Sentences with phrase «early sequence where»

We know she's a nice person — a good - hearted person — from an early sequence where she spends time with her boyfriend, and brand new professor, Clay Dalton.
Why not just keep the earlier sequence where she gets her heroic moments of action?

Not exact matches

MD Anderson is working closely with Guardant to expand a highly specialized CLIA - accredited lab (CLIA labs comply with federal standards known as the Clinical Laboratory Improvement Amendments that regulate all clinical laboratory testing on humans), and pre-CLIA labs, where Guardant's digital sequencing technology will be used to create disease - specific assays that will be transferred for use in the CLIA - accredited lab to help detect cancers early and guide treatment.
I'll be attending the coveted Marco Island meeting early next month (February 4 - 8), where I'll present a poster on my evaluations of short read aligners for next - gen sequencing data.
Perhaps the weakness of Coco will lie in its predictable storyline, as it becomes clear from early in the Land of the Dead sequence where things will be going for the rest of the plot, if you know how these stories always go.
Typical of this tonal miscalculation, there's a telling early sequence in the movie where Marian Seeds» caretaker recites her menacing rules regarding nighttime service in the house.
A canny move by the filmmakers, this extended sequence recounts the events of the earlier movies for anyone unfamiliar with them while making it clear that Jesse and Céline have arrived at a stage where they can analyze their progress in greater detail.
But it's still a cut above the majority of family entertainment, and director Paul King, who got his start helming the surreal cult comedy series The Mighty Boosh, continues to prove himself a confident and comparatively sophisticated stylist, employing cutaway sets, Rube Goldberg slapstick, animated sequences in different styles, and loads of visual gags to create the film's dollhouse - storybook world; the aesthetic influence of Wes Anderson is especially pronounced in the scenes set at the prison, where an early mishap involving a red sock and the prison laundry dyes the convicts» uniforms a Grand Budapest Hotel shade of lavender pink.
An early sequence of Jackman's Bronson performing a jump has the quick, glossy cuts of an Edgar Wright film but looks cartoonish where Wright's films utilize the gloss to elevate the action.
The seduction scene that immediately ensues reminds in cadence and pace of the dream sequence from Hackman's earlier The Conversation: «Where were you when Kennedy died?»
At a climactic concert at a party, rows of listeners can be seen gliding off in separate directions as if on separate mind journeys, and in a much earlier surreal sequence featuring newsreel war footage in a cafe, the narrator, reading a letter, can be seen rising with his chair like a film director seated on a crane, all the way to the top of the room, where he encounters his own childhood self running a projector — an image that might be traced, like much else, to one of Proust's extended descriptive passages.
There's a new trend emerging in studio comedies where humorous set pieces are treated almost like action sequences in comic book movies — they come early and often and there's never much time to let the characters breath and develop in between the wild hijinks that blow up the big screen.
But with my early retirement around the corner and my research on Safe Withdrawal Rates and the menace of «Sequence Risk,» I have that nagging question on my mind: Are the instances where an investor would be better off throwing in the towel and selling equities to hedge against Sequence Risk?
The sequence breaking idea really came from the early Mega Man series where other mechanics came from MMX.
Here, lead developer Jakub Kasztalski (Postmortem: One Must Die) speaks about his research and design for his first - person detective game being made with Unity for PC, where he hopes to convey «believable and multi-dimensional non-playable characters» (NPCs), offer challenging stealth and hack sequences, and set it all in an early 1900s Eastern Europe.
@PaganPoet: disqus: The Viper Manor sequence in Chrono Cross is based on an earlier Japan - only visual novel called Radical Dreamers, where it is revealed that the Guile - equivalent is in fact Magus in disguise.
Games like Batman: The Caped Crusader had toyed with similar ideas years earlier, but Comix Zone does things that could only be dreamt about on the ZX Spectrum, like the sequences where Sketch rips through the white space between panels to get to the next scene.
He began the development of inventive cosmological imagery in the earlier work from the Vault Sequence, where he used store - bought graphite - marked globes to create «toy models of cosmic events.»
Compositions from the early 1970s, larger in scale than previous work, offer playful variations on numbering systems where the divisions within the canvas followed the Fibonacci sequence of 3,5,8.
Instead, highlights from 1963 to 2005 are arranged rhythmically, bestowing the exhibition with a forceful dynamic that determinately carries the viewer from September 11 - inspired sequences to new editions and first time gelatin prints of early performance pieces before breaking, not unlike a wave, in all its force in the back room, where the video «Viet - Flakes» (1965) shows the most horrific aftermath of war imaginable.
Ah — then that would explain the weird graphs in your earlier post, where only the latest points in the sequence are stretched?
a b c d e f g h i j k l m n o p q r s t u v w x y z