Not exact matches
Yes, Lord God, I believe that — and believe all the more readily since it is a question not merely of my being
consoled but of my being completed — that it is you who stand at the source of that impulse and at the
end - point of that magnetic attraction to which all my life long I must be docile, obedient to the initial impulsion and eager to promote its
developments.
Now that Dark Souls 2 is nearing the
end of its
development, we asked Tanimura if the game was coming to new - generation
consoles.
starting with «DMG» — Sharp was approached to manufacture the screens of the DMG because it already supplied the Game & Watch displays — Sharp was unable to produce the screens at a price low enough for Nintendo so that
development of the
console reached a dead point — R&D 1 learned about the «Chip on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the Game Boy's screens using this technique — in the
end, Sharp was also able to use the CoG technique and was thus chosen to produce the screens and made a four billion yen investment for that — the screens Sharp produced at the beginning were of a wrong type and were next to useless for the Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction on Game Boy prototype with wrong screen type: «What the hell is this?
Finding ways around the
console limitations pushes
development forward and can provide much more innovation than having an open
ended, unrestricted system.
I think the legitimate excuse is that it's an entirely different
development engine designed for the higher
end consoles, PS4 / Xbox One, and would require another team to port it to the Switch.
Could EA possibly take over the
development of the
console versions if Crysis does indeed
end up being released on
consoles?
So in the
end, we wonder what this new
console currently under
development will be like, and if it will at all be called the Xbox 2.
And if people are concentrating on VR, then with PlayStation VR just around the corner, having knowledge of
console development is going to be a boon in hitting what might
end up being a significant part of the consumer VR market.
The only complaint I would expect come release would be that this is more of a
console focused
development, and detail in the surroundings might not scale up all that high to really push top
end PC hardware.
Although, recent decisions, such as
ending support for its XNA
development toolset, aren't the actions of a platform holder that has games education high on the agenda for its next
console.
Multiple
development sources have claimed that Nintendo's upcoming Wii U platform is noticeably less powerful than the current high -
end consoles, according to GamesIndustry.biz.
Rumours that Konami was planning to abandon
console development in favour of what it sees as the more lucrative mobile sector have been around for a while, with Konami saying in May that: Our main platform will be mobiles... at the
end of the day, the platform that is always closest to us, is mobile.
While Dyack was quick to say that he wasn't prepared to predict the specifics of such an «inevitability», purely the
end result, he was happy to point to the various conflicting market forces prevalent in model
console game
development which would bring it about, claiming that «the current business climate will accelerate the move towards this.
Even as recently as 2013 before the launch of the Xbox One and PS4 there were many analysts who predicted this generation to be much weaker than the generation previously which
ended up damaging some developers outlooks on
console development e.g. Konami, Square Enix and others.
2) This could
end up getting the Xbox
console game streaming features for mobile that are rumored to be in
development.
With the coming launch of Pokémon RPG and extended support of indie and major third - party
development, Nintendo Switch could rewrite the record book for
console installed base and adoption by the
end of its lifecycle.
It was in
development for Wii U and the hope was to \» up - port \» it to future
consoles for launch but things looked risky from the business
end.