It is expected that the graphics will be good and the UI should be easy to navigate, but it is unlikely it will truly compete with the high -
end consoles already in the marketplace (like the PlayStation 4)... but truth mbe told, most gamers are probably just as happy to play big - screen adaptations of their favourite mobile gaming titles as they are anything else.
Not exact matches
What could have been the perfect send off for the pokemon games on the 3DS
consoles ends up bringing very little to the table that wasn't
already in the previous Sun / Moon games.
The USA NPD videogame sale figures for the four weeks
ending January 31, 2009 will be released on February 12, 2009 at 6:30 PM EST, but according to the numbers
already posted at Vgchartz, game companies are off to a surprisingly strong start, especially a certain
console maker whose name rhymes with «Nimbendo.»
starting with «DMG» — Sharp was approached to manufacture the screens of the DMG because it
already supplied the Game & Watch displays — Sharp was unable to produce the screens at a price low enough for Nintendo so that development of the
console reached a dead point — R&D 1 learned about the «Chip on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the Game Boy's screens using this technique — in the
end, Sharp was also able to use the CoG technique and was thus chosen to produce the screens and made a four billion yen investment for that — the screens Sharp produced at the beginning were of a wrong type and were next to useless for the Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction on Game Boy prototype with wrong screen type: «What the hell is this?
Keep subscription fees off
consoles because we are
already getting the short
end of the stick when it comes to DLC in which we pay and PC gamers don't.
We
already know what the Xbox Scorpio means for the gaming world, without a doubt it is something which will bring the
console to the highest
end.
If you've
already played through and finished the game on a current - gen
console, either skip to the
end for my verdict on Rayman Legends» next - gen release, or check out the new boxout that details the cross-gen differences.
We're probably nearing the
end of this generation, with rumours of the PS5
already starting to swirl and whilst we may still have a few years left until we get to the new generation of
consoles, there's no denying both companies are working on the next step.
Now on home
consoles, you can
already tell Mirror of Fate HD isn't going to win any beauty contests and even though you can definitely tell this is a 3DS game, Castlevania: Mirror of Fate still
ends up being a classic Castlevania game set in the Lords of Shadow universe.
I am sure some of these games will be amazing (and I have my # 40 saved for Borderlands 2
already), but if it really, truly is the
end of life, the universe and my games
consoles, then is it too much to ask to play something new before we're all burned, drowned, stabbed or frozen to death (depending on which mood Emmerich is in) instead of say, another instalment of Call of Duty or, hypothetically, taking an isometric political espionage strategy game from 1993 and turning it into yet another First Person Shooter?
The company had originally expected to sell 5.5 million Wii U
consoles by the
end of March 2013, a figure
already slimmed down to 4 million in January.
So yes, the report from Nekkei was not based on official sources and we
already know that, but we also know that Nintendo plans to continue producing the
console until the
end of this year, we don't know about after that.
While having its roots in Steam, the team is
already licensed to publish for both Microsoft and Sony, so Spirit Animal Survival will eventually
end up on
consoles too.
As of the
end of April, Nintendo had
already sold 2.74 million units of the Nintendo Switch, a number that may have been higher if the company was able to release sufficient supply to meet the massive demand for the hybrid
console.
The Nintendo Switch hasn't officially
ended its inaugural year yet, but the company has managed to sell more than 10 million units of the hybrid
console, almost reaching the lifetime sales of the Wii U. However, Nintendo is not taking a break anytime soon, aiming to sell 20 million this year, and is
already hard at work on making the Switch's second year, even better than the first.
The
console was
already branded as part of the Xbox family, meant specifically for players who don't own a high -
end gaming PC but still value graphical fidelity.
Bolting CD - ROM technology onto cartridge - based
consoles was by no means a new concept — NEC had
already performed the same trick with its PC - Engine system at the
end of the»80s and Sega was working on the Mega CD add - on for its 16 - bit Genesis (also known as the Mega Drive)-- but it was a coup for Sony nonetheless; by allying itself with the market leader, the company stood to gain a significant foothold in the gaming hardware arena.
The
end result is one of the most innovative entries yet in a franchise
already known for thinking outside the box — in this case, both the game
console and the toy box.
It is currently unclear how long Sony will continue to release free PlayStation Plus games for the PlayStation 3 though, as production and shipments for the previous - generation
console already ended in Japan.
The
end is therefore nigh for the enduring handheld
console series and Nintendo is
already showing signs of moving onto new ventures — either exploiting the Switch's portability further or embarking on a new hardware path.
Red Dead Redemption 2 is, of course, officially heading their way by the
end of this year but other
consoles, the PlayStation 3 included, have
already enjoyed the game since May 2010.