Sentences with phrase «elements of this story feel»

, and whereas that film's horny humour was carefully tempered by an increasing emotional depth, the darker elements of this story feel as if they have been clumsily shoehorned into the mix.

Not exact matches

I felt like all of the elements (writing, directing, acting) came together to tell a wonderfully bizarre story illustrating the true meaning of community.
Adults and teens see this element of the story and it resonates, because many people feel unloved and unappreciated in life.
If you aren't comfortable hanging art in your home I highly suggest stepping out of your comfort zone on this one as this design element can make your home feel inviting since it always tells a story.
It's extremely slow and without a score it feels even slower, but all of the elements to tell an emotional story are present here.
It's a harsh, unsanctimonious picture with none of the feel - good elements that Spielberg inevitably injected into his story.
Jarecki brilliantly weaved a number of elements together in «Capturing the Friedmans» but it feels like having to fictionalize major elements of the story of Robert Durst helped this project get away from him.
These contrasting elements all serve a single purpose, to give a film truthful to JLG and Anne that's almost entirely a lie, a mixup of legends and half - remembered stories that nonetheless feel nearly documentary - like.
Co-writer and Director Ryan Coogler (FRUITVALE STATION, CREED) is three for three, and I have a gut feeling these numbers will always match — the man can tell a good story, an essential element for a film of this caliber.
The film's single downside is a certain nagging sense of deja vu: the fact that so many of the elements of the story — the dark force, the all - empowering object, etc. — have been usurped over the years (by «Star Wars» and others) that you feel as if you've been down this road many, many times before.
Dunwall is an amazing place in terms of the way it incorporates elements of steampunk with a victorian feel and setting a pace that wouldn't normally suit a 1st person action game but it just flows so well and the artwork on the characters is stunning but sadly let down by a bit of collision detection which is hard to ignore, combine all this with a satisfying story you get a really decent game with plenty to get stuck into.
The Legend of Tarzan feels like the sequel to a much more interesting film... I wish Yates would have just focused on the elements of Tarzan's story that made it so interesting in the first place instead of foolhardily trying to modernize it.
By stressing the universal elements of Stevenson's story, Renoir eradicates the creakiness of the plot, spinning the tale into something that still feels relevant.
While the subject matter is the stuff that good films are made of, and the quality of the direction and acting are worthy of admiration, where The East fails is in the contrivances involved in the farfetched plotline and the unevenness in the thriller elements (such as a scene in which the cell dresses up to the nines to infiltrate a party for pharmaceutical bigwigs that would feel more at home in a Mission Impossible movie) that undermine what could have been a chilling and realistic story of corporations run amok.
It feels so different, and is in ways an art house horror about children's social anxiety, among other reasons I would certainly recommend it as a simple piece of Hollywood entertainment mixed with elements of a classic ghost story.
It will take you somewhere around 40 hours to complete the campaign and finish the story, and while I felt like I was a few steps ahead for most of story elements, I was completely flawed by the ending.
The look and feel of the film are sterile, with another thriller that seems to lack personality and the human element, merely pushing forward the incessant need to play the audience, rather than to tell a story.
The story, with its opposing elements of character drama and action, is blended so well that, as I said before, it feels like an old Hollywood film from some 60 - odd years ago.
In its swirl of violence and emotion, the new movie feels like a summation of those two most recent pictures, even as it braids together settings and story elements from Jia's earlier films «Unknown Pleasures» (2002) and «Still Life» (2008), his surreally tinged docu - fiction about the incalculable impact of the Three Gorges Dam project.
Producer Nate Moore shared explained that the concubine element was ``... part of the original Christopher Priest run where they were all betrothed which we felt wasn't necessary to tell the story of the Dora and in a way we all kind of rejected as being a little creepy.»
Then you have the time travel element of the story as you head back in time in order to save the present which has this Sliders feel to it.
I have to say that I was very intrigued by the story and that was a great element, but also the unique feel of Kameo also truly helped keep this game interesting.
The Darjeeling Limited lacks the energy of his earlier works, and while there are plenty of chuckles to be had and another fabulous retro rock soundtrack to lap up, it doesn't dispel that feeling you've seen many elements of this story before... Full Review
One of the things that makes the series work so well is that every album in it has its own distinctive feel — you never get the same story told twice, and while there are entries that share common elements, they're always handled in different ways.
For a film mainly guided, stylistically, by feeling more than by thought, Wong Kar - wai's In the Mood for Love opens rather pragmatically: A simple exchange in an apartment hallway between a landlord and her two prospective tenants, Mrs. Chan (Maggie Cheung) and Mr. Chow (Tony Leung Chiu Wai), introduces the principal elements of what is, in essence, a straightforward story of star - crossed lovers and their unconsummated relationship — a romance thwarted as much by tragic circumstance as by the story's central cinematic contrivance.
In the middle part of Anderson's career (circa «The Life Aquatic» and after), some critics began to complain about the familiar stylized elements of his films being a crutch and formula, diorama - like to the point of aestheticizing the emotions of the story (to be fair, some prescribed elements — the slow motion endings, that Futura font, the expected Kinks or Rolling Stone song — were starting to feel a little mechanical at a certain point).
