Let's tie two
ends of this thread together, so that people can get a full picture of what it is you believe is possible:
Not exact matches
Glue the
ends together of one color, then
thread another strip through it and glue shut and then repeat with the third.
Towards the
end of the play, as all the
threads come
together, King Cymbeline says, «Does the world go around?»
«Although this episode does not free us — or Good Coop — from the human purgatory that is Dougie Jones, some lively and informative conversations do
end up tying
together some
of the show's most esoteric
threads in surprisingly linear ways.»
Tying the
threads of type, soundness, health, and temperament
together, the
end product is true worth.
There's a very loose plot
thread connecting all
of the various missions that Mondo embarks on, with the occasional snippet providing brief hints at the overall narrative throughout, but it doesn't actually come
together until the very
end and doesn't make a whole lot
of sense when it does, and will likely leave you wondering why any
of it happened.
All the story
threads which were hard to follow and nonsense when separate come
together nicely, with the game's villain The Lady
of Arkham being given a great final scene, which
ends in revelations for both Bruce and his enemies.
Thread a length
of ribbon through the top channel and tie the
ends together to make a hanger.