Sentences with phrase «effects artist by»

Not exact matches

I'm with you on the promiscuous artist thing... All these effects you described, by natural logic have causes, with effects leading to cause other things, and so on.
As a skilful cook says of a dish in which there are already a great many ingredients: «It still needs just a little pinch of cinnamon» (and we perhaps could hardly tell by the taste that this little pinch of spice had been added, but she knew precisely why and precisely how it affected the taste of the whole mixture); as an artist says with a view to the color effect of a whole painting which is composed of many, many, colors: «There and there, at that little point, it needs a touch of red» (and we perhaps could hardly even discover the red, so carefully has the artist shaded it, although he knows exactly why it should be introduced).
«I want to share this award with all the artists that live downstairs» Alfonso Cuarón accepts the best director BAFTA award for the film Gravity by thanking the team that created the film's groundbreaking special effects
Instead, Pitt's digital image was recreated on screen by teams of visual effects artists, leaving the actor free to work on other projects.
This artist's impression shows how photons from the early universe are deflected by the gravitational lensing effect of massive cosmic structures as they travel across the universe.
Bespoke lighting effects are returning the original colours to five faded masterpieces by artist Mark Rothko at Harvard Art Museums
REDjuvenators ™ are highly - effective, healing biophotonic * light therapy products created by Leanne Venier, an Engineer, award - winning artist, Eastern Medicine physician, medical researcher and world - renowned expert in the science behind the healing effects of Color, Light Therapy, Quantum Energy Medicine and Flow States.
Turn your trusty brown shadow into a quietly sexy look by wetting your brush «to deepen the color,» says makeup artist Daniel Martin, then swooshing it all around your eyes (up to your brow bone on top, and just underneath your lower lashes, like liner) for a hazy effect.
Makeup artists mimicked the effects of the being out in the sun by contouring the high parts of the face with lush peach bronze.
King will be joined by Gotham recurring guest star J.W. Cortes (a 13 - year Marine combat veteran and a police officer with New York Metropolitan Transportation Authority), additional comic book writer / artists and thought leaders for a candid conversation about the lasting effects of battlefield trauma.
Hi I'm 5» 7 169 pounds black hair brown eyes average build i smoke and i drink occasionally I'm a Gemini i.like being black and surrounded by color I'm a portrait artist a sculpter and musician (industrial Gothic rock) short films special effects poet writer love British.comedies avidity horror...
Comic book artists aren't bound by visual effects budgets, so they're allowed to give us priceless imaginations on paper: new worlds on every page, mystifying beings, dazzling spacecraft, spellbinding powers, and megaton fights.
The outstanding script by screenwriter Andrew Kevin Walker is skillfully conceived, makeup artist Rob Bottin» special effects are effectively scary, Fincher's direction is maddeningly tense and taut, and the noirish and darkly graphic cinematography by Darius Khondji forces the viewer to see the crime scene in the horrible way it looks.
Produced by Peter Jackson (The Lord of the Rings) District 9 is the feature writing and directing début of South African visual effects artist Neill Blomkamp.
Kenneth Lonergan's Manchester By the Sea (six nominations) is another film by a real movie artist: a study of grief and the ways in which it is denied and displaced into other human activities which in turn have their effects on other peoplBy the Sea (six nominations) is another film by a real movie artist: a study of grief and the ways in which it is denied and displaced into other human activities which in turn have their effects on other peoplby a real movie artist: a study of grief and the ways in which it is denied and displaced into other human activities which in turn have their effects on other people.
Good though her avatar Margot Robbie is in I, Tonya (helped by stunt actors and special effects artists), the on - ice action of the new movie will never match the thrill of the real thing.