Some of these shorts are too concerned with the gimmick or apparently feel forced into the «little love story» element.
And, this can't be stressed enough, not only has Guerrilla crafted a fantastic looking game, but the mixture of familiar open - world gameplay elements as well as the game's new and unique world and story make it feel both exciting and refreshing.
That is to say, The Ring has very little to offer we haven't seen 100 times before, and feels more like a compilation of images, music and story elements that most people find unsettling or eerie, slapped together around a flimsy storyline.
In fact, the story feels like a mash of different franchises, borrowing elements that have already been done.
Despite a few slightly repetitive story elements, DOCTOR STRANGE still doesn't feel totally stale — thanks mostly to the way the filmmakers keep emotional stakes at the forefront of the killer action sequences.
«The Prophet» is a very earnest book, and some of the slapstick elements in the framing story feel at odds with its fragile simplicity.
The main problem is that it occasionally feels like some of the more unsavoury elements (like the poverty and the father's death) are left out or gleaned over, which is a shame because they are still part of Mutesi's story.
But here, he and co-conspirator Simon Pegg tie it firmly into the exotic elements: making it feel like a more naturalistic part of the story and scoring some very keen points in the process.
The humor can also be overly silly at times, more befitting a cartoon than a subtle independent comedy with melancholy beats, and the action elements toward the end, including car chases and destruction, feel like they belong in a spoof of 1980s blockbusters more so than in a poignant story about two misunderstood and withdrawn characters finding ways to come together.
One of the reasons that Prince Caspian works so well is that the creative team [writers Stephen McFeely, Christopher Markus and Andrew Adamson, who also directed] took the key elements of the story and built an epic tale around them without feeling the need to be slavish in their adaptation.
And many of the story elements feel forced, or perfunctory — the doomed romance between Elizabeth and Lord Robert, in particular, has a daytime TV flavor.
However, the story events of the DLC expansions do admittedly feel separate enough that you don't really need to play them to get the whole picture, though it is fascinating to see Team Ninja continue to craft a tale that mixes real - life historical events and people with more fantastical elements like monsters and magic.
The Legend of Tarzan feels like the sequel to a much more interesting film, and quite frankly, I wish Yates would have just focused on the elements of Tarzan's story that made it so interesting in the first place instead of foolhardily trying to modernize it.
It's one of those cases when the classic Hollywood ending — where the story wraps up all its elements in a nice little package — doesn't leave you feeling cheated.
The newest American crime thriller and cop drama to hit theaters, «Triple 9», is a movie that packs an attractive star studded cast, features intense action and has most of the right elements to make it at least a mediocre genre piece, but it also presents a story that is unfocused and sometimes unclear with feeling that it's incomplete or missing something.
Finally, ScreenDaily's Tim Grierson was much less positive, claiming that it feels like «a soulless, mechanical exercise in pure kinetic showmanship» and that Berg «too easily undercuts the human element of his story,» preferring to render most of the characters in the film «ciphers representing bland notions of good or evil.»
Every pitfall that The Avengers avoided is present here: The characters take the backseat to an abundance of plot, and the plot is an expansive mash - up of so many elements that the central story starts to feel like the least important thing in the movie.
This feeling is deceiving, as all along there are elements that serve for much - needed character development, and the grittiness of the story does keep you on the edge of your seat, wondering what terrible acts will await us as Creasy goes on his one - man rampage of vengeance.
«Being able to translate that to images, to handle that responsibly to make sure that both aspects of the story came across and it was a movie that felt real — it was a movie that felt colorful, as Oakland does — but that it also didn't feel like the lighter elements were subtracting or detracting from the stronger thematic ideas that Daveed and Rafa wanted to get across.»
As I read, I kept feeling grateful to Paul Tough for having done this work — gathering the stories of kids like Keitha Jones, the traumatized Southside Chicago teen who reminded me so much of a handful of kids I've taught; connecting Keitha's experience to research on neurochemistry and infant psychology, and situating these elements in both a socio - economic context and in the landscape of an education world focused on developing children's cognitive (and testable) skills.
Over the course of this journey, they become able to: - Define the key term «bravery» and understand its position as a theme within the plot; - Read the story «Perseus and Medusa» and interpret the key meanings; - Identify, explain, and analyse the key plot elements and themes in «Perseus and Medusa;» - Storyboard the main plot features in the text; - Engage deeply with the text by inferring the thoughts and feelings of the main character; - Peer assess each other's learning attempts.
Setting descriptions and prose must be simplified — Getting straight to the bare emotional elements of a scene or a story will stick with readers and provide them with a solid reading experience, without making them feel that the writing is too sparse.
That being said, some of the romance elements bogged down the story because they felt so similar to ones we have seen in the past in Kate's books.
Conversely, in an ebook, I want to feel immersed in the story world, to lose my awareness of the device on which the ebook is displayed; if you must tap or click all around on each screen to expose and enjoy the interactive elements, this is impossible.
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