Sentences with phrase «elements of the story together»

Not exact matches

The history of art is, in one sense, the story of the effort to keep searching for new ways to bring together the most different elements imaginable.
I felt like all of the elements (writing, directing, acting) came together to tell a wonderfully bizarre story illustrating the true meaning of community.
Jarecki brilliantly weaved a number of elements together in «Capturing the Friedmans» but it feels like having to fictionalize major elements of the story of Robert Durst helped this project get away from him.
It plays like a response to the age of fan theories and puzzle box fiction, in which stories are set up to be pieced together, with every element eventually snapping into place.
All the elements of the story fit impeccably together for a humorous and occasionally wrenching examination of relationships.
The logic that fits the story together is clear, and its elements are resonant; the precision of its dramatic logic suggests psychological depths — long - festering family stories, sexual fantasies, the potential dangers of creative energy, and the self - definition of happiness — that few movies approach.
Taken together, and reflecting on all the elements of the story, «Dementia 13» defines itself as a satisfying horror mystery that laid the groundwork for future greatness for it's young director Francis (minus the Ford) Coppola.
Perhaps he is bored by it all by now, or perhaps he just realizes that all people want is to be creeped out, because, outside of the ominous atmospheric elements and moments of booga - booga, there is barely an effort made to string together a legitimate story or some workable plot to keep us interested.
As a writer, Peele doesn't quite bring all of his elements together in the climax in the way I wish he would, but he proves to be a strong visual artist as a director, finding unique ways to tell a story that goes increasingly off the rails.
He knows that great movies are all about all of the elements working together in harmony - the story, the visuals, the performances, the production design and set decoration, even the score (in this it's by Marco Beltrami).
Still, much of the credit for pulling the divergent story elements together into a cohesive narrative has to go to the genius of Fernando Meirelles and the performance by Ralph Fiennes.
In its swirl of violence and emotion, the new movie feels like a summation of those two most recent pictures, even as it braids together settings and story elements from Jia's earlier films «Unknown Pleasures» (2002) and «Still Life» (2008), his surreally tinged docu - fiction about the incalculable impact of the Three Gorges Dam project.
Others have said episodic (derisively); I say all - of - a-piece, because of the way all the elements in the story are linked, as the gang of five that we follow from North Africa to Czechoslovakia holds together.
The final minutes of the episode tie together elements of each story in a surprising crescendo of hard turns and horrifying revelations.
That is to say, The Ring has very little to offer we haven't seen 100 times before, and feels more like a compilation of images, music and story elements that most people find unsettling or eerie, slapped together around a flimsy storyline.
A kick - ass shooter that has RPG elements, character customization, menacing alien combatants, a killer story, matchmade co-op activities, challenging end - game content, competitive multiplayer, and is tied together in a persistent world where I run across other real players as part of my daily routine.»
Shin Megami Tensei: Devil Summoner works best when the disparate elements of detective story, alternate history, and mysticism come together, but the somewhat clumsily - applied combat system hampers the overall effect.
«Within that big mission of Ground Zeroes you have several side elements, collecting specific items, doing something within a certain amount of time... In the side - ops you will find several elements scattered, and when you put them together, it will put together a story within the player's mind of what is the next part of the game.»
Yet, the way the film is presented, it's also hard to fault the creators for the bad elements, as it draws inspiration from many films and comic books of the 30s and 40s that are exactly like this — fantastic stories with trite heroics and corny dialogue to string it together.
The humor can also be overly silly at times, more befitting a cartoon than a subtle independent comedy with melancholy beats, and the action elements toward the end, including car chases and destruction, feel like they belong in a spoof of 1980s blockbusters more so than in a poignant story about two misunderstood and withdrawn characters finding ways to come together.
Unfortunately it's never expanded upon, joining other story elements — like the murder of a white pro-civil rights minister — as subplots that fail to come together with King's story in any meaningful way.
Based on a true story, The Happy Face Murders follows a Matlock - watching old lady as she pieces together the elements of a murder and sets up her live - in boyfriend as the killer.
The writers Jonathan Aibel and Glenn Berger weave together a story that contains elements of suspense and adventure, Po's struggles to actualize himself, and warm family elements with Po coming to realize he has two fathers and a role in his extended family of pandas.
There are elements here that could've worked but instead this story is presented as a mishmash of oddly - shaped sequences that seem thrown together at the last minute.
