Sentences with phrase «end of the map»

Two players stand as far away from each other as possible, at opposing ends of the map if possible.
You can quickly switch between them, and cover multiple ends of a map quickly.
Several times larger is still pretty large so people should have to web swing for at least several minutes before reaching one end of the map coming from the other.
And when they do spawn it's not unusual to find them at the very other end of the map behind a wall of bad, where they are all but useless anyway since you've killed pretty much everyone to get to them.
With China and Greece each dealing with crises on opposite ends of the map, many investors are worried.
For this challenge, the «big screen» part is the biggest clue for finding the buried Battle Star in Fortnite, as you may recall a huge big screen being added on the northeast end of the map in a new location called Risky Reels.
GTA 5 has a pretty big map, however players have access to all manner of vehicles, ranging from high - powered race cars to jet planes, meaning that reaching one end of the map when starting from the other is no big issue.
You fight for a bit, die, respawn somewhere on the back end of the map, and then spend a few minutes racing back across the map only to die again.Rinse, repeat, and eventually you'll earn enough experience points to purchase perks to upgrade your skills and status.
such as when a flying monster is injured so it flys home to rest which could be ontop of a mountain or at the far end of the map.
Pick them up with a four door car, and go to the Los Santos International Airport at the southern end of the map.
The Harbin is the rooster's head and located at the north end of a map of China.
Mounted turrets on opposing ends of the map offer overwhelming firepower to anyone brave enough to man them.
The Xi Cauldron is right at the bottom on the west end of the map, due south of Meridian and deep in the forest.
Your goal (in a nod to the classic arcade game) is to make it to the other end of the map where a volcano awaits.
I thought the problem was getting eaten by a big fish when you're swimming too far from the shore in Jak & Dexter and figured you could do Just Cause 2, but when you cross the Western end of the map, you pop up at the Eastern end.
To find that you are short on resources at a crucial moment and forced to walk to the other end of the map and back again is more annoying than challenging — especially when your character has a habit of getting stuck between trees and buildings.
Teams start from opposite ends of the map, and must dominate and capture points that will determine the winner — similar to the Domination game modes within Call Of Duty.
GTA 5 has a pretty big map, however players have access to all manner of vehicles, ranging from high - powered race cars to jet planes, meaning that reaching one end of the map when starting from the other is no big issue.
A game with an empty open world that artificially drags time by walking from one end of the map to the other.
It's like taking the idea of Goomba's Booty Boardwalk and fitting it with the rest of the boards while also forcing you to stop at the end of the map.
It's a bit like the horde / survival mode that is so popular in shooters, but instead of remaining stationary, you and your teammates traverse from one end of the map to the other, where a final boss fight awaits you.
Levels follow a basic structure: eliminate all enemies on the map, survive and reach the end of a map or eliminate a boss.
Going from one end of the map to the other can sometimes take hours, and that's time you don't want to waste.
I relished every moment that I had to navigate from one end of the map to another, because it meant I got to spend more time playing around with the buttery - smooth movement system that gave me multiple flashbacks to the satisfying web - swinging of Spider - man 2 on the PS2.
If it manages to reach the end of the map, the match is lost.
No longer can you tweak the brake bias, adjust the gear ratios or just spend hours setting up your Ford GT to hit the red at the end of the maps longest straight.
This also eliminates the need to balance out secondary and main objectives as you can happily send your friend to the other end of the map to deal with it, allowing you to get on with your own objective.
If the Rebels blow up both AT - ATs before they reach the end of the map they win, and if the Imperials manage to guard their engines of destruction then they achieve victory.
It would be impossible to walk from one end of the map to the other without feeling like the Witcher's world is completely real, filled with its own religions, monsters, rulers and customs that vary from place to place.
Nidhogg was a fairly popular PvP indie title in which two players would fence each other in an attempt to make their way to the other end of the map.
The first tasks you and 2 friends to face wave after wave of enemies akin to Gears of War 2's Horde mode except the catch this time is that the round is over once you transfer the golden idol on one end of the map to the other.
The maps featured in the game are symmetrical, and bases are located at the two opposite ends of a map.
Storming around as a Krogan, smacking Geth from one end of the map to the other, tossing powerful grenades that took out three at a time, while at the same time feeling vulnerable if I got too far away from the rest of my squad, it made me sad to realize that ME3's multiplayer probably won't last too much longer.
Outside of the main storyline missions there's special arenas where you fight five waves of enemies, and another mission type in which you run from one end of the map to the other, killing everything that... wait, that sounds familiar.
A balance has to be struck between constantly maintaining enough archers and strong walls to hold off the evil hordes, and expanding the kingdom, a tricky task since the days pass quickly and your horse's stamina levels mean getting from one end of the map to the other takes an entire day by itself.
Even riding your horse Despair across the vivid green expanses of the Forge Lands it takes a while to get from one end of the map to the other.
If you toss a habitat down on one end of the map and solar panels on the other electricity will be supplied to the colonists regardless, somehow being magically transferred across the distance.
You see, while Skyrim's map may be roughly the same size as Oblivion's, it has considerably more mountains that stretch up into the sky, so simply going from one end of the map to the other becomes a life or death trek over snow - covered peaks.
Take an outdated version of the old Counter-Strike, add in a little bit of environment destruction, include the frustration of spawning all the way back at the end of a map after getting camped by two guys behind cover, and you've got Breach.
Some curios players have taken up the challenge, and spent a big amount of time crossing the map to see what happens when you hit the end of the map.
A game with an empty open world that artificially drags time by walking from one end of the map to the other.
If the zombies manage to battle their way to the end of the map, they are challenged to overcome the last stand of the plant team and some interesting gameplay twists at the end.
The gameplay consists of positioning units along the sides of a trail that leads from the beginning of the map, where the enemies spawn, to the end of the map.
Your ultimate goal is to get to the season ending tournament at the end of each map in the allotted number of days.
The two were at the end of the map, and asked me to find their friends.
It's pretty exhilarating running from one end of the map to the other, laying waste to every enemy in - between, and never stopping to take a breath.
You just don't want to die in the middle or closer to the end of the map, as respawning will take you to the entrance of the dungeon or area.
The Vek are usually at one end of the map and will make the first move.
These units on this end of the map, those units on the other end of the map.
Traveling from one end of the map to the other would basically require you to run through the entirety of the various areas in this game.
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