Sentences with phrase «elemental weakness»

It's worth taking a moment to check which Blades you have equipped, as, not only do they have different weapons that will determine their attack speed, but you will want to learn to exploit any elemental weakness that an enemy has.
Aside from Digimon that have grown to higher evolution stages obviously being stronger, there's an elemental weakness and strength system for attacks and characters, which is also combined with a rock - paper - scissors type system.
Shin Megami Tensei standbys like elemental weakness are still there and auto - battle will be your friend, even if battles still take a while with this feature.
Just how effective is hitting a monster's elemental weakness if it means using a weapon with lower physical damage?
It's a relatively straightforward turn - based affair with a few twists: hit an enemy's elemental weakness and you get another shot, another character might join in with a bonus attack after a critical hit, while downing all opponents at once gives you the chance to pile in under a cartoon dust cloud.
There's a rudimentary elemental weakness system in play too, but any dragon can learn skills of any element, thus removing most of the strategy from the proceedings.
Since the game's battle system comes with an elemental weakness system reminiscent of recent Shin Megami Tensei games, which allows players to restore additional APs, used to unleash spells and abilities, each turn, it's important to always have access to the right elemental attacks.
Result: runs lasted 15 minutes and over, which was around 2 minutes on average longer than with the ice longsword, its elemental weakness.
Both weapons should be configured to use the Ice elemental tree, since we know that is the greatest elemental weakness of Diablo.
The paper - rock - scissors system in the form of exploiting elemental weaknesses to chain consecutive attacks is simple yet addictive, and makes battles fast and fun rather than slow and grindy.
On this page you'll find our methods and tips for taking out Nergigante — including elemental weaknesses, strategies for the actual battle and more.
There are more aspects of the battle system such as spells that gradually recharge, elemental weaknesses, status ailments, etc..
Some enemies have elemental weaknesses that a magic user like Violet can exploit, so you'll want to cast your spells carefully.
Along with its VN portions, it features fast - paced SRPG combat that highlights unique combat features, such as ZOC, elemental weaknesses, precision timed Attack Chain mechanics and Final strike.
The game's combat revolves around a turn based battle system, and exploiting enemies» elemental weaknesses will leave them open to more attacks — but of course, they can do the same to you.
Swap monsters on your team to take advantage of special powers or the elemental weaknesses of enemies.
Persona 4 Golden uses a number of long standing gameplay mechanics from the Shin Megami Tensei franchise including the Pokemon - like collection of monsters and focusing combat around the exploitation of elemental weaknesses.
Unlike the Ys series, which focuses on straight on the action, combat in Xanadu Next is a bit more strategic than in other similar games, with a bigger focus on positioning and elemental weaknesses.
Combat, then, consists of Link battling against these enemies, each of different sizes and strengths and elemental weaknesses.
Every combatant (this includes the player's party) has their own strengths and elemental weaknesses and exploiting them can be the only way to ensure victory.
Veteran hunters usually find themselves going to websites for breakdowns on monsters in terms of elemental weaknesses and what to parts of the body to target for the goodies.
Exploiting enemies» elemental weaknesses is an integral strategy as the moment every enemy is downed by their respective weakness, an opportunity to perform an all - out attack becomes available — a full frontal assault that inflicts additional damage.
Just like elemental weaknesses and resistances, this is something players can derive from trial and error.
As you progress in the game, you gain access to the different colors in battle, which not only temper your weapons to exploit elemental weaknesses, but in turn allow you to learn the magic of a particular color.
Their magic is mostly elemental, and does massive damage to enemies that have elemental weaknesses.
You can choose from a variety of characters for your party of three, and pair each character with a Guardian to exploit elemental weaknesses in the turn - based combat.
Taking down enemies is largely a matter of taking into account shields, elemental weaknesses and formation; special attacks and equipped weapons have different attributes in these areas, so it's good to make sure that, for example, your ranged weapon behaves differently from your melee strike.
I wound up favoring monsters that use magic attacks over physical, since they afford the player the ability to take advantage of enemy elemental weaknesses.
Take your time and observes the monsters» behavior patterns, learn the combos for the weapon you chose, do not button mash, upgrade your gear if you can't kill it before it leaves the area, learn elemental weaknesses, do not be ashamed of running away, pick up everything (even dung is useful) but do not forget to put it in your item box, never sell anything early game and never expect to be godly strong EVER.
Physical traits of the monster, elemental weaknesses or its mannerisms all play a role in this and add a level of dynamism.

Not exact matches

There is a lot more complexity to it than this; some unit types actually can move, all types have differently shaped ranges for their attacks, there are elemental affinities and weakness to wrangle with, and plenty more besides.
As you start battles with enemies, you'll be focusing on trying to exploit their weaknesses (elemental or otherwise) while ensuring that your current set of hired demons are protected from their own weaknesses.
Hanging back and watching the Skraev do its thing and float back down to recover, only to use the Chain Blades» secondary attack to close the distance and fling yourself in for a counterattack, is among my top moments in my hands - on time and could see myself sticking around with them for a long time if there are enough elemental versions to exploit Behemoth weaknesses.
While the standard enemy elemental strengths and weaknesses are included, it is overlayed with a simplified version of the Fire Emblem weakness tree — e.g., bow attacks hurt flying creatures.
Despite doing dragon elemental damage, Deviljho's main weakness was Dragon damage, followed by Thunder.
Fully Fleshed Out Combat — Unique combat features such as the rewind function, elemental affinities / weaknesses, unique character skills, and more add a layer of depth to fights.
Try to match your weapon to the monster's weakness, and your armor to the monster's elemental strength.
When in battle, the three rock - paper - scissors style basic attacks - Power, Tech, and Speed - forced me to put thought into my choices even before considering the special skills, combos, single - use items, or elemental strengths and weaknesses of each monster.
Battle features include turn - based tactics and attack chain mechanics, timing - based critical attacks, rewinding, elemental affinities / weaknesses and unique character skills, among many other features.
You'll also have to keep the standard Pokemon elemental system in mind, matching your party's strengths against the enemy's weaknesses, and boss fights are particularly tough, often requiring you to be loaded up on magic stones and equipped with your own nasty tricks to turn the tide of battle in your favor.
Like the previous version, the game's turn - based combat spurs players with identifying enemy elemental types and exploiting the inherent weaknesses of each foe.
By fusing Personas together, you can create new, more powerful demons and learn new techniques, as well as changing your own elemental defenses and weaknesses.
Try to match your weapon to the monster's weakness, and your armor to the monster's elemental strength.
There's also an elemental system in place regarding enemy types and weaknesses to many of your character's own attacks, where water - based attacks deal extra damage to fire - based characters and so on in a Pokemon - like manner.
I sat for well over 6 hours to beat the game — no easy task considering the wide variety of armored enemies, each with their own elemental strengths and weaknesses.
Beyond using the right characters to exploit elemental and physical weaknesses, you might also consider strategies like opening with your Mayura, the requisite storm mage.
He's a comprehension check, testing to see if you understand things like elemental strengths and weaknesses, the telegraphing of powerful moves through special animations, and most importantly, the need to do some focused grinding.
Battles still consist of taking advantage of elemental - based weaknesses in order to earn additional turns, and using a balanced team of four to defeat various demons.
Every Digimon has a type and elemental attribute which impart certain strengths and weaknesses, and your monsters will occasionally launch a largely - random team attack, and that's about it.
Fully Fleshed Out Combat — Unique combat features such as the rewind function, elemental affinities / weaknesses, unique character skills, and more add a layer of depth to fights.
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