Sentences with phrase «effects than dialogue»

Directed by Andrew Stanton (Finding Nemo) with the animation wizards at Pixar, it takes on the challenge of delivering an animated feature that is predominantly wordless (and even some of those used are closer to sound effects than dialogue) and succeeds with both creative humor and visual grace.

Not exact matches

«Anywhere the dialogue is less important than the special effects.
I've never been a fan, as a rule of horror movies, however, the trailer drew me to this one and i'm glad it did, the awful acting we usually get in horror movies wasn't there this time round, in fact, the whole cast were excellent, the special effects were really very good and the humorous, intelligent dialogue (another thing you don't usually get in horrors) was brilliant, loved the film, Chris Hemsworth, although with less to do in this than he does in Thor, was great in it too.
It's an exceedingly thin premise that's employed to sometimes striking yet often underwhelming effect by Kubrick, with the picture suffering from a decidedly amateurish feel that's compounded by less - than - accomplished performances and an ongoing emphasis on overwrought, unconvincing dialogue and narrative.
On big screen TVs the image comes alive better than any previous home video incarnation, but it's the superlative 5.1 surround remix (at 24 - bit from the 35 mm LCRS and dialogue - music - effects tracks) that most impresses.
Pitt and Jolie's talents take a backseat to special effects; there is probably fifty times more gunshots than there is lines of dialogue.
Actually, it's like watching something other than a movie, like a bunch of bad acting, cheesy dialogue and laughably crap special effects, and like this kind of slapstick childish unfunny type of humour, all exploded
Featuring no dialogue and only natural sound effects, A Life cuts back and forth between two locations — the arid plains of the Sahara Desert, and a small room in Ottawa which houses nothing more than a bed and a desk.
Ararat is less about history than the necessity of dialogue and debate, and the devastating effects of stifling dialogue.
Actually, it's like watching something other than a movie, like a bunch of bad acting, cheesy dialogue and laughably crap special effects, and like this kind of slapstick childish unfunny type of humour, all exploded onto your screen!!!! It's a bit like something you'd see on Disney Channel, like in the same league as Lizzie McGuire.
Other than the bad language, this may be a good watch for older audiences who are looking for strong dialogue and acting versus special effects and action.
Dialogue occasionally gets slightly drowned out by effects and music, but other than that, the potent mix excels.
The film's soundtrack, however, is mixed rather unevenly and, as a result, the dialogue sounds a lot louder than the music or sound effects.
Director Peter Berg introduces this animatic, which, less abrupt than the film's actual ending, features no dialogue, but bombastic score and sound effects.
There's more suspense in this low budget dialogue - driven sci - fi thriller than many effect - heavy, $ 100 million + blockbuster wannabes.
Which leads me to X-Men's dilemma that its dialogue scenes are more memorable than its noisy, effects - studded ones, the same for which can not be said of the mawkish smash The Perfect Storm.
This is a disaster movie in more ways than one; the sets are incredibly cheap - looking, the «special effects» are dreadful to look at and the dialogue is absolutely laughable.
The often soft dialogue and sometimes overpowering sound effects require a bit more volume adjustment than desirable.
Unfortunately, the sound quality on Race with the Devil isn't all it could be, as the audio mix makes the music and sound effects sound a lot louder than the dialogue track.
To Nolan, dialogue mixed down into the sound effects and music is a way to make viewers take in everything that's happening in the film, rather than fixating only on what people are saying.
There are some moments of sound effects being lower than the dialogue and while this is fairly common and mildly annoying, it's okay generally.
Music and effects were consistently spread out across the front speakers, and I also heard some dialogue from places other than the center.
The 5.1 Dolby Digital Surround track is more center channel - intensive than one would have hoped, with the majority of the dialogue and sound effects emanating from the middle speaker.
The result of which is a highly stylized picture with more swooping camera effects than you can shake a stick at, well - filmed action sequences, and some of the worst dialogue ever written in a screenplay with perhaps the dumbest excuse for an action movie plot.
Slapping the nickname «Needy» on Seyfried's only - possibly - nerdy - by - movie - standards - otherwise - hotter - than - 99 % - of - my - hs - classmates best friend character (full name: Anita Lesnicki, her nickname seems designed to add superfluous character the incredibly - talented Seyfried can supply with a mere inclination of her head) is the first hint of Cody doing her thing; by the time Jennifer is mocking Needy's bf Chip (the sublime Johnny Simmons) as «lime green Jell - o» the Cody Dialogue Effect is in full force within the film.
Audio mixing can be a little off, however, with moments where the dialogue is drowned out by the sound effects occurring more often than I would have liked.
By combining feedback from players of the original with Blitz Games Studios knowledge and experience, every area of the game has been given an overhaul: * New animations for every character, new graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel»
While this is better than the 3D customization, so far it hasn't affected gameplay in any way, with the exception of origin - exclusive dialogue choices that seem to have no apparent effect.
With very little else to the audio as the dialogue is all text, with the exception of a few sound effects the music is really all there is in terms of the audio and it fails to deliver nothing more than annoying repetitive jingles.
Second, rather than keeping the traditional dialogue «tree,» where your exact dialog choices are displayed on - screen, Dragon Age 2 will be implementing Mass Effect's (much more entertaining and intuitive) «dialog wheel.»
It's not often you see a develop boasting of its newest racer's sheer amount of dialogue, but Ubisoft Reflection is doing just that, proclaiming the supposed fact that Driver: San Francisco features more lines of dialogue than even Bioware's chatty space - opera, Mass Effect 2.
Frazier's work is in dialogue with this artistic history, but rather than depicting a romanticized, sensationalist, or voyeuristic view of socio - economic decline, she presents an intimate and quiet body of work that speaks to personal loss and pictures the effects of deindustrialization on her own family and community.
But rather than cut the grandparents off, the custodial or surviving parent should engage them in constructive dialogue so that grandparent contact will have the desired effect of nurturing the child, rather than causing confusion and distress.
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