Sentences with phrase «effects like returning»

Not exact matches

But by officially locating them in places like Ireland, Apple was able to, in effect, make them stateless — exempt from taxes, record - keeping laws and the need for the subsidiaries to even file tax returns anywhere in the world.
But on his return Olivier Giroud had struck form, and when Theo was given a chance the goals had dried up and he just seemed to be running around like a headless chicken to no effect whatsoever.
It's not like he's returning on the back of a very successful loan spell or is it eating up a significant portion of our wage bill, so loaning him out for another season really doesn't effect our squad or transfer plans in the slightest.
Teddy Sheringham has been praised for the effect he's had on West Ham since his return as striker coach and Arsenal would reap similar benefits by bringing in Henry to work with the likes of Welbeck as well as Theo Walcott who, is similar in style to Henry and wants to prove his worth as a centre forward.
It may be that part of what produces positive results in health - based interventions like the Nurse - Family Partnership, or read - with - your - kids programs, or even the Jamaican experiment, is that they involve home visitors urging parents to play and read and talk more with their infants — to engage in more serve - and - return moments, in other words — and those up - close parental interactions may have the effect of promoting secure attachment, even if attachment was not the intended target of the intervention.
The Polar Express 4D Experience returns to the Boston Museum of Science with multisensory effects like snowflakes falling and the smell of hot cocoa (Boston)
My son has milk allergies, like I do, so I started supplementing his breastmilk supply at four months (I had to return to work so this effected my milk supply) with a combination of goat's milk, rice milk and water (1/4, 1/4, 1/2).
There's a reasonable case here, particularly in states like Britain or Australia where wage determination and conditions of labour were highly politicised for a long period of time, and the politicisation had deep system wide effects such as the general wage level, return to labour, and a proxy of power stronger than parliamentary votes.
By officially locating these sections of the company in places like Ireland, Apple was able to, in effect, make them stateless — exempt from taxes, record - keeping laws, and the need for the subsidiaries to even file tax returns anywhere in the world.
It doesn't just play like Metroid and Metroid II: The Return of Samus, and look like a modernised version of Metroid without the whole 2.5 D effect used by MercurySteam for Metroid: Samus Returns, but the created atmosphere is so perfectly done that you could easily mentally picture the game's protagonist Trace as the infamous Bounty Hunter and the game will still be perfectly enjoyable, if not a little more so as you can pretend it is the Metroid game the Nintendo Switch is currently missing.
Chase these heavy family portraits with a loose, ecstatic vision of a surrogate one: Everybody Wants Some, in which Richard Linklater returns to the brotherhood of his college baseball days, emerging with another feature - length party, but also a sneaky study of adulthood coming on fast, like the effects of a giant bong hit.
It was the most profound crisis since World War II, but we can't trace its effect on her, as she treats it almost like a passing frustration so she can return to fretting over her marriage.
The best moments of The Return of the King are those where Jackson's mad imagination runs riot: an Uruk - hai captain that looks like Charles Laughton's hunchback; a battlefield amuck with war elephants («mumaks» in the vernacular) that recalls the desperation of the Hoth sequence of The Empire Strikes Back (itself a landmark of special effects for its time); and a glimpse at some of the ornaments of spider Shelob's lair and various orcan armor that pings off Robert A. Burns's delirious set design for Tobe Hooper's The Texas Chain Saw Massacre.
* Asked how he feels about going from very small indie films to a massive, effects - driven fantasy / comedy, Green said: «Well, just like probably all of you guys like to see different kinds of movies every week — a little of this, a little of that — it's fun professionally to, like, get in the ring and design creatures and have guys in suits and puppets and just, y ’ know, bring in all this stuff... I remember when I was a kid, and if something like «Behind The Scenes of Return of The Jedi» would come on, I'd just be glued to the screen, wishing that one day I'd be able to get my hands dirty doing something like that.
Why I'm Excited: Although I assume there are some who would prefer that director Jake Kasdan return to more indie comedies like Zero Effect and The TV Set, I've really enjoyed his more recent, mainstream - friendly R - rated comedies Walk Hard: The Dewey Cox Story and Bad Teacher.
The return of the Millennium Falcon and the familiar sight of dogfighting TIE Fighters and X-Wings also ares sure to bring tears to even the hardest - core fans» eyes — especially as those ships sweep, zoom and swerve like never before via some excellent visual effects work from Industrial Light & Magic and company.
He's dabbled extensively in effects films and navigated the treacherous waters of steep budgets on movies like X-Men and Superman Returns.
