Set at dusk amidst the winding alleys, yawning rooftops and lofty towers of a venerable walled city, Deathstorm Part 2 offers an atmospheric and tactically varied environment packed with deadly opportunity, a new
elite enemy unit and an explosive new weapon...
Archers are mentioned, as well
as elite enemies, dagger wielders, «Brutish» armored troops with heavy armor and 2 handed swords and axes, and an intelligent halberd enemy will probe hiding places with their weapons if they think you're near by.
Upon doing so, all actions, including
killing elite enemies, completing Missions, and making story choices will contribute to the ongoing dark vs. light side war on each server.
The first few times you use the OFF system, you will feel a little disoriented as you scrabble to work out where you are and what you are actually trying to achieve, but once you get used to it the OFF system is the only way to get past some of the
more elite enemies thrown your way in later levels.
Meet
the elite enemy soldiers that will
Meet
the elite enemy soldiers that will try to stop Raiden...
Hunted —
An elite enemy with high health and powerful weapons is spawned at a random place on the map.
Among the swarms of rats are
elite enemies that specialize in ambushing individual players, leaving them helpless until a comrade rescues them.
Duel Face
the elite enemy ace pilot in the campaign and you \'ll unlock the bonus Duel Mode where you can challenge the ace alone (with his 5 elite henchmen... hey, he is a bad guy!)
Some of
the elite enemies are truly nasty to deal with.
This is particularly helpful against some of
the elite enemies.