Sentences with phrase «easier than previous games»

Thankfully this entry is a little easier than previous games in the series, with an improved 3D engine, slicker menu screens and visual representations of a team's strengths and weaknesses rather than reams of menus and submenus with pages of statistics.
Another big game is the hostess game where you must woo and eventually date all six of the hostesses — this is much easier than previous games as you have many narrative options and all the girls are in one club.
However, in the end it's much easier than previous games, because you can carry many more healing items to be used during combat, whereas previously you were restricted to one.
Although to me the combat felt a little easier than previous games, it does sometimes spike when you get larger groups of mixed enemies.

Not exact matches

I found NORMAL difficulty for MGS4 much easier than previous MGS games.
The fighting mechanics are a little more simplistic than previous Ninja Gaiden games, at least at first, but it's fast and easy to get the hang of.
You get another 15 by filling up the money meter (called The Special in this game), which is easier here than it has been in previous Lego games.
Also yes I agree the wonky hitboxes are little more than an easy scapegoat that people love to jump on when moaning about previous Gens when they really had a very small part in the games» difficulty.
It looks and sounds better than the series ever has, it smooths out a lot of the rough edges from previous games and makes it a lot easier to play, and I'd be lying if I said I wasn't excited, as a longtime fan, to see Phoenix Wright put on his lawyer's badge again.
Both money and other vehicles are much easier to come by than they were in the early days of previous GT games.
Semi-spoilery elaboration: It certainly doesn't buck the trend of the puzzles being easier and less brainteaserish and more «fiddle with these mechanics until the solution presents itself» every game, and the game presents a couple central mysteries that frustratingly don't get resolved at all, and there are fewer music tracks than normal, but Kat herself is a pretty good protagonist and the individual cases + the way they tie together aren't bad (although relatively low - stakes compared to previous games).
Despite his easy - going nature from the very start of the game he's more questioning of the Assassin order than previous series leads, gently prodding the Creed and the purpose of himself and his brothers and sisters.
Things like the degree of difficulty can be chosen from the beginning, and this makes it so much easier to play than the previous game.
One thing Grossman pointed out was that this game's structure will probably be a little more easy - going than previous games.
The Survival Mode tasks you with surviving for as long as humanly possible in order to earn the highest possible total score from surviving as many waves as possible and killing as many enemies in the process as possible too which is certainly easier than it sounds as hordes of enemies from throughout the game will run straight at you with the express purpose of killing Major Fletcher as quickly as possible with a new wave spawning within seconds of killing the entirety of the previous wave.
So new players will find the game easier to learn, but old players will be able to use their previous knowledge of Capcom's fighters even easier than ever.
Allowing characters access to more than one job is also part of the Square Enix's objective to make The Zodiac Age easier than its previous iterations, something that's also clearly felt in the game's battles.
On the face of it, Street Fighter 5's 2D fighting is ever so slightly easier to get to grips with than previous games in the series, with more forgiving timing on the linking together of attacks to form combos, and easier to trigger special attacks.
It sounds like the game has a whole lot more wrong with it than a lack of choice of weapons... The guy even said it was jokingly easy and felt nothing like previous NG games.
There's a whole menu on the bottom screen for interacting with other players, which can really help you access Pokemon you might not have been able to find otherwise, or at least make accessing multiplayer features so much easier than in previous games — you can do these things at any time outside of battle or conversation instead of detouring to the nearest Pokemon Center.
It's enormous, scenic at all times and much easier to get into than previous Elder Scrolls games.
Majestic Twelve does go a bit easier on the player than previous Invaders, and the powerups make it one of the more forgiving games in the series.
As for those menus which give you access to new Toy Box games developed by both Disney Interactive and other gamers, they're easier to navigate in 3.0 than in previous versions and you can quickly see what's new, recommended, and popular.
Also, while I am enjoying the game more than its predecessors, and my 10 - year old is too, his younger brother (who is 5) seemed to have a much easier time with the previous editions, where the fewer control options made it simpler to manage.
Really enjoying playing but I have since discovered it's not as easy to pick up and play as previous Gran Turismo games, Gone are the cup championships and having to pass your licences to play the more advanced races, this is just a series of singles races, on single tracks and trying to beat 3 levels of difficulty and the tracks are unlocked as you earn experience and level up, also there aren't as many tracks or cars as any of the previous versions and seems a little like the limited Prologue game that was released at a cheaper price, I'm assuming it's more geared towards online racing, which I haven't tried yet because sometimes you just want to play your way without interfering with somebody else's game, nothing worse than going into a race and have some random person ruin your game by crashing into you or just cheating their way to win.
This game was probably a hundred times easier to get off the ground than the previous one,»
This make's summoning a lot easier than it did in previous games, because now you don't have to worry about a random person joining your game and wasting your precious time.
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