Sentences with phrase «early computer graphics»

The show illustrates the ideals and limitations of the utopian imaginings by artists of the 1960s and early 1970s with early computer graphics imaging, speculative architecture proposals, political posters, and installation art.
Exclusively using analogue technologies, live - action footage, early computer graphics, stop - motion animation and in - camera effects on 16 mm films, Beckman's work is a carefully designed collage reminiscent of the 70s Structuralist filmmaking and the 80s No Wave cinema.
The artist's series of computer - generated films, Poemfields (1966 - 1969), exploring early computer graphics and image - processing systems, are included as four multiple screen projections, along with Variations V (1966), VanDerBeek's multi-media collaboration with Merce Cunningham, John Cage, David Tudor, and Nam June Paik.

Not exact matches

They started purchasing IBM computers in droves just to get their hands on the software that combined spreadsheets, a graphics package and an early - stage database manager into one.
Big Data While the definitive source of the term big data — which is used describe a collection of analytics that companies use to predict customer behavior — is a little fuzzy, according to some digging done by New York Times reporter Steve Lohr, the person responsible for its popularization is a man named John Mashey, a computer scientists who was VP and chief scientist at company called Silicon Graphics in the early 1990s and 2000s.
Art of the Title interviews John Wash about his credit sequence for Halloween III, and his other efforts for John Carpenter in the early days of computer graphics.
Her father, an engineer, encouraged her to participate in the program because she had read several of his HTML books at an early age and had taken all of the computer design and graphics courses at her high school.
Students can work towards a 2 or 4 year university degree or chose a career and technical education program in such areas as auto collision technology, CAD, computer information systems, culinary arts, criminal justice, medical careers, fire science technology, welding, multimedia graphic design, radio / television, early childhood education, and others.
The graphics as proclaimed earlier in the preview are truly amazing, if you have a powerful enough computer to blast the graphics all the way up you will see why PC is still the superior gaming machine to consoles when it comes to graphics, it is one of the most beautiful games I have ever experience.
The exhibition COLORS OF DESCENTS presents three positions in painting, that share influences from the visual structures of early 1990s computer - game graphics.
From the 1960s until the early 1980s, digital pioneers worked directly with computer hardware and software to produce graphic images unlike anything that had gone before.
Molnar was one of the first artists to experiment with computer - generated art, using early programming languages such as Fortran and Basic to plot delicate, square - dominated graphic drawings in the 1970s.
They combine poetic texts and abstract graphics designed with an early computer language.
Molnar learned the early programming languages of Fortran and Basic, and gained access to a computer at a research lab in Paris where she began to make computer graphic drawings on a plotter, several of which are included in the exhibition.
Always at the forefront of new information, communication, and visualization technologies, VanDerBeek readily embraced computer graphics, image - processing systems, and various new technological forms through the late 1960s and early»70s.
The exhibition presents three positions in painting, that share influences from the visual structures of early 1990s computer - game graphics.
Burr's series uses fill patterns common in early - nineties computer graphics programs to create his GIFs.
While Schapiro's spatial puzzles are related to the early days of computer graphics, what struck me as particularly marvelous about this work is the way it testified to her own fantastic ability to turn complex spatial relationships inside out.
Inspired by super graphics and video game imagery of the early 1990s, Elrod began to use the computer to facilitate paintings through a technique he calls «frictionless drawing.»
And Russell Tyler, in his solo at DCKT, deployed vats of paint to construct blocky abstractions based on the elemental 8 - bit graphics of early computer games, endowing his paintings with the sense that they are «as much about lost innocence as they are about lost technologies.»
Inspired by the graphic networks of early computer and playground design, Counts utilizes both positive and negative space as interdependent sites of action.
Formed in 1984, Dumb Type, in its early stages, was made up of about fifteen Kyoto City Art College students from different fields: visual artists, video artists, choreographers and performers, as well as architects, graphic designers, sound engineers and computer scientists who combined to invent a new, fundamentally pluridisciplinary type of performing art.
His new flag motifs will be displayed, along with a triptych reminiscent of early pixelated computer graphics.
Earlier in her varied career, includes computer graphics, print making, gouache painting; and even one - of - a-kind silk - screened tee shirts sold at Thompson Square Park back in the day.
Consequently in view of its continued importance and to demonstrate the strengths and shortcomings of his model, and many of those that followed, it is reproduced below (red line) together with Hubert Lamb's early pre computer graphic (blue line) that was the inspiration for the IPCC's global temperature chart used in their first 1990 assessment.
John Whitney was one of the earliest pioneers of computer graphics, most memorably known for his work on the opening sequence of Hitchcock's Vertigo.
Early Career: Adjunct Instructor, Graphic Design, Rochester Institute of Technology, Rochester, NY — 1998 - 1999 Workshop, Desktop Publishing Trainer, COMP USA, Orange, CT — 1994 - 1995 Visual Communications Consultant — Universal Music Group, New York, NY — 1997 - 1998 EDUCATION M.F.A., Computer Graphics Design — Rochester Institute of Technology, Rochester, NY 2000 B.S., Graphic Design — Southern Connecticut State University, New Haven, CT 1985 Education Technology — Walden University, Baltimore, MD 2006 - Present Continuing Education — Towson University, Towson, MD 2005 - 2006 Continuing Education — University of Baltimore, Baltimore, MD 2000 - 2002 Continuing Education — Pratt Institute, Brooklyn, NY 1987 - 1988 Continuing Education — Yale University Summer Program, New Haven, CT 1986
Throughout my career, I have been an early adopter: I designed tabloid sections in a daily newspaper, produced a 24 - hour text & graphics - based news service for cable TV (pre-Internet), convinced a regional retail chain to advertise on cable TV, was instrumental in introducing computers to a creative agency, introduced computer - based testing to test takers, and helped launch a company's e-commerce site.
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