It wasn't just the promise that was later kept with «The Avengers,» but it was the idea that disparate elements could come together in a fluid way to tell a massive story full of bombast and circumstances.
So, together you can indulge in creating funny thesaurus mind maps, mind maps with key elements of their favorite stories, mind maps with lovable expressions from those stories, etc..
Resources included are as follows: 3 0 P D F files for you to print: Key word cards, chapter 2 to read, chapter 2 writing task about finding the key, Story elements, Story board to complete, writing pages, A 4 topic title to introduce the book, retell the story from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources togeStory elements, Story board to complete, writing pages, A 4 topic title to introduce the book, retell the story from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources togeStory board to complete, writing pages, A 4 topic title to introduce the book, retell the story from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources togestory from another point of view, write a diary entry task, write a postcard, acrostic poem to complete, make words from letters, photo pack, flashcards of character names, character descriptions, my favourite part of the story is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources togestory is — drawing page, I like this story because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources togestory because writing task, design a new book cover, draw a garden scene, hand puppet template to draw, draw a family portrait, writing booklet cover to keep pupils project work together, large display items door to the garden and large key, long banner to head wall display, large letters to spell out book title, display border to edge wall display, story sack tag to keep resources togestory sack tag to keep resources together.
Unlike other reading supplementals that rely solely on assessment questions and feedback, Amplify Close Reading weaves digital instruction together with assessment, all within an immersive story where the analysis of text is a critical element of the plot.
Besides, no one in the market for the Element will remember stories of how the old Continentals, if you parked them just right on a hill, would suffer from so much body flex that the front and rear doors would jam together.
This is where you pull together the visual, written and in - person brand elements that support (or tie in with) your brand story, the needs and desires of your readers, and your personal objectives for your writing career.
Many elements work together to forge a successful story, and failure can result when any one of them is mishandled.
These elements all work together to create a visual image of your story in the potential buyers mind.
The second story feels more like a bunch of j - horror elements glued together and slapped with the One Missed Call label.
For the last few weeks, DiggyPOD's blog has been discussing the various elements of a book's front matter — that is, all the different pieces that fit together and introduce the author, the story, the themes, and its importance.
Me neither, but he makes for a great example of gathering stories, and putting them together, as odd and unrelated as the elements might seem.
«Charming and witty... Combining elements of science and magic in a spectacular way, this unconventional love story brings two atypical teens with very typical needs happily together
Hatoful Boyfriend: Kind of reminded me of Deadly Premonition with the way that lot of the bizarre story elements that seemed like they were weird just for the sake of being weird actually came together in the end — except without all the legitimately - awful gameplay segments in between the inexplicably - entertaining bits of plot.
I could write volumes more about the levels, enemies, mechanics, and story of Hellblade: Senua's Sacrifice and how all of these disparate elements work together to present a more cohesive and compelling experience than almost any other game built on the same scale.
There are a lot of interactive elements, there's scattered information within each mission, and if you put all of these elements together, and from there the player will put a story together.
The space war theme, the story, and your own personal journey to become the supreme commander of your faction tie together all of the game's seemingly unrelated elements.
In the end, it was vitally important that the art and story elements of the game come together to draw the player in to the world of Shadow Shoppe.
The most recent game that I feel is the best example of ludonarrative dissonance and why it's something that developers need to focus on is 2013's Tomb Raider, a game with a great story and great mechanics, but when you bring both elements together there's some very obvious problems.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Finally, to link it all together, we have the amazing soundtrack that seems like it has been taken out of a Hollywood science fiction move and helps adds to the emotional elements of the story.
With an engaging story mixing together thriller and comedy elements with occult themes and plenty of dark humor, as well as some interesting characters, Yesterday Origins is a point and click adventure game that fans of the genre will surely appreciate.
Despite lacking the story element that binds the campaign together, there is a lot of temptation to push yourself for «just one more mission» and can lose yourself for hours.
Together with its huge reactive story and the tactical turn - based combat, Wasteland 2 combines the best elements of a classic RPG with modern design philosophies.
Factotum 90 ticks off everything on the puzzle game checklist; a steady rise in difficulty and complexity, a loose story to tie it all together and a gradual introduction of new puzzle elements.
It was very compelling putting all of the pieces of the puzzle together in this story and figuring out what all of the scattered plot elements lead up to.
In the Singapore Art Museum's (SAM) latest exhibition, these seemingly disparate elements come together to tell the story of maritime exploration through art.
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