Sentences with phrase «easier in a smaller area»

Teaching a dog to come when called is easier in a smaller area, and so is daily poop pick - up.

Not exact matches

Prospa's rise is a good example of an offering that meets a market need for safe, easy and fast finance in the small and medium size business area.
A lot of small businesses don't put any focus on this at all so it can be surprisingly easy to rank highly for «cleaning» related searches in your area.
This also provides a huge boost to some of the smaller teams, particularly those that haven't made much of a run in the playoffs, as rooting for them suddenly get's easier when they represent an area near your home, giving those teams fans they might have never had before.
For taking a stroll on the roads in your city home, the smaller wheels can be positioned to the front area but if you are holidaying in countryside, the larger wheels need to be positioned in front as it will make navigation easier on such uneven surfaces.
Most of that product fold in on themselves like associate degree umbrella, giving them their ancient nickname, however, some fold in 0.5, that typically created a good a lot of compact package for easier storage in smaller areas.
It is also a bit smaller than the competitors which means you can move around in smaller areas so much easier.
Pros: plenty of cup holders (2 for child and 2 for you), good size cargo area with reasonable access, car seat connects and releases easily, generous recline, durable, zippered canopy is great when you don't need full protection, simple fold Cons: cup holders are not large enough to hold kids sports bottle, suspension (or lack of) makes even small bumps in sidewalks jarring, unfolding isn't as easy as folding
It's so easy to get aggravated when you are in the small toddler area playing with your little one and then suddenly a massive kid who is virtually adult like decides to jump in the air kicking his legs around like Bruce Lee but simply take a deep breath, ignore it and protect your little one.
Besides this, the UPPAbabyG - Link has the function of easy compact fold that allows the user to fold the stroller with one hand and store it in small storage areas.
The stroller comes with an easy folding feature which allows it to be stored in the smallest of storage areas.
«So many New Yorkers are looking for ways to help those impacted most by Hurricane Sandy, and one easy way is to shop this holiday season and beyond at the small businesses in areas around the city who were hit hardest but have been able to reopen their doors,» Commissioner Robert Walsh, of the Department of Small Businesses Services, small businesses in areas around the city who were hit hardest but have been able to reopen their doors,» Commissioner Robert Walsh, of the Department of Small Businesses Services, Small Businesses Services, said.
These small, low - cost satellites are an easy way for scientists to access space, but are lacking in one key area, on - board propulsion.
«It's easy to want to focus on your specific area of research on your resume, but most workplaces want to see what skills you have, rather than your expertise in one small area of research,» Fisher says.
For example, it's not as easy to meet potential romantic partners at work or in the supermarket when you live in an area with a small minority population.
There are still 20 red bricks to collect, but the hub areas in between the levels are very small and the red bricks are easy to find.
Therefore, finding stashes of blood diamonds is relatively easy, as there is only a small area to hunt for them in.
Easy - to - use lessons are provided in each content area and include step - by - step instructions, as well as suggestions for whole and small group instruction and modifications based on students» levels of language proficiency.
The Sport Edition look hot Comfort of the seats and the leg room for the rear seats in a small truck Reading the dash is easy, just a quick glance down Placement of the cruise control is spot on The cup holders are placed just right The outside temp and compass readout is a quick look Love the plug in the bed area, powers my hot glue gun
The cargo area is impressive in such a small car and the seats are easy to put down.
Because you're trying to do so much in that small area — convey the setting, introduce characters, set up the conflict — that it's easy to get bogged down in too much unnecessary information.
Marketing Tips Retailers may want to consider setting up an obstacle course on a card table in the small - pet area to show customers how easy it can be to make a fun play area for their pets.
Or you can feed your dog in his crate which keeps the mess confined to a smaller area which is easier to clean.
Other people will have an area in a room with a small tarp on the floor making it easier to clean.
The results of this preliminary study on a small number of animals naturally infected, indicate that false seronegativity seems easy to occur in non-endemic areas, which represents the major parts of italian and european territories.
When you're ready to work on giving him more freedom when he's alone, choose a small area where he can't get himself into too much trouble — ideally, an area without rugs or with carpeting that will be easy to clean — just in case there are any accidents.
But if you start small, restrict them to and potty train them in one area, then expand bit by bit, it's easier for your puppy to associate the new area with their living space that they're supposed to keep clean.
Clarkesville, GA is located in the scenic Blue Ridge Mountains with easy access to hiking, kayaking, and other outdoor activities in addition to an area overflowing with small businesses and local restaurants and wineries.
Before making such a great investment without any assurance it may work, you can try what respected trainer and behavior expert Ian Dunbar calls the «long - term confinement area» Basically, use a small room with an easy to clean surface such as tiles found in a kitchen or bathroom.
A smaller clipper is easier to hold and lighter, meaning less stress on the body — not to mention, they are often easier to get in and around awkward areas, especially on smaller dogs.
Thanks to the chaotic, yet efficient bus system in Xela it's easy and cheap to get around on the chicken buses to the many small villages in the area, just ask a local to help you catch the right one.Xela has a number of museums as well, including the «infamous» Museo de Historia, located on the south side of Parque Central.
Kicking Horse, although only serviced by a fairly small number of lifts, affords easy access to a huge ski area and range of terrain — from family friendly green and blue slopes and learning areas, to black and double black runs, drop ins, chutes and couloirs.
