Not exact matches
The history
of art is, in one sense, the
story of the effort to keep searching for new ways to bring
together the most different
elements imaginable.
I felt like all
of the
elements (writing, directing, acting) came
together to tell a wonderfully bizarre
story illustrating the true meaning
of community.
Jarecki brilliantly weaved a number
of elements together in «Capturing the Friedmans» but it feels like having to fictionalize major
elements of the
story of Robert Durst helped this project get away from him.
It plays like a response to the age
of fan theories and puzzle box fiction, in which
stories are set up to be pieced
together, with every
element eventually snapping into place.
All the
elements of the
story fit impeccably
together for a humorous and occasionally wrenching examination
of relationships.
The logic that fits the
story together is clear, and its
elements are resonant; the precision
of its dramatic logic suggests psychological depths — long - festering family
stories, sexual fantasies, the potential dangers
of creative energy, and the self - definition
of happiness — that few movies approach.
Taken
together, and reflecting on all the
elements of the
story, «Dementia 13» defines itself as a satisfying horror mystery that laid the groundwork for future greatness for it's young director Francis (minus the Ford) Coppola.
Perhaps he is bored by it all by now, or perhaps he just realizes that all people want is to be creeped out, because, outside
of the ominous atmospheric
elements and moments
of booga - booga, there is barely an effort made to string
together a legitimate
story or some workable plot to keep us interested.
As a writer, Peele doesn't quite bring all
of his
elements together in the climax in the way I wish he would, but he proves to be a strong visual artist as a director, finding unique ways to tell a
story that goes increasingly off the rails.
He knows that great movies are all about all
of the
elements working
together in harmony - the
story, the visuals, the performances, the production design and set decoration, even the score (in this it's by Marco Beltrami).
Still, much
of the credit for pulling the divergent
story elements together into a cohesive narrative has to go to the genius
of Fernando Meirelles and the performance by Ralph Fiennes.
In its swirl
of violence and emotion, the new movie feels like a summation
of those two most recent pictures, even as it braids
together settings and
story elements from Jia's earlier films «Unknown Pleasures» (2002) and «Still Life» (2008), his surreally tinged docu - fiction about the incalculable impact
of the Three Gorges Dam project.
Others have said episodic (derisively); I say all -
of - a-piece, because
of the way all the
elements in the
story are linked, as the gang
of five that we follow from North Africa to Czechoslovakia holds
together.
The final minutes
of the episode tie
together elements of each
story in a surprising crescendo
of hard turns and horrifying revelations.
That is to say, The Ring has very little to offer we haven't seen 100 times before, and feels more like a compilation
of images, music and
story elements that most people find unsettling or eerie, slapped
together around a flimsy storyline.
A kick - ass shooter that has RPG
elements, character customization, menacing alien combatants, a killer
story, matchmade co-op activities, challenging end - game content, competitive multiplayer, and is tied
together in a persistent world where I run across other real players as part
of my daily routine.»
Shin Megami Tensei: Devil Summoner works best when the disparate
elements of detective
story, alternate history, and mysticism come
together, but the somewhat clumsily - applied combat system hampers the overall effect.
«Within that big mission
of Ground Zeroes you have several side
elements, collecting specific items, doing something within a certain amount
of time... In the side - ops you will find several
elements scattered, and when you put them
together, it will put
together a
story within the player's mind
of what is the next part
of the game.»
Yet, the way the film is presented, it's also hard to fault the creators for the bad
elements, as it draws inspiration from many films and comic books
of the 30s and 40s that are exactly like this — fantastic
stories with trite heroics and corny dialogue to string it
together.
The humor can also be overly silly at times, more befitting a cartoon than a subtle independent comedy with melancholy beats, and the action
elements toward the end, including car chases and destruction, feel like they belong in a spoof
of 1980s blockbusters more so than in a poignant
story about two misunderstood and withdrawn characters finding ways to come
together.
Unfortunately it's never expanded upon, joining other
story elements — like the murder
of a white pro-civil rights minister — as subplots that fail to come
together with King's
story in any meaningful way.
Based on a true
story, The Happy Face Murders follows a Matlock - watching old lady as she pieces
together the
elements of a murder and sets up her live - in boyfriend as the killer.
The writers Jonathan Aibel and Glenn Berger weave
together a
story that contains
elements of suspense and adventure, Po's struggles to actualize himself, and warm family
elements with Po coming to realize he has two fathers and a role in his extended family
of pandas.
There are
elements here that could've worked but instead this
story is presented as a mishmash
of oddly - shaped sequences that seem thrown
together at the last minute.
