Sentences with phrase «elements of the story never»

While the core elements of the story never quite add up (writer / director Hardy struggles to reconcile the «bad fairy» fantasy with the Straw Dogs - y home invasion grit), there are a few arresting set pieces...

Not exact matches

The never - coming - back part of the story is a critical element of this strategy's appeal.
But none of the apostles figure in this story, and whatever historical element may reside in it, it was not the finding of the empty tomb that brought the apostles to faith in the risen Christ, and if Paul ever heard the story he never thought it worth a mention, even when he assembled the evidence of witnesses in I Corinthians 15.
Perhaps if the film had concentrated more on introspective elements, such as Rashad and his internal difficulties in growing from a boy into a man, instead of constantly distracting us with side stories — Esquire's quest for the path to success, New New's fence - sitting between the ghetto and the mansion, Ant's seduction into materialism, and the roller skating competition that never really materializes — it would have been a more compelling movie about Atlanta's lower class areas, and the ups and downs of life there.
The story and journey of «Silent Hill: Revelation 3D» isn't cohesive as elements, like a police detective investigation, are never realized, built upon, or returned to.
While a step up from Cline's book, and while Spielberg does make a number of attempts to comment and dissect many of the more noxious elements regarding gender and race that are found inside the story, the film never seems to be fully able to reconcile any of its major themes in ways that aren't either condescending or offensive.
On the one hand, having a weak story never stopped the original Blade Runner from being revered as a classic, but all of the elements are in place for Villeneuve to create a compelling narrative.
One of the things that makes the series work so well is that every album in it has its own distinctive feel — you never get the same story told twice, and while there are entries that share common elements, they're always handled in different ways.
The story told here by Garland — whose screenwriting credits also include 28 Days Later, Dredd, Sunshine, and Never Let Me Go — contains elements familiar from his past works: apocalyptic events, authority figures or scientists faced with ethical dilemmas, the exploration of the issues of gender, identity, and creation.
I caught some of the titles: Nugu - ui ttal - do anin Haewon (Nobody's Daughter Haewon) is a delightful film from the South Korean auteur Hong Sang - soo, the story of a female student's «sentimental education» as it were, as she traverses through reality, fantasy, and dreams, we viewers never quite sure what we are watching; Jim Jarmusch's Only Lovers Left Alive (TIFF's Opening Night film) is an engaging and drily humorous alternative vampire film, Tilda Swinton melding perfectly into the languid yet tense atmosphere of the whole piece; Night Moves is from a director (Kelly Reichardt) I've heard good things about but not seen, so I was curious to see it, but whilst the film is engaging with its ethical probing, I found the style quite laborious and lifeless; The Kampala Story (Kasper Bisgaard & Donald Mugisha) is a good little film (60 minutes long) about a teenage girl in Uganda trying to help her family out, directed in a simple, direct manner, utilising documentary elements within its ficstory of a female student's «sentimental education» as it were, as she traverses through reality, fantasy, and dreams, we viewers never quite sure what we are watching; Jim Jarmusch's Only Lovers Left Alive (TIFF's Opening Night film) is an engaging and drily humorous alternative vampire film, Tilda Swinton melding perfectly into the languid yet tense atmosphere of the whole piece; Night Moves is from a director (Kelly Reichardt) I've heard good things about but not seen, so I was curious to see it, but whilst the film is engaging with its ethical probing, I found the style quite laborious and lifeless; The Kampala Story (Kasper Bisgaard & Donald Mugisha) is a good little film (60 minutes long) about a teenage girl in Uganda trying to help her family out, directed in a simple, direct manner, utilising documentary elements within its ficStory (Kasper Bisgaard & Donald Mugisha) is a good little film (60 minutes long) about a teenage girl in Uganda trying to help her family out, directed in a simple, direct manner, utilising documentary elements within its fiction.
Their journey — physical and metaphorical — takes them to some very dark places, and though the film has elements of gentle humor that leaven the proceedings — and two fine performances from Jay Duplass («Transparent «-RRB- as Nick and Linas Phillips (Young Adolescents) as Conrad — we can never get away from the uncomfortable fact that writer / director Davis (editor on Duplass's documentary Kevin) has made a conscious decision to put a mass murderer at the center of his story.
From the pitch - perfect casting of Matt Damon as Watney - amidst an incredible supporting cast that includes Chiwetel Ejiofor, Jeff Daniels, Jessica Chastain, Michael Pena and Donald Glover - to the expert application of 70s disco on the soundtrack (a crucial element of Weir's original story that could never be fully realised on the page), Scott is on tip - top form.
Taylor manages to bring out plenty of insinuating textures in the characters to keep the audience intrigued, but he never quite gets a grip on the Hitchcockian elements of this story about identity and life expectations.
