Sentences with phrase «easily control the game»

Germans forwards all seemed to have a difficult time breaking Ukraine down, but easily controlled the game.
The Steam Controller will allow users to easily control their games, and will help to bridge the gap for console users, to provide a similar experience with the Steam Machine.

Not exact matches

Djokovic needed just 68 minutes to move past his Devvarman, easily controlling his service games and facing just one break point throughout the entire match.
He is a fighter too & one could easily see him during games controlling his defence.
And our fears were proved correct as Liverpool immediately took full control of the game and were easily 1 - 0 up after just 9 minutes through Firmino after pressurising the Gunners all over the pitch.
Arkansas controlled the game and easily won 17 - 0.
It was amazing to see how easily we scored five goals, and how we took the game by the scruff of the neck and controlled it after falling behind.
I like most games and can easily learn how to control them.
On one hand they simplified the control scheme so casual players can easily gain access to the game.
With perfect touch - screen controls throughout in handheld mode, added to the already excellent controller support from other iterations, this is easily one of the most accessible games in the genre, and definitely one of the most enjoyable on Nintendo Switch, full stop.
A fantastic game with simple controls that anyone can learn easily and play not only RPG funs.The game sticks to the basics and it does it well.It has action, fun, interesting spells, legendary magic items, majestic snow vistas, incredible epic music and more.A must for the collection of every gamer.
What could have been a fun budget game set in the Overlord universe instead is an easily forgettable disappointment; gone are the rich environments with fun destructible items, as well as the fun of controlling the minions, who have been relegated to being only of minor importance instead of one of the main draws of the game.
Conversely, the game's controls are said to be almost an exact match of those found in the fighting game that preceded it, allowing vets to easily jump right into the fray.
To wit, I can easily post clean laps with some cars the game lists as the most difficult to control, yet I sometimes struggle with those the game says are the easiest.
As they describe it, it just looks like a tech demo, but it could easily be a cheap game for the Store, and it looks like it uses only the back touch panel for control.
Crystal Dynamics also ensure that you're not thrown into the deep end straight away as the gamer can easily learn the controls without being inundated.
I wish the controls had been cleaned up a bit; that would have made a game a little more easily playable.
If you're familiar with the controls, you could easily complete the game in just over an hour»
The game can be easily controlled...
Brain Games includes 31 games that are designed to be easily integrated into everyday classroom and school activities that help students exercise memory, attention, and mental flexibility, and help them learn how to listen carefully, use self - control, and follow directions.
Players who may be curious about the series who do not get frustrated with shoddy controls easily may also want to try this game out.
Anyone can pick this game up easily with its simple controls.
They could easily and have most likely remapped some of the controls so it doesn't feel «gimped» for all the games on the Vita.
Besides the extremely frustrating control issue of the game pad, it's easily remedied by the Wii Remote and Nunchuck.
There are only a handful of different foes in the entire game that usually resemble slow, stupid zombies that can easily be sprinted past or avoided once you've mastered the painful controls.
To wit, I can easily post clean laps with some cars the game lists as the most difficult to control, yet I sometimes struggle with those the game says are the easiest.
It's obvious that the developer has spent some time getting the control scheme right, mapping useful orders to easily triggered buttons and it really does feel like the game was designed based on the Vita and its inputs as opposed to vice versa.
The issues with Dizzel's cover - based controls could have easily been remedied with a manual camera switch and cover button, but since the game is so dated, it's very unlikely that these options will be added anytime soon.
I could easily see Meta evolving even as people who had never touched the game quickly came to an understand that zone control of the point was the way to win.
Much like with the controls, this is something that you can easily adapt to quickly and it won't prevent you from enjoying the game in any way shape or form.
More importantly than the scores, is the ability for casual gamer to control skateboard, and easily.
Even someone who has never played a game before could probably learn the controls easily.
One of the biggest selling points of any sports game is providing players a true to life experience that puts them in control easily.
Parents can easily control which games their children play, and have the option to temporarily suspend user profiles.
As someone who hasn't played many RTS games since the OG Starcraft, the first thing I noticed was that, surprisingly, it did not take very long to get used to the control mechanics, which helps to easily engage those not familiar with the genre.
If you don't want to worry as much about the controls or just the general difficulty (which is probably too high for an easily frustrated player), you can turn the game down to Casual — where enemies move slower and shoot fewer bullets — and enjoy some light shooting action while taking in the rest of the game.
Finally, game makers can truly speak to a global audience, an audience that — thanks to touch controls — can easily jump into the interactive experience.
Each game is easily controlled with the motion controller and surprisingly, a lot of fun, no matter what age group you fall in.
critic reviews are very low rated but despite that the game is fun to play get past some courses easily but other courses and the controls can
But I believe this is easily fixed by decoupling the «game» of player controlled drama management from the low - level action game being managed.
The simple control mechanics allow new players to pick up the game easily.
A lot of Wii games feel they could easily just use a normal controller as the motion control is limited to waggle.
And thanks to full - party control, this is probably the best version of Persona 3 around and a game that is easily worth cherishing forever.
One new control mechanism in the game is the Command Deck which easily allows you to move between attacks and defence mechanisms.
Having played the basic, 60 - piece puzzles in all three control schemes, (Macbook touchpad, Pro Controller, and Switch touchscreen) I can easily say the Switch handheld mode is the best way to play the game, since you can easily touch and drag the tile you want in no time at all, which single - handedly cuts the time that it will take to clear puzzles by a significant amount.
The key is that you can easily get out of them in a new way that's never been done in fighting games: you let go of all your controls.
Despite a handful of malfunctioning NPC's, some flat voice work and the same awkward vehicle controls as always, it's easily the best family game of 2017.
The game features a unique control scheme allowing you to shoot in one direction, air - dodge in another and slow down time — easily and all at once.
The new game mode, Control, was easily the most interesting of the three, as well as the tensest.
The game can easily be picked up and played, the buttons and controls are easy to get behind and you can drop in and out of the game whenever you like.
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