Sentences with phrase «empty game after game»

They probably will yield when the stadium is empty game after game.

Not exact matches

After a brawl erupted in an exhibition game with Chicago, both benches emptied in a hurry.
I prefer to see The Emirates full EVERY game and I hope this is the case until the season ends.A good protest is the final home game when the players will undoubtedly parade around the pitch after the match has ended.Imagine that happening to an empty Emirates.That would send the clearest signal to the Board Manager and Players that the fan base will not continue to accept mediocrity.Wouldnt it?
Mate I could run a similar glass half empty, «we were lucky» story for every team in the PL — we are 3rd after 26 games and luck doesn't really much enter in to the equation anymore.
They still have the same grown men wandering through the empty seats, collecting dirty commemorative cups after the game.
The away side always looked dangerous on the attack, and had it not been for several clearly wrong decisions by the home linesman, the game would have been beyond doubt long before Rubenstein slotted home into an empty net after Sam Donald had squared the ball to him just before the hour.
In 2014, the team went home empty handed in Sochi after failing to show up for the bronze medal game in a 5 - 0 blowout loss to Finland.
As for West Ham, it only gets worse for Slaven Bilic as they looked dreadful at the back, and the jeers at full - time in an emptied - out London Stadium told the story as far as supporters are concerned as they continue to sit just above the relegation zone after 11 games.
«As (Justise) Winslow told me after the game: I emptied the clip,» Wade said.
The Rossoneri fans were on strike after dire results, leaving the stands empty but for a banner that read: «Game over.
Girls night, game night, or movie night can be an empty calorie bomb after a few rounds of daiquiris, martinis, and wine.
Rare's newest endeavor has laid the foundation for a great game, an experience like no other, but at the same time - and at in its current state - Sea of Thieves is barren, empty and with little to do after the first 4 to 5 hours of traveling through the seas.
A former spy type is hired by a big firm to test security products but after two months, the workplace is empty a la «The Game
There is lots and lots of stuff to do in skyrim from hundreds of quests to just walking though the forest, but after putting a lot of time into this game it all kind've feels empty and unsatisfying.
Still Breath of the Wild wasn't the only Nintendo title to not walk away empty handed, as Mario Party: Star Rush managed to snag up Best Mobile Game, which is rather surprising, but people love Mario and even after 30 years that still hasn't changed.
His challenge launched a game that gripped the entire world, but after five years the scoreboard remained tauntingly empty... until now.
After all, the holidays bring new toys to play with and hide - and - seek games in empty gift boxes.
I really, really do hope the next Zelda game doesn't just mimic BOTW, since BOTW was a major disappointment to me because after the epic six - round final boss rush that I spent fifty hours preparing for with shrines and fun exploration (skipping the main bosses on purpose for the sake of them being more of a surprise to me) the game just felt empty.
A few upcoming multiplat games are running at 720p on xb1 which will hurt xb1's image even more as per Thuway @below Halo is not DOA.The creators left the franchise for Destiny and h4 couldn't even hit 90 at meta and the LIVE area was empty just after months of its release.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
I can not overstate the game - killing absurdity of four players running circles around a boss emptying hundreds upon hundreds of rounds into his head, refilling their ammo, and doing it over again while the boss slowly plods after them like a fat kid who wants his lunch box back.
The first game world: «The Populous Labs» is quite exhilarating to observe, but after this location we're offered mostly bland and empty wastelands that change in color depending on which side of the equator they're on.
So why then, after playing through the game's randomized dungeons with two (of seven) different character classes, a fireball - slinging Wizard and a melee - focused Warrior, am I left with such an empty, repetitive feeling?
Or «This Success / This Failure,» in which young children at play in an empty room attempt to draw visitors into their games, and after a certain time decide themselves whether the result has been a success or a failure.
If you ever find yourself staring at a frozen game or an empty black screen after pressing Alt + Tab or the Windows key, don't panic!
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