All of Destiny 1's
endgame content felt a lot more I'm tired of being Calus's errand boy (seriously, what did this guy do before we showed up to clear his ship of Vex lifeforms and Red Legion invaders?).
While Destiny 2 has a solid foundation and a robust story campaign,
its endgame content feels a little lacklustre.
Not exact matches
I'm only two levels past 60 and the new
content is perfect for those players who
felt that the previous
endgame was catering too strongly to 40 - man raiding guilds.
The game lacked in
content, the combat
felt clunky,
endgame felt repetitive, and bugs ran rampant.
These sidequests are optional, and they
feel like it: They frequently revolve around a remix of already completed missions, and are really meant for players who have completed most of the game's other
content and want to prep for World's toughest
endgame hunts.