Sentences with phrase «elements feel out of place»

Not exact matches

I also asked that the court take into account the breaches of trust in this case - Hall carried out some of these offences in places where the victims were entitled to feel safe, he used his celebrity status to invite them to attend the BBC, and he also displayed an element of planning and premeditation.
Rogue Warrior tries to mix things up with a few other elements, such as lights you can shoot out to darken rooms, night - vision goggles, and a basic cover system, but these elements seem out of place and make the game feel like a poor man's Rainbow Six.
However, this ending underscores one of the elements in the film that feels most out of place.
Sure, we can be cynical and note that The Hobbit should've been only one film and we can argue that some elements of this trilogy feel out of place (such as a unnecessary love triangle) in such a grand epic.
The Enclave really was in its element on the freeway, where it invites you to run up the miles, but it didn't feel out of place or control while winding around rural mountain roads.
The new interior is Accord's most lavish and upscale yet, with matte wood trim, gorgeous after - dark illumination, detailed aluminum trim, and a multitude of elements that wouldn't look or feel out place in a car costing 15 grand more.
It's crafted out of a felt - like, sound - dampening material and is designed to protect feral cats from predators and the elements, giving them a safe place to rest and play.
Plus, when Jak and Daxter added the additional element of actual voices for every other member of the cast, the element of Jak remaining silent felt and sounded all the more distracting and out - of - place then when you're just reading speech bubbles in a Zelda game.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Of all the elements in Rocksteady's excellent Arkham games, nothing has felt more out of place in terms of «being Batman'than blasting away in a tanOf all the elements in Rocksteady's excellent Arkham games, nothing has felt more out of place in terms of «being Batman'than blasting away in a tanof place in terms of «being Batman'than blasting away in a tanof «being Batman'than blasting away in a tank.
The high fantasy elements of the game and its setting never feel out of place or shoehorned in.
The first option had enough traditional elements, like the layout of the brick along with the built in mantel, to not feel completely out of place in a 1930 bungalow.
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