Sentences with phrase «easy for replay»

There are over 100 songs included that could play up to 100 songs that are extremely easy for replay.

Not exact matches

What does it matter when we die what is important is what we do with our life now.The struggles people find themselves is because of living a sinful lifestyle you cant play with fire and not get burnt there are consequences.Jesus wants to bring forgiveness and healing and remove the guilt and shame that you are feeling.Ive have been there i was just as guilty i do nt believe theres a big screen that replays our life if it is it, it will be about what we have done for God as our sins are covered under the blood of Jesus.The judgement for christians is that we must give an account of what we did for Jesus while we were here did we make the most of opportunities given to tell others to reach out others with his love.Mat 25:14 - 30 the Parable of the talents talks about judgement and for me it is all about what we do for Jesus the ones who are faithfull in the small things are set over much.The one who did nt use his talent that God gave him was punished for his lack of faith.So for those who are struggling with sin and life Jesus loves you and has a plan for your life just trust him to help you and he will.To be fair its wont be easy you will have to make some hard choices but he promises to help you through its all about choosing him over choosing what we think best because he knows whats best for us.Its important the choice you make as it will impact your life for eternity.brentnz
i like this guys management skills, when he was intervened on TV while back when he was asked about what makes him so successful he replayed by saying that so far its been easy for him because he has managed two of the biggest clubs on the planet and that the press should respect those managers more who manage lower teams with no finances and average players and get results,
It's easy for us as fans with our slow motion replays, but these guys are playing a physical sport on ice skates, sometimes it's important to realise what one second is.
Expressing negative feelings is easier than expressing positive ones, so next time you're about to pass off a not - very - nice comment, think twice — it will be stored in your child's head for a long time, she will «replay» your words to herself over and over again, because they matter to her, even if she won't admit it — is it really necessary?
There is almost no replay value, mainly if you are playing on hard for first time - which is easy, only the last boss can make troubles if you do nt know how to kill him properly.
Almost everyone probably spent hours trying to beat the first (or second level), before realizing the only way to do so was to: 1) Switch the difficulty to «Easy» (which was actually the default «Normal» one in hiding) and 2) Keep on replaying to grind for more red orbs, eventually getting stronger, newer moves.
It revels in humiliation - even saving death replays as GIFs for easy social media bragging - and is likely to destroy friendships for an hour or two.
I would recommend you play on the easier difficulty at first and then replay the game on the harder settings to truly experience this game as it should be, the frantic gameplay will keep you coming back for months to come.
Offering easy - to - understand controls and fluid physics - driven competition for 1 - 8 players, Rocket League boasts more than 10 billion possible garage customizations, giving players the opportunity to distinguish their Battle - Cars in either local or online play, while showing them off in a broadcast - quality replay viewer that perfectly complements the video - editing capabilities of PlayStation ® SHAREfactory ™.
The former was to give players an easier time with the game, while the latter remixed enemy and item placement for players to have a new experience while replaying the game.
-- 4 or 8 person Free For All, 1v1, 2v2, 4v4, Online or Offline, Casual or Ranked — Worldwide NA, EU and SEA servers with rollback netcode — Gameplay designed from the ground up for online play — Easy to pick up, impossible to master — Ever expanding roster of legends to chose from — A fierce but welcoming competitive community, with a constantly shifting competitive meta — A dev team that supports the game with regular bi-weekly updates — Rewatch your finest matches with an automatic replay feature — 100 % Free to Play fighting game on the League of Legends / Smite moFor All, 1v1, 2v2, 4v4, Online or Offline, Casual or Ranked — Worldwide NA, EU and SEA servers with rollback netcode — Gameplay designed from the ground up for online play — Easy to pick up, impossible to master — Ever expanding roster of legends to chose from — A fierce but welcoming competitive community, with a constantly shifting competitive meta — A dev team that supports the game with regular bi-weekly updates — Rewatch your finest matches with an automatic replay feature — 100 % Free to Play fighting game on the League of Legends / Smite mofor online play — Easy to pick up, impossible to master — Ever expanding roster of legends to chose from — A fierce but welcoming competitive community, with a constantly shifting competitive meta — A dev team that supports the game with regular bi-weekly updates — Rewatch your finest matches with an automatic replay feature — 100 % Free to Play fighting game on the League of Legends / Smite model
In what was already a unique, addictive and easy - to - approach title, Pokken Tournament DX expands on the initial vision of bringing the anime - driven battle sequences to life, with worthy additions to the character roster, new modes for both solo and multiplayer flavours, and an overhauled replay system to boot.
The Nintendo Switch features: 8 player local multiplayer Single - player challenge mode Instant replays, stat tracking and puck customization Over 30 arenas, including a host of Nintendo Switch exclusives Arena Creator mode - design your own deadly arenas Tabletop or Docked mode - with recommended maps for each Simple two - button controls - easy to pick up and play.
In addition to game engine basics, Flixel includes the ability to record and play back replays, a powerful interactive debugger, a system for split screen, pathfinding and following, and easy object recycling.
Some might balk at this making things too easy, but for someone who doesn't want to replay through the game multiple times it's a welcome modification.
They're not the easiest to get but they do offer a bit of replay value for those looking for a further challenge.
While I haven't played the first game in ages, as Samantha noted its brevity and portability (not to mention extreme easiness) made it a easy candidate for multiple replays throughout my youth.
With good replay value, a pretty neat endless mode and a charming aesthetic, Kusakari is an easy recommendation for those looking for something to just pick up and play.
Though Crazy Taxi limits your doses to one, three, five, or ten minute exposures at a time, it's easy to develop a habit of hitting the replay button for one more shot at earning a class - S license.
Given how short and easy the puzzles are, the game offers little to no reason for you to replay the levels.
I'd imagine as much as it opens up all the content easier for many players, it would also alter your original design concepts for how gamers would replay your levels.
And to be clear, the dramatic advancement of camera technology as well as the proliferation of video replays in the era of HD television have already made it easier (and more tempting) for teams to try to use information that's right in front of their eyes.
The video highlights use cases of the voice note app in classrooms where students can effortlessly record notes for easy retrieval and replay when needed.
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