Sentences with phrase «effects artist who»

Here's an interesting portrait of Howard Berger, a special makeup effects artist who's worked on films like The Chronicles of Narnia and Inglorious Basterds, and the work he does to transform actors into, well, monsters.
In honor of its Blu - ray collection, we look back at the creation «Jurassic Park» with the visual effects artists who brought the Dinosaurs to life, and actress Ariana Richards (Lex).
Still, this is a remarkable showcase for the skilled special effects artists who bring ancient Egypt to life on a grand scale, with tens of thousands of extras and massive monuments rendered as impeccably as the sets and costumes.
(Credit to Susan Hill, who authored the 1983 novel upon which the movie is based; and Jane Goldman for the screenplay; and, perhaps most of all, to the visual effects artists who make this remarkable bit of unreality look so astoundingly real.)

Not exact matches

Whether it's the collage artist who consciously dumps scraps into disorderly boxes or the film editor who prefers old - fashioned editing technology that forces him to scroll through more footage to find the clip he thought he was looking for, all these artistic greats understand that disorder has one exceptionally valuable side effect — more serendipity.
MAC Rick Baker Halloween Makeup Collection 2013 Rick Baker created a new exciting MAC cosmetics Holiday makeup collection for Halloween 2013 the legendary Hollywood special effects makeup artist, who's worked on films like Planet of the Apes, Tropic Thunder and...
If lipstick isn't your thing, makeup artist Amy Nadine (who did Bosworth's makeup here) says to try wearing a matching lip stain instead: «It gives the same effect in a less obvious way.»
sugest to all makeup artists who want different effects
To create these sequences, Malick collaborated with the great visual effects artist Douglas Trumbull, who made his name with Stanley Kubrick's 2001: A Space Odyssey (1968) and went on to Oscar nominations for Close Encounters of the Third Kind (1977), Star Trek: The Motion Picture (1979), and Blade Runner (1982).
It also includes interviews with director Rian Johnson and the Foley artists, Margie O'Malley and Ronni Brown, who create the movie's practical sound effects.
The death of horror legend George A. Romero was very much on the minds of the producers of AMC's «Fear the Walking Dead» during the show's Hall H panel Friday morning — especially effects artist and series executive producer Greg Nicotero, who worked with Romero on 1985's «Dawn of the Dead.»
Even for the most experienced artist who knows exactly what effect they're after and how to achieve it, there is no replacement for inspiration.
G - Force marks the feature directorial debut of veteran visual effects artist Hoyt H. Yeatman, Jr., who also receives story credit with fellow effects man David P.I. James.
These young adult movies have seen some impressive names step behind the director chair but Maze Runner finds itself as the feature debut of visual effects artist Wes Ball and there's no doubting the fact that this feels like a first - time effort of someone who can't bring the energy required to keep a film's pulse moving.
He's played by Dan Stevens, a British actor who out of makeup looks like a bland version of Ryan Gosling, but the makeup and effects artists have done an extraordinary job of transforming him into a hairy hulking figure with ram horns, the face of a saddened lion having an existential meltdown, and the voice of Darth Vader channeling Hugh Grant.
STEVEN KOSTANSKI, who contributes to the collective as a director, animator and visual effects artist, talked with us in the corner of a video store.
It is also likely there will be new coveralls and a replica prop knife, and who knows what other accessories, along with the Myers mask, designed by Oscar and Emmy - winning makeup effects artist Christopher Nelson and Vincent Van Dyke.
Raimi has assembled his own band of technical wizards and movie magicians on the project, which includes cinematographer Peter Deming («Mulholland Dr.,» «Drag Me to Hell»), two - time Academy Award ® — winning production designer Robert Stromberg («Alice in Wonderland,» «Avatar»), Oscar ® - winning film editor Bob Murawski («The Hurt Locker,» the «Spider - Man» trilogy), veteran Oscar ® - nominated costume designer Gary Jones («Spider - Man 2,» «The Talented Mr. Ripley»), visual effects Oscar ® winner Scott Stokdyk («Spider - Man 2,» «Spider - Man») and Academy Award ® — winning special makeup artist Howard Berger («The Chronicles of Narnia» series), who will create the looks of several of the unique denizens of Oz, including creatures such as the Whimsies, the Tinkers and the Winkies, as well as the ghastly look of the Wicked Witch of the West.
The special effects artist, who won an Oscar in 1995 for his work on «Babe,» recently completed work on «Jurassic World: Fallen Kingdom» while simultaneously creating creatures for the new Star Wars film «Solo.»
Taking Supreme Leader Snoke from a vague hologram to a physical presence was one of the biggest challenges for the visual effects team on Star Wars: The Last Jedi, and the process was a complex push and pull between the director, the effects artists, and Andy Serkis, who portrayed Snoke in motion capture and voice.
