Sentences with phrase «enemies around easily»

Not exact matches

You have the ability to fly with some of the characters so you can easily come across treasure, some tough enemy encounters or optional dungeons, as you make your way around the world map.
This tablet easily handled the demanding Sky Gamblers - Infinite Jets game; I zoomed around Rio with dozens of enemies on screen, and the animations stayed silky smooth as I tried to evade missile attacks and land some of my own.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
It really is a lot of fun flying around and shooting at things, but be careful as the enemies can turn their attention towards you and easily kill you off in a matter of seconds.
Even worse, sometimes you're expected to have quick reflexes to enemies popping up around you, but whipping out your knife to slash at an enemy coming close can just as easily result in hacking Ashley's throat out.
I found myself button mashing most of the time as I wanted to use different moves in order to change things around a bit — I can see people easily resorting to just using the moves once for the trophies and then just spamming the attack button in order to take out the enemies — there is nothing wrong with this but you will probably find it a little repetitive if you don't experiment.
With the unique features of Nintendo 3DS, every question block, platform, and enemy can be seen more easily in the space around you - letting experts play with greater precision, and new players jump in more easily than ever.
The Harbinger tree offers such skills as the stupidly overpowered and easily spammable Teleport Slash and a nice spinning attack useful for dealing with crowds while the Necromancer tree allows you to play around with summoning spirits and even a flock of crows that can reanimate corpses and distract your enemies.
For example, his limbs might become giant magnets, enabling him to walk up walls or rip away enemy shields... Or maybe extendible spring - loaded hands would allow him to activate far - away switches or work as a grappling hook... Or he could have a tank - like body, easily crossing over spikes and pushing objects around the levels... These are just a few possibilities we're considering (the game is still in the design phase), but you get the idea!
Considering how easily you can get surrounded by enemies, making it hard to move around, you can expect to get surprised by this attack pretty frequently.
I've easily spent over five hours in one mission, sneaking around, biding my time to set up deadly traps, marking enemies, and both sniping from afar and sneaking up for a silent kill with my blade into the base of my enemy's skull (which also gets an X-ray kill cam animation).
Even if you get caught by surprise in your attempts to storm an enemy base you can easily change your game plan to work around any obstacles — an explosion could cause grass to catch fire, which causes an updraft, which Link can use to paraglide to safety — alternatively, while midair Link can slow time while wielding his bow and snipe his enemies before he hits the ground.
I just found myself sitting around waiting for enemies to attack me so I can activate a burst and easily chaining together multiple bursts in a row.
They can be easily defeated with an item, but you can also jump on them, pick them up, and throw them around Bob - ombs — They are enemies that look like bombs, but they have eyes, arms and legs as well.
Tearing around the map while trying to avoid enemy fire is great fun, and the way the vehicle control has been changed from previous Battlefield games to be more in line with straight up driving games is a good idea, and will help people get into things more easily.
This tablet easily handled the demanding Sky Gamblers - Infinite Jets game; I zoomed around Rio with dozens of enemies on screen, and the animations stayed silky smooth as I tried to evade missile attacks and land some of my own.
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