Sentences with phrase «easy puzzle design»

It's quite a simple game, with fairly easy puzzle design, but it's a fun premise, with charming pixel art visuals and funky tunes.

Not exact matches

Although modestly designed, A Tale of Caos: Overture does many things right, including some that aren't easy to pull off, offering some genuinely funny moments as well as some truly head - scratching puzzles.
Marred by bad design decisions, awfully short playtime and frustratingly easy puzzles, Yesterday is a game that starts really strong, has a great story idea, but utterly fails to hook the player.
The game also boasts quite a few different puzzles and whilst none of them are bad in design I found them to be a little on the easy side and I was craving more of a challenge.
Most of the puzzles are ridiculously easy, and when they're hard, the difficulty usually comes from confusing instructions or bad design, not a clever logic trick you have to perform.
This is often a puzzling process: while it's easy enough to locate graphic designers, not many of them specialize in book design and those who do are often employed full - time by publishers.
Arguably the made the core game's puzzles a bit too easy at times, but levels in the DLC are more clearly designed to handle these new powers and skills.
+ Very immersive + Well designed and acted characters + Interesting puzzles - Puzzles are too easy - Disappointing ending - No motion cpuzzles - Puzzles are too easy - Disappointing ending - No motion cPuzzles are too easy - Disappointing ending - No motion controls
Players looking for story, intelligent puzzle design and gameplay won't find it in great quality or quantity here, but it's quite easy to ignore while chucking popcorn at people in a movie theatre while a kitschy 1960s advert plays on the screen.
In a way it's an odd design choice because this is a game firmly aimed at an already established audience who will have likely worked their way through a myriad of obtuse puzzles before and thus probably would never even consider sticking easy mode on.
To accomplish this, we are implementing new ways of puzzle design and use new game mechanics: We will, for example, be introducing new and easy - to - learn one - click controls, which adjust to the current gameplay situation, allowing players to understand puzzles and situations more intuitively.
The action itself is simple, but the stages are designed as increasingly challenging puzzles and none of the 50 stages are as easy as they seem.
Its clean, yet functional design serves its purpose by making it easy to identify all the puzzle elements with a single glance, but you'll crave the new areas you unlock if only to get a change of scenery.
While last month's version 5.0 update to the official Apple Store iOS app introduced several significant changes to the user experience, one thing Apple has retained is its tradition of occasionally offering select paid apps for free through the app for a limited time.Right now, users who scroll down the Discover tab should find an option to download monochromatic platform puzzler Starman: Tale of Light for free, rather than paying $ 3.99 to download it from the App Store.Originally released in 2017, this serene title uses a level design reminiscent of Monument Valley, with the player encountering a series of easy to moderately difficult puzzles as they progress through each scene.
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