The brainchild of two filmmakers who have worked in animation, special effects, and live action, the film breaks new ground, while being visually stunning and driving a story about the last few weeks in the life an artist who died penniless but is now one...
Now it's time to post about the (often) unsung artists and craftspeople who are essential to the filmmaking process: the writers, cinematographers, editors, production designers, visual - effects artists, and music composers.
Mendez is played in a suitably understated, steely way by Affleck (let's ignore that Mendez is, er, Hispanic), who decides to undertake this risky rescue mission using the rather ludicrous concept of a fake movie production with the help of his supervisor, Jack O'Donnell (Bryan Cranston, Drive), Hollywood producer Lester Siegel (Alan Arkin, Little Miss Sunshine), and make - up effects master John Chambers (John Goodman, The Artist), against the wishes of Presidential Chief of Staff Hamilton Jordan (Kyle Chandler, Super 8).
parody on Auto - Tune and the rap video genre, and featured T - Pain, the artist who popularized Auto - Tune as an overt vocal effect.
This marvelous read - along of Ehrhardt's rhythmic picture book, a joyous introduction to nine African American jazz musicians, is read by Williams, who is backed with sound effects and original music and riffs honoring the jazz artists» melodic styles.
I'm not sure who the mononominal «Kaito» is — jusr that he's done some smutty comics in the past — but he's a really interesting artist in terms of how he distorts perspective around his characters to achieve emotional effects (rather than necessarily dropping everything into chibi mode for jokes, say).
In addition to the co-founders, we have one of the earliest members of Mythic Entertainment, effects artist Mike Crossmire, who was a key contributor to all of Mythic's earliest games and Dark Age of Camelot, plus a young group of talented artists and programmers, for some of whom this is their first industry gig.
Ludomotion's five - headed formation consists of Joris Dormans, who holds a PhD in game research and design; Stephan van der Feest, a multi-talented software developer with a love for making music and strange sound effects; Koen Bollen, an immaculate programmer who will try to beat his opponent in any game or destroy it by finding a game breaking bug; Hendrik Visser, an artist who also designs theme parks; and Javier Sancho, a game studies graduate with experience in game journalism (editor's note: he wrote for Gamesauce back in 2011) and game localization.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
«I've been really lucky,» says the New York - based artist, 31, who folds, builds, and collages his layers on to canvas to highly sculptural effect.
Audrey Flack, Chuck Close, Robert Bechtle, Charles Bell, Robert Cottingham and Richard Estes were among Photorealism artists who placed a focus on surface and the effects of light, according to the Guggenheim's website.
One is Griselda [Pollock], who Richmond cites to make the case that, «a feminist perspective (or problematic) is determined not by the gender or political identity of the artist but rather the «effect» of the work: «the way it acts upon, makes demands of, and produces positions for its viewers.
According to gallery Director Julia Novy, «Both artists are masters who know how to use paper to its greatest effect
Emerging in 2014 with protest works created, in part, in response to the devastating, lingering effects of Hurricane Katrina, Moore renamed herself in homage to colorful and controversial twentieth - century painter Noel Rockmore, a New Yorker turned New Orleanian who, like Moore, had been the child of artists.
Then there's the artist who works with construction materials to streamlined and elegant effect — I can't remember the name.
There were a few arresting installations, nonetheless, such as Danh Vo's floating gilded cardboard segments that comment on moral transgressions, for which the Marian Goodman gallery eliminated its walls; Liu Wei's architectural Library at Lehmann Maupin that collapses a metropolis to outrageous effect and, among the young artists who showed gripping promise, Aki Sasamoto's Luncheon Field, which livened the Focus section with a table perforated to suspend forks that bobbed in the breeze of a fan, and Eddie Peake's rumination on past and future that filled the Lorcan O'Neill booth with a tinted Plexiglas and steel installation involving a bear, a robot and lost Atlantis viewed through a meandering cut - out.
There was also continued interest in Peter Hujar supported by his recent exhibition at the Morgan Library, along with appreciation for Gillian Wearing and Yale graduate newcomer Felipe Baeza who we have first introduced at the fair together with our more recognised artists to great effect.
In the words of the scholar Douglas Crimp, who gave the 25 - year - old artist her first coverage in the elite journal October, the «Film Stills» are «a hybrid of photography and performance art that reveals femininity to be an effect of representation.»
«Modernity» focuses on the development of ink art in the 20th century; «abstraction» recognises artists who create their own visual language; «emerging» promotes new concepts by galleries and their new artists; «salon» examines the effect that new media is having on the genre in the 21st century; and «co-curation» unites different participants in the art industry with dynamic programmes promoting ink art.
«I am particularly inspired with the work of past visionaries, be they conceptual artists, utopian urban planners, engineers effecting behavior or architects who sought to change society through their designs.