SOFIA THE FIRST «The Curse of Princess Ivy» Walt Disney Productions PRODUCED BY: Jamie Mitchell, Craig Gerber, Clay Renfroe DIRECTED BY: Jamie Mitchell, Mircea Mantta SUPERVISING SOUND EDITORS: Timothy J. Borquez, MPSE, Thomas Syslo FOLEY ARTIST: Diane Greco SOUND EFFECTS EDITORS: Alex Borquez, Tony Orozco, Daisuke Sawa DIALOGUE / ADR EDITOR: Nick Gotten
THE NIGHT GUARDIAN University of Southern California, School of Cinematic Arts PRODUCED BY: Kyle Dare, Jamari Perry DIRECTED BY: Brian Ott SUPERVISING SOUND EDITORS: Zheng Jia, Reese Robinson SOUND DESIGNER: Zheng Jia SUPERVISING SOUND EFFECTS / FOLEY / MUSIC EDITOR: Zheng Jia SUPERVISING DIALOGUE / ADR EDITOR: Reese Robinson FOLEY ARTISTS: Kyle Dare, Brian Ott DIALOGUE / ADR EDITOR: Reese Robinson
THE NORMAL HEART Home Box Office PRODUCED BY: Dante Di Loreto, Dede Gardner, Alexis Woodall, Gina Lamar DIRECTED BY: Ryan Murphy SUPERVISING SOUND EDITOR: Gary Megregian, MPSE SOUND DESIGNERS: Timothy A. Cleveland, John Petaja SUPERVISING FOLEY EDITOR: Scott Curtis, MPSE FOLEY ARTISTS: Alicia Stevenson, Dawn Lunsford SOUND EFFECTS EDITOR: Paul Diller
To hit that elevated goal post, Spielberg worked in concert with New Zealand - based Weta Digital, known for its boundary - expanding work on the «Lord of the Rings» and «Hobbit» trilogies, «Avatar,» the rebooted «Planet of the Apes» films and Spielberg's own «Tintin,» with a team headed up by Oscar - winning senior visual effects artist Joe Letteri.
HOW TO TRAIN YOUR DRAGON 2 DreamWorks Animation PRODUCED BY: Bonnie Arnold DIRECTED BY: Dean DeBlois SUPERVISING SOUND EDITORS: Randy Thom, Michael Silvers SOUND DESIGNER: Randy Thom MPSE, Al Nelson SUPERVISING DIALOGUE / ADR EDITOR: Brian Chumney FOLEY ARTISTS: Sean England, Robin Harlan, MPSE SOUND EFFECTS EDITORS: Mac Smith, Jeremy Bowker FOLEY EDITORS: Pascal Garneau, Sue Fox
DAWN OF THE PLANET OF THE APES Chernin Entertainment PRODUCED BY: Peter Chernin, Dylan Clark DIRECTED BY: Matt Reeves SUPERVISING SOUND EDITORS: Will Files, Douglas Murray SUPERVISING FOLEY EDITOR: John Murray FOLEY ARTISTS: Dan O'Connell, Andy Malcolm SOUND EFFECTS EDITORS: John Morris, Jack Whittaker, Scott Guitteau, Doug Jackson, Mac Smith, David Grimaldi, FOLEY EDITORS: John Murray, Scott Curtis, Thomas Small
CAPTAIN AMERICA: THE WINTER SOLDIER Marvel Studios PRODUCED BY: Kevin Feige, Victoria Alonso DIRECTED BY: Joe Russo, Anthony Russo SUPERVISING SOUND EDITORS: Shannon Mills, Daniel Laurie SOUND DESIGNER: David Hughes, Al Nelson SUPERVISING FOLEY EDITOR: Nia Hansen FOLEY ARTISTS: Ronni Brown, Sean England SOUND EFFECTS EDITORS: Josh Gold, Ken Fischer, Jeremy Bowker, JR Grubbs, Richard Hymns, David Acord FOLEY EDITOR: Dee Selby
FAR CRY 4 Ubisoft Montreal PRODUCED BY: Dan Hay SUPERVISING SOUND EDITOR: Chris Ove SOUND DESIGNERS: Kevin Vail, Eduardo Vaisman SUPERVISING FOLEY EDITOR: Martin Laplante SUPERVISING DIALOGUE EDITOR: Philip Hunter FOLEY ARTISTS: Alexis Farand, Tchae Measroch SOUND EFFECTS EDITORS: Marc Gagnon, Jean - Francois St - Pierre, Chris Groegler, Matte Wagner DIALOGUE / ADR EDITORS: Carl Bramucci, Emmanuelle Novero SUPERVISING MUSIC EDITOR: Jerome Angelot MUSIC EDITOR: Simon Laundry
PRODUCED BY: John Logan, Sam Mendes, Pippa Harris, Sheila Hockin DIRECTED BY: J.A. Bayona SUPERVISING SOUND EDITOR: Jane Tattersall, MPSE SOUND DESIGNER: Oriol Tarragó FOLEY ARTISTS: Andy Malcolm, Goro Koyama SOUND EFFECTS EDITORS: David Rose, MPSE, Marc Bech
BIRDMAN New Regency Pictures PRODUCED BY: Alejandro Gonzalez Inarritu, James W. Skotchdopole DIRECTED BY: Alejandro Gonzalez Inarritu SUPERVISING SOUND EDITORS: Martin Hernandez, MPSE, Aaron Glascock SOUND DESIGNERS: Aaron Glascock, Peter Brown SUPERVISING FOLEY EDITOR: Goeun Lee FOLEY ARTISTS: Catherine Harper, Jeffrey Wilholt, Gary Marullo SOUND EFFECTS EDITORS: Roland N. Thai, Jeremy Peirson, Alejandro Quevedo, Albert Gasser SUPERVISING FOLEY ARTIST: Gary Hecker FOLEY EDITOR: Joe Dzuban
