Sentences with phrase «end of the play area»

This simple safety solution for a toddlers play room came in the form of two pressure gates at each end of the play area.
The other students (the «fish») assemble on one end of the play area.

Not exact matches

It is part of that «area of freedom» which has its own justification, The writings of two theologians — Sam Keen and Jürgen Moltmann examine play as a way to celebrate life or a way to change the world, both making play a means to an end.
When the midfield trio of Cazorla / Wilshere / Ramsey have the ball at the edge of the opposing penalty area, you can be sure it's going to end up back at one of our CB's and be played out wide for aimless crosses with nobody there except the opposing goalkeeper.
Arsenal has depth, but it isn't quality squad depth, Rosiscky, Cazorla, Ozil all play the same position and neither of them add a great deal more than the other, our midfield is stoked but the areas we actually need depth in are barren, we have no solid defensive midfielder with our usual reliance on a CAM moved back, as a result players like Ramsey and Wilshere who are box to box players end up creating more imbalance in an already unbalanced team.
Xhaka might need someone who, when he gets back, can put allot of effort into trying to stop the other team play, otherwise we might end up looking a little slow or lethargic in that area.
Spain were well on top until the end, with the final minutes of extra time being played entirely in the Portugal penalty area, but their defense held on for penalties.
Near the end we had the insane view of one of their players suddenly having a lie down for a while in their penalty area when the ball had gone out of play.
One of the prominent deficiencies in Liverpool's play, in comparison to the tail end of last season, certainly, has been the lack of players getting into the box when the ball is in a wide area, with, in particular, a lack of late runs.
If the pundits are right about one thing, it is that in certain areas (either end of the pitch), we're short on numbers, which means we can't play Everton, Napoli and City in six days without it having a tangible effect.
In the airport, for example, we claimed an aisle of seats at the gate and used baggage to seal of each end, effectively making the middle a play area.
The new diving pools are 12 feet deep and are different at the three swimming complexes: Camelot's diving pool included a one - meter diving board, a drop slide, and stairs across one end of the pool while the diving pools at Frontier and Heritage include one - meter and three - meter diving boards and an extended area of 12 - foot water for deep water play.
I dressed George in his material comfortable tracksuit which seems the obvious choice if you are in a play area but no no... my poor little child had the shock of his life as he went down his first big slide at record speed and very nearly ended up in the ball pool across the way.
Hi Rachael... I'm 15 and I play soccer... I tend to do a lot of squats and lunges which ended up bulking my legs up... I don't have much fat in my leg area anymore but it's just bulky cause of muscle... What can I do to trim it down... Thanks very much
After building a strong frame fortified by clear success metrics, you can engineer a set of learning activities that helps students explore these concepts and construct knowledge around them in a variety of ways: Students can play math games, solve a variety of open - ended tasks, or even build Lego structures with various areas and perimeters.
Printed images of British coins to use as a bank in a role - play area, coins are matched with the pictures and stored there, the banker is in charge of making sure the correct coins and amount of coins are there at the end of the day.
Sometimes a dog's excited behavior doesn't end after play time and encompasses many areas of their life, this is sometimes called hyperactivity.
Venturing 5 minutes East will bring you to the quiet end of the Cairns Esplanade which offers a scenic 30minute walk to the Cairns Lagoon, past green parklands, children's play areas and gym work out stations.
In Port Douglas there are two sets children's play areas with swings and things, one next to St. Mary's By The Sea wedding chapel and the other at the other end of Rex Smeal Park which is at the waterfront end of Macrossan Street.
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in COOP • Spotting VO now plays when spotting from MAV / EOD • End of round now has round statistics like Team tickets and Round time display • Fixed several issues regarding the kill card.
These involve a large, static enemy who sits at one end of a small play area doing various attacks.
I did almost all side - quests to further extend my Play Time, but I still managed to beat the Normal Ending in around 13 hours, and the True Ending in 14 hours, with only 1.5 hours later reaching the level cap and knocking out all of the secret dungeon areas.
Play through the levels and save them from bosses at the end of each area.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
The four characters allow for a variety of ways to play, multiple endings and will ensure that a combination of all their skills and abilities will be required to access certain areas of the game world.
Currently, the first accessible part of the island has a surface area of about 5 square kilometers with nearly 25 quests / missions to play in order to reach the end of it.
While the combat ought to be fun and familiar to those who have played Uncharted 4: A Thief «s End, The Lost Legacy also includes fresh environments inspired by the lush and diverse area of the Western Ghats in India to set it apart from its predecessor.
At the end of the day though gravity lifts are nothing new to the Halo franchise, plus the basic lay out as well as the walls and areas are all so familiar to the when playing it.
When a new 30 - acre park opens at the southern end of Governors Island on May 24, it will boast a grove of hammocks, two ball fields, a formal garden and play areas with climbable structures and spray showers.
The elder McPhail played a role in developing hydro - electric towers in the area and when Algoma Steel was going under in the face of the Great Depression, he ended up as one of the receivers.
Also, many states now require interconnected alarms for new construction, so if you do a significant remodel in your home, you don't want to end up having to buy a different brand of alarm for the new area (most brands don't play well with one another when it comes to interconnected alerts).
Dual mode will allow you to run two entirely different apps on either screen, extended mode stretches out the UI across both displays so you have a large area for watching movies or playing games, and mirror mode allows you to mirror the content of one screen to the other so you can prop up the Axon M on a table and allow people on either end to watch a movie, TV show, etc..
Also, a headphones icon appears in the notification area at the bottom of the screen so you can instantly get to you music, pause, skip track or end play completely.
The low end areas are basically cash flow only plays unless the area over time is one of the rare that gentrifies.
At the other end of our basement is the kids play area with a fun letter rug and a white play table with orange chairs.
The couple's two sons, Luke and Gavin, have their own little lounge / play area on one side of the living area, where their toys and games can be corralled at the end of each day.
This multi-functional space at the opposite end of the kitchen acts as a play area for Katey's daughter, as well as a living space for the grown ups.
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