 percent female, according to the
market research firm SuperData.
Tencent is aiming to build a better
esports ecosystem allowing
for more teams, more players, increased
marketing, celebrity hosts -LSB-...]
The
esports market is no longer the next hot place
for brands to advertise - it's the current hot place, as evidenced by dozens of stories from the last year of corporate money flooding the scene.
Beyond the obvious ties between sports and
esports and the crossover of leisurewear and the traditional core
market for console games, young and male, the deal makes sense from a property perspective too.
As Dot
Esports reports, CS: GO items received through trades now will be unavailable to trade again
for seven days, putting them in line with items purchased on the Steam Community
Market.
Global
esports company Gfinity has announced the acquisition of CEVO: London, Monday, July 24, 2017: Gfinity, a global
esports company, is pleased to announce that it has acquired CEVO Inc., a well - respected American provider of technology and services to the global
esports market,
for a total of $ 2.7 million USD payable in cash and shares.
Nintendo hasn't given exact details on how Smash players will be chosen
for the Invitational, but Nintendo of America's Senior Product
Marketing Manager, Bill Trinen, spoke to IGN about appealing to fans of
eSports as well as more casual fans.
Players now also have the option of playing in ranked matches, as one of the key pushes
for Black Ops 2 is in the direction of the
eSports market.
eSports is a new rising
market for video games with the like of Dota 2 and LoL leading the charge.
In addition, «
esports» (Electronic Sports), which are becoming increasingly popular in the U.S. as well as other
markets, are raising hopes
for further
market growth, driven by games coming to be recognized as a new sport following
esports adoption as an official event in the 2022 Asian Games.
With a multi-billion dollar
eSports market set to continually grow
for years to come, AstorGame is looking to rethink the way individuals participate...