They probably will yield when the stadium is
empty game after game.
Not exact matches
After a brawl erupted in an exhibition
game with Chicago, both benches
emptied in a hurry.
I prefer to see The Emirates full EVERY
game and I hope this is the case until the season ends.A good protest is the final home
game when the players will undoubtedly parade around the pitch
after the match has ended.Imagine that happening to an
empty Emirates.That would send the clearest signal to the Board Manager and Players that the fan base will not continue to accept mediocrity.Wouldnt it?
Mate I could run a similar glass half
empty, «we were lucky» story for every team in the PL — we are 3rd
after 26
games and luck doesn't really much enter in to the equation anymore.
They still have the same grown men wandering through the
empty seats, collecting dirty commemorative cups
after the
game.
The away side always looked dangerous on the attack, and had it not been for several clearly wrong decisions by the home linesman, the
game would have been beyond doubt long before Rubenstein slotted home into an
empty net
after Sam Donald had squared the ball to him just before the hour.
In 2014, the team went home
empty handed in Sochi
after failing to show up for the bronze medal
game in a 5 - 0 blowout loss to Finland.
As for West Ham, it only gets worse for Slaven Bilic as they looked dreadful at the back, and the jeers at full - time in an
emptied - out London Stadium told the story as far as supporters are concerned as they continue to sit just above the relegation zone
after 11
games.
«As (Justise) Winslow told me
after the
game: I
emptied the clip,» Wade said.
The Rossoneri fans were on strike
after dire results, leaving the stands
empty but for a banner that read: «
Game over.
Girls night,
game night, or movie night can be an
empty calorie bomb
after a few rounds of daiquiris, martinis, and wine.
Rare's newest endeavor has laid the foundation for a great
game, an experience like no other, but at the same time - and at in its current state - Sea of Thieves is barren,
empty and with little to do
after the first 4 to 5 hours of traveling through the seas.
A former spy type is hired by a big firm to test security products but
after two months, the workplace is
empty a la «The
Game.»
There is lots and lots of stuff to do in skyrim from hundreds of quests to just walking though the forest, but
after putting a lot of time into this
game it all kind've feels
empty and unsatisfying.
Still Breath of the Wild wasn't the only Nintendo title to not walk away
empty handed, as Mario Party: Star Rush managed to snag up Best Mobile
Game, which is rather surprising, but people love Mario and even
after 30 years that still hasn't changed.
His challenge launched a
game that gripped the entire world, but
after five years the scoreboard remained tauntingly
empty... until now.
After all, the holidays bring new toys to play with and hide - and - seek
games in
empty gift boxes.
I really, really do hope the next Zelda
game doesn't just mimic BOTW, since BOTW was a major disappointment to me because
after the epic six - round final boss rush that I spent fifty hours preparing for with shrines and fun exploration (skipping the main bosses on purpose for the sake of them being more of a surprise to me) the
game just felt
empty.
A few upcoming multiplat
games are running at 720p on xb1 which will hurt xb1's image even more as per Thuway @below Halo is not DOA.The creators left the franchise for Destiny and h4 couldn't even hit 90 at meta and the LIVE area was
empty just
after months of its release.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join
empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently
empty will display as white — if you wish to join an
empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship
after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons
after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even
after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop
game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
I can not overstate the
game - killing absurdity of four players running circles around a boss
emptying hundreds upon hundreds of rounds into his head, refilling their ammo, and doing it over again while the boss slowly plods
after them like a fat kid who wants his lunch box back.
The first
game world: «The Populous Labs» is quite exhilarating to observe, but
after this location we're offered mostly bland and
empty wastelands that change in color depending on which side of the equator they're on.
So why then,
after playing through the
game's randomized dungeons with two (of seven) different character classes, a fireball - slinging Wizard and a melee - focused Warrior, am I left with such an
empty, repetitive feeling?
Or «This Success / This Failure,» in which young children at play in an
empty room attempt to draw visitors into their
games, and
after a certain time decide themselves whether the result has been a success or a failure.
If you ever find yourself staring at a frozen
game or an
empty black screen
after pressing Alt + Tab or the Windows key, don't panic!