Sentences with phrase «elements from other games»

The «proper» games include Spring Breeze, a remake of the original Kirby's Dream Land now featuring copy abilities; Dyna Blade, a short adventure in which Kirby ventures to stop a powerful bird; The Great Cave Offensive, a Metroidvania that sees Kirby scavenging for treasures; Revenge of Meta - Knight, where Kirby prevents an uncharacteristically villainous Meta - Knight from conquering Dream Land; and Milky Way Wishes, a title which changes up the Kirby formula while implementing elements from the other games.
The game is a mix of a twin - stick shooter and a platform game, and it features some pretty solid gameplay elements from other games, including some similarities to classics such as the Mega Man franchise.
I'm actually really receptive to a game that takes elements from other games as long as it does so in order to bring about a fusion that feels fairly new.
Sure some gamers and critics bashed Lords of Shadow for using many elements from other games, but there is still no denying just how fun this game is, even if it did not bring anything new to the table.
It's not just taking elements from other games, it's giving its own formula of open - world and it's trying to find a balance between freedom and linearity.
The new entry for the PS4 will also incorporate gameplay elements from other games in the series and feature updated visuals, promising a stunning display of the PS4's abilities.
A lot of elements from other games are blended together in WorldNeverland.

Not exact matches

Let's be honest they were some games especially after returning from his injury he really looked average (failing to control the ball, losing the ball, and misplacing passes) those are not things you just pick up because of injury, could they have been other elements behind the scene?
Black colored skirts are always a safe game, but I always try to look for a unique detail / element that will separate it from all others.
It combines the tactical gameplay we all know and love from other Ghost Recon games, with all of these elements spread out on the beautiful map of Bolivia.
The film strains credulity even for a vid - game fantasy by letting the leading lady recover awfully quickly from bad injuries, but other than that Vikander commands attention and is the element here that makes Tomb Raider sort of watchable.»
I think it's pretty, but it doesn't really feel like Castlevania at all, the combat never felt as refined as it should have been, and the whole thing just comes across like a soulless attempt to graft gameplay elements from other popular franchises onto this game.
LEGO The Lord of the Rings [$ 4.99], as a shared release with the other major handheld game systems, was cut down from the console versions in many respects, offering a few decent - sized hubs but taking out the interesting RPG elements.
Indeed, barely a second goes by where one of its core elements doesn't bring to mind the superior experience offered by other games, from the shooting mechanics of Quake and Unreal Tournament, to the mobility tactics of Titanfall and Tribes, to Overwatch «s own objective - based gameplay, specific character classes, and «Loot Box» reward system.
Yes, aside from being a blank canvas for Sakamoto to display his «brilliant» storytelling ability, I think Other M was an attempt to meld 2D and 3D game - play elements.
On the other hand, the racing elements that it brought to the game were actually kind of fun for the most part, but this element is underused and, similar to the bullet hell moments, distorts the identity of the game from being a platformer to now being a racing game.
The first two handheld Mario Tennis titles feature role - playing game elements, where the player controls a young boy or girl character who has enrolled at the Royal Tennis Academy and must set out to become the top - ranked player there, enter a tournament called «The Island Open» to challenge other tennis champions from elsewhere in the world, and afterward travel to the Mushroom Kingdom to challenge its stars, ending with a match against the game world's greatest tennis player of all, Mario.
This is a game that I can barely find any faults with, except borrowing some elements from other open world games.
Darksiders may not be the most original game we've ever played, but then how bad could a game borrowing all its elements from other great games not be pretty great?
When teaching her fifth - graders about place value, for instance, she will use elements from a Common Core preparation program called LearnZillion and a game - based instructional software program called ST Math, among other resources.
Frequent, intense feedback is one of the elements that distinguish video games, board games, and other kinds of games from traditional learning environments.
To that end I'm going to talk about the remaster specific elements first for those of you who just want to know if its worth double - dipping, and then tackle the rest of the game from a traditional review standpoint, asking if it's something worth buying over other games currently available on the market.
In terms of gameplay, Darksiders II really seems like a combination of elements from various other games, but that's not necessarily a bad thing in this case because the end result is truly great.
You'll be battling for control of Gateway city which is made up of six randomly chosen hexagonal districts that surround a central district, but standing in your way are other players, the city guards tasked with keeping order and even invading monsters whose sole goal is to trash stuff, thus not only do you want to score the most Infamy points by the end of the game but you also need to stop the city from getting overrun by the monster hordes otherwise it's game over for everyone, bringing a sort of semi-cooperative element into the experience.
