What I enjoyed about the story was how it parallels the rivalry between these hardware developers and provides links to key moments of gaming history and although these are classic moments of humour in the story, the player is unfortunately inundated in almost never
ending dialogue boxes of text and text.
Not exact matches
All the action is through QTE's and
dialogue boxes until the
end, but then you don't even get to pick your plays and you get cornered into making the throws they want you to make.
Open
ended questions with
dialogue boxes were included in order to facilitate more comprehensive data collection.