Legendary special effects and makeup maestro Rick Baker, who previously lent his talents to other wolf man stories like An American Werewolf in London and Michael Jackson's Thriller video, returns to familiar territory, this time with plenty of CGI at his disposal.
Kornél Mundruczó, on the strength of White God, returned with a dopey Eurothriller, Jupiter's Moon, that repeated the same dodgy CGI effect — a man floating in the air — like an aging circus performer lingering on his flourish.
I quite like the effect here and the disc has no problem returning to the movie from Intermission.
Spread had no discernible impact on returns, and the Baa yield effect was nonlinear, almost like a smile — highest and lowest do best, with the middle doing less well.
Investors can also look into other details like percentage of expenses of total assets as these have an effect on the return and other useful information in the same half - yearly format.
This has the effect of compiling an excess return from the differences between strong currencies like Australia and weak currencies like Japan.
For implied volatility it is okey to use Black and scholes but what to do with the historical volatility which carry the effect of past prices as a predictor of future prices.And then precisely the conditional historical volatility.i suggest that you must go with the process like, for stock returns 1) first download stock prices into excel sheet 2) take the natural log of (P1 / po) 3) calculate average of the sample 4) calculate square of (X-Xbar) 5) take square root of this and you will get the standard deviation of your required data.
With these two effects you would not get anything like the same return by equally weighting your holdings and would have to rebalance every so often.
It also helps you understand the effects of leverage, and what your cash - on - cash return would look like if using a mortgage loan to finance part of the investment.
A simple, direct explanation of the low volatility effect is that many investors willingly accept lottery - like risk in pursuit of better - than - average returns.
If you like to think in mathematical terms, the «Fisher» equation for calculating real (inflation adjusted) returns makes it completely clear that all investments are effected equally by inflation.
A couple of percent difference between nominal and real return may not sound like a lot, but it has a huge effect over time.
The compounding effect is quite powerful, even if your savings have an extremely conservative rate of return like six percent.
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I don't know about that... If I were in the 20 % tax bracket, using an RRSP would still reduce my taxable income and thereby provide a 20 % return in tax credits... Assuming that when I'm retired, my earned income would go to zero and I can withdraw my RSP money at a rate which is below my basic exemption and thereby get it essentially tax - free... So, in effect, that would be like getting an immediate 20 % investment return on that cash up front, plus whatever the future investment gain might be.
You always need a positive margin of safety to get a positive IRR (assuming fundamental valuation is the only factor impacting stock returns, and neglecting short - term effects like momentum).
Historically it has been mean reversion of valuation ratios like price to book and price to earnings which have had the greatest effect on long term equity returns.
We already knew that it retains sound effects from the Prime games (like Samus's scream when she Game - Overs) and that it uses remixes of music from all around the series (and notably retains the original song names in the Sound Test even when they describe places like Brinstar or Magmoor, which are not on SR388)-- but it looks like (massive end - game spoilers for Samus Returns)
Geralt therefore goes from place to place with the incredibly overused plot device of having to do jobs for numerous people in return for information about Ciri's whereabouts, which in turn has the nasty side - effect of making the player feel like a leaf simply being blown about by the whims of whomever you meet.
Games like Mass Effect, Final Fantasy, Grand Theft Auto, Fallout and probably any «big AAA game» you could care to mention and have enjoyed would have been paid for by investors and in return, we line their pockets.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
In recent years, the rippling effect of Arte Povera has led to a strong return of so - called «poor» materials such as wood, terracotta and wax, as opposed to wealthier mediums like bronze and marble.
Like pebbles thrown into a lake, each performance causes a ripple effect that lasting a moment before the city returns to business - as - usual.
The idea returns yet later in discussions of the ongoing, multiple health stresses experienced by the rural poor in Honduras, making them less able to handle the effects of any additional stresses, such as those resulting from environmental disasters like Hurricane Mitch in 1998.
I like how she describes the struggles of Snowman as he tries to survive on an earth that has returned to a «wild» state yet is beset by the continuing effects of global warming and ozone layer depletion.
There could still be regional cooling in places like in the north Atlantic, which could slowdown melting on Greenland, and give the world an opportunity to take advantage by putting the reduction of GHGs on the front burner asap to mitigate the effects of albedo reduction and sea level rise from that source, when the heat returns.
If you already have adequate life cover, would like to safeguard your capital, and OK with lower (or negative, inflation effect) long - term returns then you may consider investing in a Traditional life insurance plan.
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