While there are certainly gorgeous vistas to take in as well as a good number of
new enemy types to
encounter, I felt there was a lack of creativity in the
new areas, and even with some stand - out locations, as a whole I was underwhelmed by the
level designs.
For the most part, the knotted
design of these
levels work to the game's advantage - I was constantly searching for
new passages to gaggles of enemies, not wanting to miss any potential
encounters before moving forward.