It wasn't just the promise that was later kept with «The Avengers,» but it was the idea that disparate
elements could come
together in a fluid way to tell a massive
story full
of bombast and circumstances.
So,
together you can indulge in creating funny thesaurus mind maps, mind maps with key
elements of their favorite
stories, mind maps with lovable expressions from those
stories, etc..
Resources included are as follows: 3 0 P D F files for you to print: Key word cards, chapter 2 to read, chapter 2 writing task about finding the key,
Story elements, Story board to complete, writing pages, A 4 topic title to introduce the book, retell the story from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources toge
Story elements,
Story board to complete, writing pages, A 4 topic title to introduce the book, retell the story from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources toge
Story board to complete, writing pages, A 4 topic title to introduce the book, retell the
story from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources toge
story from another point
of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards
of character names, character descriptions, my favourite part
of the
story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources toge
story is — drawing page, I like this
story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources toge
story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work
together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display,
story sack tag to keep resources toge
story sack tag to keep resources
together.
Unlike other reading supplementals that rely solely on assessment questions and feedback, Amplify Close Reading weaves digital instruction
together with assessment, all within an immersive
story where the analysis
of text is a critical
element of the plot.
Besides, no one in the market for the
Element will remember
stories of how the old Continentals, if you parked them just right on a hill, would suffer from so much body flex that the front and rear doors would jam
together.
This is where you pull
together the visual, written and in - person brand
elements that support (or tie in with) your brand
story, the needs and desires
of your readers, and your personal objectives for your writing career.
Many
elements work
together to forge a successful
story, and failure can result when any one
of them is mishandled.
These
elements all work
together to create a visual image
of your
story in the potential buyers mind.
The second
story feels more like a bunch
of j - horror
elements glued
together and slapped with the One Missed Call label.
For the last few weeks, DiggyPOD's blog has been discussing the various
elements of a book's front matter — that is, all the different pieces that fit
together and introduce the author, the
story, the themes, and its importance.
Me neither, but he makes for a great example
of gathering
stories, and putting them
together, as odd and unrelated as the
elements might seem.
«Charming and witty... Combining
elements of science and magic in a spectacular way, this unconventional love
story brings two atypical teens with very typical needs happily
together.»
Hatoful Boyfriend: Kind
of reminded me
of Deadly Premonition with the way that lot
of the bizarre
story elements that seemed like they were weird just for the sake
of being weird actually came
together in the end — except without all the legitimately - awful gameplay segments in between the inexplicably - entertaining bits
of plot.
I could write volumes more about the levels, enemies, mechanics, and
story of Hellblade: Senua's Sacrifice and how all
of these disparate
elements work
together to present a more cohesive and compelling experience than almost any other game built on the same scale.
There are a lot
of interactive
elements, there's scattered information within each mission, and if you put all
of these
elements together, and from there the player will put a
story together.
The space war theme, the
story, and your own personal journey to become the supreme commander
of your faction tie
together all
of the game's seemingly unrelated
elements.
In the end, it was vitally important that the art and
story elements of the game come
together to draw the player in to the world
of Shadow Shoppe.
The most recent game that I feel is the best example
of ludonarrative dissonance and why it's something that developers need to focus on is 2013's Tomb Raider, a game with a great
story and great mechanics, but when you bring both
elements together there's some very obvious problems.
-- Nintendo previously made Zelda games by making small areas and connecting them
together — For Breath
of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out
of the over 300 devs to work on specific sections
of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care
of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level
of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas
of interest — 100
of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style
of weapon has a unique set
of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the
story — A certain
element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Finally, to link it all
together, we have the amazing soundtrack that seems like it has been taken out
of a Hollywood science fiction move and helps adds to the emotional
elements of the
story.
With an engaging
story mixing
together thriller and comedy
elements with occult themes and plenty
of dark humor, as well as some interesting characters, Yesterday Origins is a point and click adventure game that fans
of the genre will surely appreciate.
Despite lacking the
story element that binds the campaign
together, there is a lot
of temptation to push yourself for «just one more mission» and can lose yourself for hours.
Together with its huge reactive
story and the tactical turn - based combat, Wasteland 2 combines the best
elements of a classic RPG with modern design philosophies.
Factotum 90 ticks off everything on the puzzle game checklist; a steady rise in difficulty and complexity, a loose
story to tie it all
together and a gradual introduction
of new puzzle
elements.
It was very compelling putting all
of the pieces
of the puzzle
together in this
story and figuring out what all
of the scattered plot
elements lead up to.
In the Singapore Art Museum's (SAM) latest exhibition, these seemingly disparate
elements come
together to tell the
story of maritime exploration through art.