Sentences with phrase «endgame content»

"Endgame content" refers to the challenging and advanced activities that are available to players after they have completed the main or initial parts of a game. It usually involves additional quests, missions, or difficult challenges designed to provide further excitement and engagement to experienced players. Full definition
There's an especially robust amount of endgame content as well, with huge new hunts, secret dungeons, secret weapons, and a fantastic car upgrade that can be found.
This brand new mode offers an accessible entrypoint for new players, as well as a way to experiment with endgame content, all the while giving back to and showing appreciation for the community that helped make this passion project a reality when it first launched in 2013.
The TEK Tier update is endgame content in ARK's crafting system that rewards hard - working players with awesome sci - fi armor, weapons,...
All of Destiny 1's endgame content felt a lot more I'm tired of being Calus's errand boy (seriously, what did this guy do before we showed up to clear his ship of Vex lifeforms and Red Legion invaders?).
Of course, in retrospect, diving into some relatively challenging endgame content on a class I've never played before may not have been the brightest idea I've ever had.
RIFT Prime recently enabled its Greenscale Blight raid, offering more endgame content for the newly minted level 50s.
Story, voice work, and animations are all still goofy, but throw in co-op multiplayer, better endgame content, and more reasons to replay it, and State of Decay 2 is the type of game with which certain players will fall in love.
I also managed to get to the end credits for Monster Hunter World and reach Hunter Rank 50 where the hardest endgame content lies.
Bungie revealed several massive Destiny 2 changes to try to win back players, but with the locked endgame content by Curse of Osiris, it appears that the troubles have still not gone away.
This will theoretically help more casual players experience endgame content by grouping them with more dedicated players, with both parties knowing what they're getting into.
While the servers are still on, we are turning on a 24/7 event with bonus experience, gold, gems, Enigma keys, and flower drops — making it easier for all to experience endgame content together.»
This update features new endgame content including an adventure zone, an epic dungeon, a dynamic skirmish and a campaign which pits adventurers against a rogue group of four powerful mages, known -LSB-...]
Something new called Guided Games will allow solo players to pair themselves with a clan in order to access endgame content like the Raid.
Though there's a wide range of vocations to choose from, with additional specialities available once you've mastered the basic roles, outside the optional endgame content you'll rarely need to worry too much about the composition of your team.
The completion of certain games can also take a long time, with players often devoting weeks, months, and even years to reach endgame content.
Its short runtime and relative lack of endgame content means that an expansion is definitely going to be welcome news.
I'm going to go with the increased presence of soloable endgame content.
Bungie locked out «Destiny 2» players from accessing certain endgame content with the release of Curse of Osiris.
PvE Exotic weapons can be earned through Raids and other endgame content, while PvP Weapons are can be earned in multiplayer with currency or as drops in events like Iron Banner.
You build a fireteam of 3 or 6 players to conquer some of the most fun but demanding endgame content.
I really did enjoy Copero (aside from the initial mob density) but the game overall has gotten stale and the GC reward system rewards the easiest endgame content and basically punishes anything more difficult.
If they'd just spent a little more time on creating interesting endgame content I (and bunch of my friends) would probably have kept on playing it for a long time.
Most of those missing systems show up in new and improved forms in the closing hours of the story and, once you've had a heart - to - heart with Ghaul, you're left to discover a large amount of endgame content at your own pace.
Ubisoft does a lot of things right with its post-apocalyptic third - person cover - based RPG shooter, but the lackluster story, repetitive gameplay loop, and boring endgame content hold back what could have been a much better game.
I'm all for the idea of more reasonably timed endgame content.
This is undoubtedly the hardest endgame content Destiny 2 has to offer, but it's very rewarding and represents just what we wanted.
Tom Clancy's: The Division and the aforementioned Destiny 2 both featured fantastic campaigns and entertaining endgame content.
Yes, Destiny 2 lacked proper endgame content, but the new endgame is difficult to access because getting to the proper light level isn't easy at all to achieve.
It was a well spent five dollars, I played a good eight hours of the game and was about to endgame content when I began to write this.
There are whispers here and there of meaningful endgame content (a super-secret wretched hive of scum and villainy, according to Eurogamer), but I never made it that far and I'm not sure I'd want to put in the effort.
The chance of getting any real usable item drops are abysmal, because the game developers have never put any time into developing endgame content that is engaging, and would lose half their playerbase if said playerbase wasn't spending so much time leveling and acquiring resources.
As chosen by... «Catching up to endgame content in FFXIV.
Other features of this title include an online PvP system where you can go online and battle other players which can provide players with the challenge that they may truly be looking for as well as challenging endgame content.
Another reason why you may have quit is because that's what you do when there is no more endgame content, right?
The locked endgame content is just the latest in a long list of Destiny 2 issues that players have complained about.
Only one game views quests as worthy of all the same mechanical complexity and spectacular production values as the best endgame content.
With the launch of the Curse of Osiris DLC, some «Destiny 2» players were locked out of endgame content.
While Destiny 2 has a solid foundation and a robust story campaign, its endgame content feels a little lacklustre.
Most veterans of the genre will tell you that MMOs are about grinding and endgame content.
In ESO, players are able to finish most of the content individually, with some endgame content requiring to be grouped.
After you've torn your way through the campaign, which should last around six to seven hours, there's a stack of endgame content to keep players invested.
You can earn different rods and lures by going on different hunts but, as with any game, your mileage with the endgame content will vary depending on how much you enjoy the core gameplay of fishing and fighting.
I don't get time to play Destiny 2 24/7 — what with having a job and a family to attend to in addition to games — and for me, Bungie have judged the endgame content just right.
The level 1 to 50 experience has been revamped to be considerably faster, and the endgame content has had its level requirement reduced to 40 so players can participate in it even before they hit the level cap.
The game is fun as hell... However, imo it lacks endgame content and advance farming mechanics.
Destiny 2: Warmind's final bit of endgame content is the Spire of Stars Raid Lair.
Straight out of the gates, there's going to be a need for endgame content, and Carbine's Frost delivered a brief presentation regarding two of the main things in store for those hardcore players who'll be scrambling to reach level 50 as soon as possible.
The only time I've seen these make a huge difference are in Raid, which is the very latest of endgame content.
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