Located 5 km south of Simons Town, the A Frame area consists of 3 shore dives — one of which is also called the A Frame, said to be named after the small cave entrance shaped in an A. Entering this dive site is considerably easier than the other dives mentioned, as you make your way from the white beach sand into the water, which makes this location a perfect spot for a night dive.
Mia Resort Mui Ne is a small and exclusive boutique resort located in the centre of Mui Ne, in the Binh Thuan province, and is a haven of tranquillity and relaxation for couples and families alike.Situated on a private beach in Phan Thiet, Mia Resort Mui Ne offers easy access to Sea Links City.Other attractions in the area include Poshanu Cham Tower and Fairy Stream.All of the rooms and accommodations at Mia were built with your comfort in mind, blending contemporary living with luxurious design.
The hotel is located just a step away from the train station, providing easy access to the city of Naples with all of its attractions.The small hotel enjoys a peaceful setting in a residential area.
The living area has a small kitchen unit in one corner, a sofa and easy chair, there are also two twin beds in the living area should they be needed.
Puerto Morelos is so easy to enjoy because is developed in a very small area, you can walk the complete town area, most of the people rent a bike because this way they can carry some things with them in other to bike, laid out in the beach some time, enjoy the ocean, take pictures and then go for a bit, a cold beer or a nice cocktail at the beach bar or some place around and back to the hotel where you are staying.
To activate small wormholes, that act as fast travel points, you'll need to defend them for a short time from all enemies in the nearby area; you can clear the enemies out in advance to make things much easier.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begismall delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniIn - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begiSmall tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
With something like The Walking Dead, it's easy to see how they could release each episode a month or two apart — there's very little in the way of gameplay mechanics (it's more of a Choose Your Own Adventure than anything else), areas are small, and assets are reused between chapters.
To point out just a couple of things: — oceans warming slower (or cooling slower) than lands on long - time trends is absolutely normal, because water is more difficult both to warm or to cool (I mean, we require both a bigger heat flow and more time); at the contrary, I see as a non-sense theory (made by some serrist, but don't know who) that oceans are storing up heat, and that suddenly they will release such heat as a positive feedback: or the water warms than no heat can be considered ad «stored» (we have no phase change inside oceans, so no latent heat) or oceans begin to release heat but in the same time they have to cool (because they are losing heat); so, I don't feel strange that in last years land temperatures for some series (NCDC and GISS) can be heating up while oceans are slightly cooling, but I feel strange that they are heating up so much to reverse global trend from slightly negative / stable to slightly positive; but, in the end, all this is not an evidence that lands» warming is led by UHI (but, this effect, I would not exclude it from having a small part in temperature trends for some regional area, but just small); both because, as writtend, it is normal to have waters warming slower than lands, and because lands» temperatures are often measured in a not so precise way (despite they continue to give us a global uncertainity in TT values which is barely the instrumental's one)-- but, to point out, HadCRU and MSU of last years (I mean always 2002 - 2006) follow much better waters» temperatures trend; — metropolis and larger cities temperature trends actually show an increase in UHI effect, but I think the sites are few, and the covered area is very small worldwide, so the global effect is very poor (but it still can be sensible for regional effects); but I would not run out a small warming trend for airport measurements due mainly to three things: increasing jet planes traffic, enlarging airports (then more buildings and more asphalt — if you follow motor sports, or simply live in a town / city, you will know how easy they get very warmer than air during day, and how much it can slow night - time cooling) and overall having airports nearer to cities (if not becoming an area inside the city after some decade of hurban growth, e.g. Milan - Linate); — I found no point about UHI in towns and villages; you will tell me they are not large cities; but, in comparison with 20-40-60 years ago when they were «countryside», many small towns and villages have become part of larger hurban areas (at least in Europe and Asia) so examining just larger cities would not be enough in my opinion to get a full view of UHI effect (still remembering that it has a small global effect: we can say many matters are due to UHI instead of GW, maybe even that a small part of measured GW is due to UHI, and that GW measurements are not so precise to make us able to make good analisyses and predictions, but not that GW is due to UHI).
Where the new Task List feature really comes in handy, in my opinion, is in areas that have a lot of small items (minutae, as it were) that MUST be done, but can be easy to overlook.
With easy access to the amenities of more urban areas and all the perks of small town life, Elizabethtown, KY is really a great place to live and work in.
The town is considered one of the top small towns to live in as it boasts easy access to large metro areas without the hassle of dealing with them everyday!
The 4BP's do this by using a bipole tweeter configuration that spreads the sound over a wide area — all in an affordable, small, easy to mount package,» said Ken Humphreys, Aperion's Lead Audio Speaker Engineer.
Because he's very easy to stun and stagger, he tends to move around in a small area, never really getting too aggressive or unmanageable.
It's still a fairly small market, but with the addition of smart assistants like Alexa coming in and making it easier to tie all of these products and appliances together, more people are getting into the smart home area.
The smaller Pixel is one of the easiest to handle devices in Android today, but the balance between display area and handling on the smaller Galaxy S8 is already exceeding the Pixel in ergonomics.
We make it easy to research and contact all of the companies offering service in your area; including both the large national carriers and all of the smaller carriers.
As alluded to above with Councilman Bill, it's easier to understand the economy and real estate market in smaller towns and rural areas.
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