Sentences with phrase «early pace of the game»

Not exact matches

We usually start slow in games but we should avoid this by all means tonight, an early away goal from our opponents tonight can really destabilize our team and change the whole complexion of the game, besides will be missing our battler in midfield who runs at the same pace the whole game to dig us out the hole in the dying minutes of the game.
Kessel capped a fast - paced flurry of scoring early in the second period, scoring two goals in 2 minutes, 14 seconds for his third two - goal game of the season.
When Bellerin first came into the side he not only defended well but was always so dangerous going forward.His pace and ability to go outside his marker gave us an attacking outlet that allowed us to play without a recognised right sided attacker which coincided with Walcott getting less and less game time.We all thought this boy was going to turn into someone very special and so obviously did the management who apparently renewed his contract on a reputed # 100k per week.What have we seen since then?A player that seems as indecisive and under coached as the rest of the defenders at the club.A player that has rarely delivered a performance that reflected his initial early form.A player whose body language seems to display his displeasure at being at our club when Barcelona reputedly offered # 40m for him in the close season.
It was kind of must win game for both sides to keep pace with the Inter Milan who stretched their lead on top of the table earlier in the weekend.
He seemed to play well within himself, however, and took a bit of time to get used to the pace of the game, especially have been the recipient of a couple of robust challenges early doors.
Sturaro saw a yellow card for putting up a roadblock on Salah, but Juventus generally looked more comfortable against his pace and trickery than earlier in the game or most of the first leg.
In the past, it was the case that centre backs could still be at their peak into their early thirties, but I would argue that the pace and physical demands of the modern game mean this is seldom the case nowadays.
Despite missing a penalty early in the game, the 25 year - old didn't drop his head and made a nuisance of himself as the Celta Vigo backline battled to keep up with his strength, skill and pace.
Arsenal's pace had noticeably increased, moving away from the almost futile patient probing game to the swift, accurate passing from the earlier stages of the season.
Earlier this week, ConcernedApe (the creator of the game) announced that the multiplayer update for Stardew Valley was now in QA, with «bugs being fixed at good pace».
This game is fun, fast - paced, and has a TON of replayability, and any small hiccups are soon to be worked out when it leaves Early Access.
It's very more instinctive, fast - paced and you've got very early in the game a real feeling of power while keeping the progression and immersion of the RPGs.
These pacing problems effect the core gameplay as well, as the lack of narrative progression often means there's no sense of reward from completing puzzles early in the game.
This could be because of the faster pace that I mentioned earlier and the more action packed tone that the game adopts.
The gameplay that meshes the classic Pokemon formula with dungeon crawling works very well and the inclusion of the full lineup of Pokemon is very impressive, but the pace of the story surrounding the gameplay is so off in the early game that it can take a long time to really get invested in Pokemon Super Mystery Dungeon.
Certainly, selling the game at this pace will not result in us reaching our goals any time soon, but we are far from abandoning all hope and giving up From what I have learned from the excellent analytics articles by Sergey Galyonkin (editor of SteamSpy), our results are above the average of other games in early access.
This pace of iteration is something that Amazon has taken in part from early access for games and has started to apply it to everyone in a game development pipeline and it all sounds rather organic.
- 100 brand new action paced, tricky & taxing levels, with many more on the way - Classic campaigns, with 25 levels from earlier versions of the game with new upgraded looks.
She offers assistance naturally without disrupting the pace and flow of the game, aides in your combat while in wolf form, and becomes a companion you become fond of very early on.
Featuring a unique and colorful cast of characters, blended with fast - paced fighting action, Darkstalkers ® Resurrection contains two games, Night Warriors: Darkstalkers Revenge and Darkstalkers 3, that will be available to download in early 2013 for $ 14.99 on PlayStation ® Network and 1200 Microsoft Points on Xbox LIVE ® Arcade for the Xbox ® video game and entertainment system from Microsoft.
Although only a few hours long (you'll probably finish your first, normal difficulty run - through in an evening, though obviously that's always just the precursor to weeks of iterative, repeat play for progressive rewards, as part of Destiny's now huge melting pot of content), it's easily the most precisely curated chunk of campaign Destiny has yet seen, eschewing the early game's narrative vagaries and reliance on multi-purpose, overworld spaces in favour of pacing, storytelling and set - pieces entirely worthy of a focused, single - player FPS.
Tails Adventure was originally released on the Game Gear in 1995 and is a slower - paced adventure that is reminiscent of early Castlevania games.
By contrast, the actual pace of the game sometimes feels ponderous; waiting for Harry to plod over to collect an item needed for the next part of the puzzle when you already know the next three steps he needs to complete can be tedious, especially in the earlier parts of the game where there is less atmosphere to soak up.
Last Recode doesn't lack in any way — the games do a nice job of having characters evolve naturally, and the narrative really doesn't need to rely on the kind of pacing it does early on when combat feels as if it is an afterthought.
The fast paced action and freedom of mobility coupled with the two distinct roles of Pilot and Titan make the game extremely fun to play and an early front runner for game of the year awards.
There's a reason that Japanese game makers didn't really think until Final Fantasy VII finally broke through big - time that US gamers could handle the pacing and scope of their «traditional» world - crawling RPGs, but these early games showed just what was possible with epic RPGs (and let's not forget to heap lots of credit on the Western - made Ultima series).
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