Group Island Press: Recent Prints, Mildred Lane Kemper Art Museum, St. Louis, MO, 2018 Thinking Through Art, Middlebury College Museum of Art, Middlebury, VT, 2018 Sunrise, Sunset, Emerson Dorsch Gallery, Miami, FL, 2017 The Unhomely, Denny Gallery, New York, NY, 2017 Women Painting, Miami Dade College, Kendall Gallery, Miami, FL, 2017 New Faces, Different Places, Central Features Contemporary Art, Albuquerque, NM 2017 The Home Show, form & concept, Santa Fe, NM, 2016 Girls Who Dance in Dissonance, Wayside, Los Angeles, CA, 2016 Surface Area: Selections from the Permanent Collection, Studio Museum in Harlem, New York, NY, 2016 Self - Proliferation, Girls» Club, curated by Micaela Giovannotti, Fort Lauderdale, FL, 2016 Faces and Vases, Royal NoneSuch Gallery, Oakland, CA, 2016 Visions Into Infinite Archives, SOMArts Cultural Center, curated by Black Salt Collective, San Francisco, CA, 2016 Summer Art Faculty Exhibition, Schick Art Gallery, Skidmore College, Saratoga Springs, NY, 2015 Paula Wilson & Jovencio de la Paz, Saugatuck Center for the Arts, Saugatuck, MI, 2015 Perception Isn't Always Reality, Kranzberg Arts Center, St. Louis, MO, 2015 DRAW: Mapping Madness, Inside — Out Art Museum, curated by Tomas Vu, Beijing, China, 2014 - 2015 Lake Effect, Saugatuck Center for the Arts, curated by Mike Andrews, Saugatuck, MI, 2014 I Am The Magic Hand, Sikkema Jenkins & Co, Organized by Josephine Halvorson, New York, NY, 2013 Sanctify, Vincent Price Museum, Los Angeles, CA, 2013 The Bearden Project, Studio Museum in Harlem, New York, NY, 2012 Configured, Benrimon Contemporary, Curated By Teka Selman, New York, NY 2012 Art by Choice, Mississippi Museum of Fine Art, Jackson, MS, 2011 The February Show, Ogilvy & Mather, New York, NY, 2011 Art on Paper: The 41st Exhibition, Weatherspoon Art Museum, Greensboro, NC, 2010 Defrosted: A Life of Walt Disney, Postmasters Gallery, New York, NY, 2010 41st Collectors Show, Arkansas Art Center, Little Rock, AK, 2009 - 2010 Carrizozo Artist's Show, Gallery 408, Carrizozo, NM, 2009 - 2010 While We Were Away, Sragow Gallery, New York, NY, 2009 A Decade of Contemporary American Printmaking: 1999 - 2009, Tsingha University, Beijing, China, 2009 Collected.
And happy the mark - making technique of Yu Youhan and Ding Yi, abstract artists who use astute interventions of shading and colour to give charted statistics eye - popping effects.
The book accompanies the reader through an imaginary and real itinerary, between history and trickeries, from the installation and performance Hiding the Elephant — referring to the people who «mysteriously» disappeared, who were exiled or persecuted during the Cold War — to the last works of the series Untitled Views — digital prints on mirror in which the artists experiment the theatrical effects of colored smoke bombs.
The effects of this formative environment coupled with the influences of other Los Angeles - based artists such as Ed Ruscha, Douglas Huebler, and John Baldessari, who all experimented with combing found images and text fragments, are important foundations of his work.
ODETTA presents, If This, Then What an exhibition of 8 visual artists who explore cause and effect relationships through creative technology.
An artist who was also one of the three curators of the past Whitney Biennial, where she packed her floor of the museum with extraordinary women painters, Michelle Grabner creates worked - over canvases that use obsessively rendered geometric patterns — often lifted from home textiles and other distaff sources — to enormously powerful effect.
For an artist who borrows so much from contemporary black culture epitomized by the milieu on 125th street, Simmons's current work in this context makes a strong case for the transformative (and potentially stultifying) effects of conceptual artistic practices.
In a way the artist's paintings resemble a production set where he acts as a director who collaborates with actors to play, record or recreate a situation, various impressions or the effects thereof.
As Reiner Zittl has written, «Stingel may be categorized in the group of artists who passionately pursue painterly effects that for the most part appear almost autonomously on the picture's surface.
Additional rooms are dedicated to John Marin, one of the first Americans to embrace abstraction through color and line; the Washington Color School painters (Gene Davis, Thomas Downing, Morris Louis), who focused on the expressive power and optical effects of color; and contemporary artists (Tayo Heuser, Jorge Pardo, Kate Shepherd), who engage the eye in the experience of color and light.
a b c d e f g h i j k l m n o p q r s t u v w x y z