THE BOXTROLLS Laika Entertainment PRODUCED BY: David Ichioka, Travis Knight DIRECTED BY: Anthony Stacchi, Graham Annable SUPERVISING SOUND EDITORS: Tom Myers, Ren Klyce SOUND DESIGNER: Tom Myers, Ren Klyce SUPERVISING FOLEY EDITOR: Thom Brennan FOLEY ARTISTS: John Roesch, Jana Thorpe SOUND EFFECTS EDITORS: Dustin Cawood, David Hughes, Benjamin A Burtt DIALOGUE / ADR EDITOR: Marilyn McCoppin MUSIC EDITOR: Jonathon Stevens ADR EDITOR: Marilyn McCoppin FOLEY EDITOR: Jeremy Molod
Merantau Films PRODUCED BY: Aram Tertzakian, Nick Spicer, Rangga Maya Barack - Evans DIRECTED BY: Gareth Evans SUPERVISING SOUND / FOLEY EDITOR: Jonathan Greber SOUND DESIGNERS: Brandon Proctor, Al Nelson FOLEY ARTIST: Sean England SOUND EFFECTS EDITORS: Dug Winningham, Kim Foscato
Returning to accept were effects artists Richard Edlund and Denis Muren; they were joined by effects artist Ken Ralston and creature designer Phil Tippett.
He's played by Dan Stevens, a British actor who out of makeup looks like a bland version of Ryan Gosling, but the makeup and effects artists have done an extraordinary job of transforming him into a hairy hulking figure with ram horns, the face of a saddened lion having an existential meltdown, and the voice of Darth Vader channeling Hugh Grant.
It is also likely there will be new coveralls and a replica prop knife, and who knows what other accessories, along with the Myers mask, designed by Oscar and Emmy - winning makeup effects artist Christopher Nelson and Vincent Van Dyke.
A buzzing music score from Christopher Drake and the exceptional makeup effects by a big team of artists really lend themselves well to the craziness of the picture too.
A long - awaited sequel to the internationally acclaimed full - throttle splatter sci - fi action horror Meatball Machine directed by Yoshihiko Nishimura, an acclaimed makeup artist and special effects designer («Godzilla Resurgence»).
Blu - ray extras include audio commentary by Mora; separate audio commentary by composer Steve Parsons and editor Charles Bornstein; interviews with Danning, Brown and special makeup effects artists Steve Johnson and Scott Wheeler; and a photo gallery.
NEW Sounds from the Cold — interviews with supervising sound editor David Lewis Yewdall and special sound effects designer Alan Howarth NEW Between the Lines — an interview with novelization author Alan Dean Foster Audio Commentary by director John Carpenter and actor Kurt Russell John Carpenter's The Thing: Terror Takes Shape — a documentary on the making of THE THING featuring interviews with John Carpenter, Kurt Russell, special effects make - up designer Rob Bottin, legendary matte artist Albert Whitlock plus members of the cast and crew (80 minutes — SD) Outtakes (5 minutes — SD) Vintage featurettes from the electronic press kit featuring interviews with John Carpenter, Kurt Russell and Rob Bottin (12 minutes — SD) Vintage featurettes — The Making of a Chilling Tale and The Making of THE THING (1982 — 14 minutes — SD) Vintage Product Reel — contains a promotional condensed version of the film with additional footage not in the film (19 minutes — SD) Vintage Behind - the - Scenes footage (2 minutes — SD) Annotated Production Archive — Production Art and Storyboards, Location Scouting, Special Make - up Effects, Post Production (48 minutes — SD) Network TV Broadcast version of THE THING (92 minutes — SD) Teaser Trailer Theatrical Trailers (U.S. and German Trailer) TV spots Radio Spots Still Gallery (behind - the - scenes photos, posters and lobby cards)
They are optimally aided by musician Dario Marianelli and cinematographer Erik Wilson, along with a plethora of artists in production design, sets, costumes, and special effects.
