Not exact matches
For those who don't remember, during last year's PlayStation Experience we got the first gameplay
footage of Uncharted 4: A Thief's
End, the Chalice Dungeon
footage for Bloodborne, the reveal of Street Fighter V for PS4 and
PC, the
PC port of Final Fantasy VII for PS4 (heh) and many more games announcements.
If the game
footage shown for PS4 is anything to go by, it's pretty much blowing all the high
end PC systems out of the water visually, of course only at 30 fps, but you'd need an expensive high end pc system to push the same visuals out at a decent fps anywa
PC systems out of the water visually, of course only at 30 fps, but you'd need an expensive high
end pc system to push the same visuals out at a decent fps anywa
pc system to push the same visuals out at a decent fps anyway.
«were they necessary changes for performance, or are they to accomodate the game's multiplatform status» Don't forget that they're building this game on a
PC anyway, so the builds before any official
footage from either console would've naturally looked and / or played better than what we're going to see in the
end.