Unfortunately it's never expanded upon, joining other story elements — like the murder of a white pro-civil rights minister — as subplots that fail to come together with King's story in any meaningful way.
So it's unfortunate that Schrader's Touch, based on Leonard's novel of the same name, never gets off the ground, especially because it has all the elements of a good time — bouncy atmosphere, an ensemble cast, playful humor, and, befitting Schrader's thematic obsessions, a cheeky religious story.
While a step up from Cline's book, and while Spielberg does make a number of attempts to comment and dissect many of the more noxious elements regarding gender and race that are found inside the story, Ready Player One never seems to be fully able to reconcile any of its major themes in ways that aren't either condescending or offensive.
But it's not particularly well - developed, for I never detected much of a sincere connection between Nyah and her former love Ambrose, robbing this element of the story of any tension or suspense.
I will never, ever buy disc - locked content and I will never support games that are gimped because they miss an integral part of the experience (gameplay elements, main story elements) so the publisher can force us to pay for it later.
This monumental feat of logistics might well have dwarfed the human element, and yet Linklater keeps the movie buoyant, loose and warm; never straining for profundity and letting the process shape his story.
Ex Machina walks that fine line between what we understand in the realm of technology and science with minor sci - fi elements embedded in a story that never seems overreaching.
A first novel, brilliantly imagined and written, incorporates elements of traditional British school stories while never sacrificing the fantasy element as orphan Harry Potter learns he is a wizard.
Mixing a trauma reckoning with dark, apocalyptic fantasy and notes of psychological horror, this commandeering novel's multiplicity is elusively complex yet never complicated: although the many gut - quivering story elements are not clearly defined, they always speak to each other, and Smith wisely leaves much up to the reader.
A brilliantly imagined and written first novel that's been a smash hit in the U.S. as well as Britain incorporates elements of traditional British school stories while never sacrificing the fantasy element as orphan Harry Potter learns he is a wizard.
While this in itself is a bit of an overstatement (there is plenty of insightful travel journalism out there to offset the generic pap), Thompson proceeds with an accurate roundup of the elements that conspire to create bad travel writing: throw - away words like «hip,» «happening,» «sun - drenched,» «undiscovered,» and «magical»; imperative language that urges the reader to «do» this, «eat» that, «go» here; stories that depict tourism workers (taxi drivers, hotel clerks, bartenders) as «local color»; the fake narrative «raisons d'etre writers invent to justify their travels»; the untraveled writers and editors who assemble authoritative - sounding travel «roundups» from Internet research; the conflicts of interest that arise when writers fund their travels with industry - subsidized «comps»; publications running what is essentially the same story over and over again, never questioning stereotype assumptions about certain parts of the world.
Some aspects of the story go by in blur and never get the fleshing out they deserve, while other elements take far too long to play out.
The main element of the story grows tiresome over multiple playthroughs and little is done to ever try to improve this, Stories could have been something game changing but never manages to quite accomplish its own goal.
Capcom has released an all - new cinematic trailer that highlights never - before - seen elements of the story mode experience featured in Marvel Vs. Capcom:...
This installment brings some of the best new elements to Delta Squad's seemingly never - ending war against the Locust, including refined shooting and cover systems, smarter enemies and a longer, more complex story line.
There are certain elements that suggest that there is more to it than simply defeating evil, but the game never explains that part of the story in detail.
I do my best to keep myself in the dark about story elements or gameplay mechanics at IGC, so I had never heard that one of the subjects of To the Moon was autism.
I really hope that it's going to open up the eyes of many FPS people and get them really excited about something that they may have never played before which is a really driven, story based role playing game with these really cool action elements in it.
Story has never been the strongest element of the Senran Kagura franchise, but those who've invested into the previous games may find the plot in Estival Versus to be weakest of the core series.
Previous core installments of the Senran Kagura titles - despite their generous fanservice - have a fair amount of depth, with pacing that never leaves the player feeling stranded between story elements - Estival Versus is an unfortunate exception.
With his innate ability to distill complicated concepts down to their most basic elements, wrap them in an entertaining story and inform on topics as varied as DNA cloning, time travel, gene patenting and climate science computer modeling, Michael Crichton never tired of taking us all on a path of discovery.
He teasingly added that the new game will offer an emotional level of depth like never before with great story elements and gameplay factors.
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