The statue was built by Masayuki Ohashi, a Japanese artist, and designed by Weta Workshop, the special effects company which was behind the «Lord of the Rings» trilogy and has worked on the «Hobbit» films as well.
NEW 2K scan of the Inter-positive supervised and approved by director of photography Dean Cundey NEW 4.1 created from the original 70MM Six Track Dolby Stereo soundtrack NEW Audio Commentary with director of photography Dean Cundey NEW The Men of Outpost 31 — interviews with Keith David, Thomas Waites, Peter Maloney and more... NEW Assembling and Assimilation — an interview with editor Todd Ramsay NEW Behind the Chameleon — interviews with visual effects artists Peter Kuran and Susan Turner, special make - up effects artist Rob Burman and Brian Wade and more....
Though digital effects artists are behind most of the robots in the film, actor Tudyk created about 80 percent of lead character Sonny's performance by donning a motion capture suit on set.
's Blu - ray comes with a new commentary by director Joseph Zito, plus new interviews with writer James Bruner and special effects make - up artists Tom Savini, Howard Berger and Greg Nicotero.
While cinematographers and film music composers may sometimes find themselves featured in the media more than many of their crafts artist colleagues, the one «tech» discipline awarded by the Academy that often brings people into the movie theaters on its own is visual effects.
There's an audio commentary with director Adam Rifkin, which is moderated by Elijah Drenner; Habeas Corpus: The Making of Psycho Cop Returns, which is an hour - long documentary that talks to many members of the cast and crew; The Victims of Vickers — an interview with special effects artist Mike Tristano; and a DVD copy of the movie.
Mendez is played in a suitably understated, steely way by Affleck (let's ignore that Mendez is, er, Hispanic), who decides to undertake this risky rescue mission using the rather ludicrous concept of a fake movie production with the help of his supervisor, Jack O'Donnell (Bryan Cranston, Drive), Hollywood producer Lester Siegel (Alan Arkin, Little Miss Sunshine), and make - up effects master John Chambers (John Goodman, The Artist), against the wishes of Presidential Chief of Staff Hamilton Jordan (Kyle Chandler, Super 8).
This marvelous read - along of Ehrhardt's rhythmic picture book, a joyous introduction to nine African American jazz musicians, is read by Williams, who is backed with sound effects and original music and riffs honoring the jazz artists» melodic styles.
Ludomotion's five - headed formation consists of Joris Dormans, who holds a PhD in game research and design; Stephan van der Feest, a multi-talented software developer with a love for making music and strange sound effects; Koen Bollen, an immaculate programmer who will try to beat his opponent in any game or destroy it by finding a game breaking bug; Hendrik Visser, an artist who also designs theme parks; and Javier Sancho, a game studies graduate with experience in game journalism (editor's note: he wrote for Gamesauce back in 2011) and game localization.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The Silent Hill Experience Greece was imagined by Spyros Chondrogianni (director, musician, Le Ciel founder), and brought to life with the artistic and technical creation of Dimitri Philios (special effect artist, interior designer) and Evangelia Zorba (graphic & costume designer) and the promotional management of Manos Vezou (Authority.gr editor - in - chief & founder).
Master Chief gets his Spartan armor in the official Halo 4 launch trailer directed by visual effects artist Tim Miller and produced by David Fincher.
This means you'll get the best of both worlds: a large landscape of varied terrain with unique quirks and features that you'll come to know as you travel the routes, but all polished and approved by our artists for maximum aesthetic effect.
Featuring 60 paintings and collages made between 1954 and 2013, the exhibition was monumental in both scope and effect: by showing a less frequently seen side of Katz's work, it prompted the viewer to reconsider the artist's overall project, now well into its sixth decade.
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