Sentences with phrase «elemental weaknesses»

The phrase "elemental weaknesses" refers to specific vulnerabilities or disadvantages that certain elements or forces have against others in a particular context or system. Full definition
His elemental abilities that would only strike once instead can strike ten times across all enemies in battle, incredibly handy if they all share a common elemental weakness.
Just how effective is hitting a monster's elemental weakness if it means using a weapon with lower physical damage?
Persona 4 Golden uses a number of long standing gameplay mechanics from the Shin Megami Tensei franchise including the Pokemon - like collection of monsters and focusing combat around the exploitation of elemental weaknesses.
You can choose from a variety of characters for your party of three, and pair each character with a Guardian to exploit elemental weaknesses in the turn - based combat.
There's a rudimentary elemental weakness system in play too, but any dragon can learn skills of any element, thus removing most of the strategy from the proceedings.
The key to success in combat is using your party's Personas to determine the monster's elemental weakness in order to gain additional combat turns.
Just like elemental weaknesses and resistances, this is something players can derive from trial and error.
Picking the right seraph to join the battle is important when taking on enemies with certain elemental weaknesses.
Both weapons should be configured to use the Ice elemental tree, since we know that is the greatest elemental weakness of Diablo.
On this page you'll find our methods and tips for taking out Nergigante — including elemental weaknesses, strategies for the actual battle and more.
Combat also features exploitable elemental weaknesses, so using the correct element against an enemy will deal extra damage, while using the wrong one will lead to nullified damage.
By pressing R3, you'll be able to scan hostile machines, pinpoint their weak points, identify elemental weaknesses, check what level they are, and track their patrol routes.
Take your time and observes the monsters» behavior patterns, learn the combos for the weapon you chose, do not button mash, upgrade your gear if you can't kill it before it leaves the area, learn elemental weaknesses, do not be ashamed of running away, pick up everything (even dung is useful) but do not forget to put it in your item box, never sell anything early game and never expect to be godly strong EVER.
The paper - rock - scissors system in the form of exploiting elemental weaknesses to chain consecutive attacks is simple yet addictive, and makes battles fast and fun rather than slow and grindy.
Persona 4 Golden uses a number of long standing gameplay mechanics from the Shin Megami Tensei franchise including the Pokemon - like collection of monsters and focusing combat around the exploitation of elemental weaknesses.
Shin Megami Tensei standbys like elemental weakness are still there and auto - battle will be your friend, even if battles still take a while with this feature.
The game was much more about the alternate history detective story at the core of its plot than it was about the more traditional mythological influences of the series, and although the combat system still focused rather strongly on exploiting elemental weaknesses, the fact that it was action - based rather than turn - based made the game feel quite different from the normal SMT title.
Since the game's battle system comes with an elemental weakness system reminiscent of recent Shin Megami Tensei games, which allows players to restore additional APs, used to unleash spells and abilities, each turn, it's important to always have access to the right elemental attacks.
There are more aspects of the battle system such as spells that gradually recharge, elemental weaknesses, status ailments, etc..
Some enemies have elemental weaknesses that a magic user like Violet can exploit, so you'll want to cast your spells carefully.
You can't even swap your currently controlled character like you can in non-storyline missions, which is an obnoxious restriction when you hit a dungeon full of enemies that exploit your main character's elemental weakness.
Along with its VN portions, it features fast - paced SRPG combat that highlights unique combat features, such as ZOC, elemental weaknesses, precision timed Attack Chain mechanics and Final strike.
The game's combat revolves around a turn based battle system, and exploiting enemies» elemental weaknesses will leave them open to more attacks — but of course, they can do the same to you.
Boss fights revolve primarily around bashing them while capitalizing on their elemental weakness, if any, and little else.
There are eight Robot Masters to choose from — all recycled from Mighty No. 9 — and you can choose to tackle them in any order you choose, bearing in mind that each of them has an elemental weakness to another.
(The idea that RPG combat should be more strategic than matching up elements to elemental weaknesses is a discussion for another day).
Swap monsters on your team to take advantage of special powers or the elemental weaknesses of enemies.
From a few hours into the game, enemies in dungeons are equipped with high resistances, requiring you to not only carry items with you like elemental bombs but a variety as lots of these enemies can barely be scratched without being able to take advantage of an elemental weakness.
Combat is kept exciting as enemies have elemental weaknesses, and you can swap between the appropriate magical attacks to defeat them quickly.
Unlike the Ys series, which focuses on straight on the action, combat in Xanadu Next is a bit more strategic than in other similar games, with a bigger focus on positioning and elemental weaknesses.
It's a relatively straightforward turn - based affair with a few twists: hit an enemy's elemental weakness and you get another shot, another character might join in with a bonus attack after a critical hit, while downing all opponents at once gives you the chance to pile in under a cartoon dust cloud.
(Elemental weaknesses are a thing in Persona.)
Combat, then, consists of Link battling against these enemies, each of different sizes and strengths and elemental weaknesses.
Every combatant (this includes the player's party) has their own strengths and elemental weaknesses and exploiting them can be the only way to ensure victory.
Veteran hunters usually find themselves going to websites for breakdowns on monsters in terms of elemental weaknesses and what to parts of the body to target for the goodies.
Exploiting enemies» elemental weaknesses is an integral strategy as the moment every enemy is downed by their respective weakness, an opportunity to perform an all - out attack becomes available — a full frontal assault that inflicts additional damage.
As you progress in the game, you gain access to the different colors in battle, which not only temper your weapons to exploit elemental weaknesses, but in turn allow you to learn the magic of a particular color.
Their magic is mostly elemental, and does massive damage to enemies that have elemental weaknesses.
There's also one that involves the type of Digimon fighting — each belongs to the Virus, Data or Vaccine groups, and these also work with the elemental weaknesses.
Aside from Digimon that have grown to higher evolution stages obviously being stronger, there's an elemental weakness and strength system for attacks and characters, which is also combined with a rock - paper - scissors type system.
Taking down enemies is largely a matter of taking into account shields, elemental weaknesses and formation; special attacks and equipped weapons have different attributes in these areas, so it's good to make sure that, for example, your ranged weapon behaves differently from your melee strike.
It's worth taking a moment to check which Blades you have equipped, as, not only do they have different weapons that will determine their attack speed, but you will want to learn to exploit any elemental weakness that an enemy has.
I wound up favoring monsters that use magic attacks over physical, since they afford the player the ability to take advantage of enemy elemental weaknesses.
Physical traits of the monster, elemental weaknesses or its mannerisms all play a role in this and add a level of dynamism.
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