In the same spirit as other sports - themed Mario games on Wii, Mario Super Sluggers blends richly interactive baseball action with eccentric characters and elements from across the popular Mario universe.
What's innovative is also that we know that these elements borrowed from other games, won't be exactly executed like we're used to.
The game shines even more when it combines all the gameplay elements into a single section and it all flows nicely from one to the other.
takes all the very best elements of the classic arcade game Space Invaders, updates the visuals, adds some upgradability, and sends you on a mission to fight off pesky alien invaders from Earth, the Moon, and even other planets in the Solar System.
The characters have more elements to differentiate them from each other, gameplay as whole is more complex but the biggest improvement over the SK games is that Bhikkhuni has a functional camera, making the whole thing a lot more enjoyable.
Fatalities are over the top finishing moves and is one of the most identifiable elements that sets Mortal Kombat apart from other fighting games like Street Fighter.
One of the elements distinguishing Shaun White Skateboarding from other skateboarding titles is how the game successfully blends skateboarding and carrying out tricks.
Aside from the stereotypical role - playing archetypes, there are some other RPG elements to the game.
Executives from both MTV Games and Bruckheimer's gaming studio will work together on all phases of development - from concept to platform - as well as on the production, distribution deals and marketing elements, with the potential that some of the game concepts could migrate to other entertainment media including film and TV.
Developer Techland's Dead Island fit neatly into the latter category, blending several ideas from other zombie action games and integrating clever RPG elements for a fun but flawed adventure.
Sure it has some limited platforming elements, but the real star of the show here are the puzzles and solving your way from one end of the game's levels to the other.
Because of his wide exposure and interest in games, Josh appreciates the story of a game more than any other element, especially because the stories of the games of his childhood provided him with an invaluable sense of escape from his disability.
Q: One new gameplay feature added to SuperChargers is the racing element, which is a departure from other games in the series.
The «World» in the title references to the new unified ecosystem in the game, in which players will navigate seamlessly from one area to the other, with all the elements in the environment such as enemies, objects, or traps, affecting each other.
When it comes to multiplayer modes, the game has it all from traditional modes such as Team Deathmacth to something more unique like Beast Mode and players can tweak the conditions of the gaming environment via mutators such as turning on friendly fire or other interesting elements.
What distinguishes the game from other multiplayer co-op offerings is that even though the game pits you in a team, there is still the element of solo progression.
I'm not a purist but the argument of agency vs. cinematic experience feels like a mute point, video games can not out - cinema cinema, so even as some elements from other mediua can lead to innovation in video gaming, what should always be the aim of video gaming is what makes it special, and agency is not something easily found or realized in other digital media, if ever.
Horizon Zero Dawn is an amazing game and a gorgeous experience, crafted with elements and ideas from many other games.
«Gamers know that when they download and register this game, they are entering into a relationship with us, the game creators, in which we work tirelessly to make sure that new gameplay elements are added all the time, along with tweaks and other suggestions that come directly from the mighty M.A.T. community.»
If other games fail at immersion by adding elements that don't fit then the developers need to be strapped down and punished until they decide to remove the UFOs from the Civil War simulator game.
Were there any other elements from shoot»em ups, rhythm titles, or any other games that you tried to include, but decided that they got in the way of Retro / Grade's accessibility?
In terms of the gameplay, there are elements from other puzzlers present such as Stealth Inc. and Portal 2, which are two great games to draw inspiration from.
The game also borrows elements from other titles, such as ability combinations from Kirby 64 and 4 - player co-op from Kirby's Return to Dreamland.
Many of them were hybrids, many had taken on elements from other genres in a bid to grow and expand, many of them were franchised entities, building on games that had come before in evolutionary manner.
This is a game that I can barely find any faults with, except borrowing some elements from other open world games.
Oddly enough, there's been a couple of other parkour references in video games recently - Marc Ecko's Getting Up from Atari twinned elements of parkour and graffiti in a «tough urban package», and a GDC lecture from the Assassin's Creed team mentioned that the Ubisoft title «strives for real world rules and drew influence from many sources including parkour».
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