Sentences with phrase «effects team mapped»

It briefly shows how the Oscar - nominated visual effects team mapped Cushing's facial features onto the British actor Guy Henry using a combination of «lightstage» motion capture and CGI.

Not exact matches

Together with the maps the research team have produced contextual information on known risk factors for health conditions and a summary of current knowledge about possible association of health effects with environmental exposures.
A team in the Netherlands has exploited this effect to build a rainfall map for the country.
Princeton's Raphael Flauger reconstructed the map from other sources and found the effects from dust may be much stronger (right) than the team had thought.
Buried in Mass Effect: Andromeda's bloat is a peer - to - peer co-op multiplayer mode, in which teams of four battle waves of AI opponents on five maps.
The award winning special effects team WETA, never reach the award winning quality of the Middle Earth Saga that put their company on the map.
If a student is homeless or suffering from the effects of depression, anxiety, or trauma, these factors are captured in Karapetyan's database, so the administration, in conjunction with a student support team, can formulate an individualized education plan — a supportive road map toward stability, academic competency, and, if all goes well, graduation.
To help try to differentiate itself from the faceless masses, Mass Effect 3's co-op mode throws objectives into the mix ever few waves, tasking you and your team with doing certain things to advance, such as taking out high - priority targets or uploading data at certain points around the map.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
If the team can't even get static objects to render fully until you're right on top of them, then I admit I don't know how they'd ever cope with detailed, real - time dynamic map effects.
Pixelfield features: — over 50 guns and over 200 skins for them — over 60 character skins (many of them can be exported to Minecraft)-- over 10 varied game maps — atmospheric sound effects and music — classical modes: Deathmatch, Team Deathmatch, Domination — unique cooperative mode: Boss Raid — unique team modes: Pigpocalypse, Storm — single - player mode: fight hordes of zombies or armed enemies — chests with unique weapon skins — ability to level up any guns — regional selection for comfortable online play -------------------------------------------------- NOT OFFICIAL MINECRAFT PRODTeam Deathmatch, Domination — unique cooperative mode: Boss Raid — unique team modes: Pigpocalypse, Storm — single - player mode: fight hordes of zombies or armed enemies — chests with unique weapon skins — ability to level up any guns — regional selection for comfortable online play -------------------------------------------------- NOT OFFICIAL MINECRAFT PRODteam modes: Pigpocalypse, Storm — single - player mode: fight hordes of zombies or armed enemies — chests with unique weapon skins — ability to level up any guns — regional selection for comfortable online play -------------------------------------------------- NOT OFFICIAL MINECRAFT PRODUCT.
The rest of the stretch goals will allow the team to add enhanced psrticle effects, a Bootcamp map, a competitive D - Day Map, British Forces faction with full character sets, animations and cosmetic variations, additional cosmetic unlocks, the Eastern Fron with entire character sets for The Red Army, and an offline Behind Enemy Lines mode, which will allow players to play competitive maps offline against AI bomap, a competitive D - Day Map, British Forces faction with full character sets, animations and cosmetic variations, additional cosmetic unlocks, the Eastern Fron with entire character sets for The Red Army, and an offline Behind Enemy Lines mode, which will allow players to play competitive maps offline against AI boMap, British Forces faction with full character sets, animations and cosmetic variations, additional cosmetic unlocks, the Eastern Fron with entire character sets for The Red Army, and an offline Behind Enemy Lines mode, which will allow players to play competitive maps offline against AI bots.
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