Destroy
enemies at close quarters to build your multiplier, and see their bullets rendered harmless.
Not exact matches
Divisions include airborne which are stealthier in their footwork as they are faster yet simultaneously quieter before firing
at enemies with suppressed weapons; armoured brings the heaviest weaponry; expeditionary force is equipped with shotguns; infantry are capable of leading the attack with bayonet charges in
close quarters combat or holding position to take on
enemies at mid to long range through rifle battles; and mountain are expert snipers with sharpshooter focus for precise sniping from a distance.
The imprecise cover system is more of a favourable addition to the mix, plus, any shot
at close quarters will make
enemy heads explode; just make sure that they're not
close enough to knock you over!
The game world is full of
enemies that will kill you in one hit, in
close quarters and
at extremely long range, they will ambush you and push you off ledges and it will feel like the game is mocking you.
The player will be given specific guns
at the beginning of each level, but may switch them out with another gun they find.Most guns have attachments, such as suppressors, and heartbeat sensors.The player can also use grenades and flashbangs when faced with a large group of
enemies, as well as a knife for
close quarters combat.In some levels, the player will be given special equipment, such as night vision goggles, or a laser designator.
When you are up against multiple
enemies at once in
close quarters like in Team Deathmatch, Free - For - All or Hardpoint, use this weapon.
We see this commonly when fighting multiple foes in
close quarters, as you're bounced around like a ping pong ball between several
enemies at once.
Additionally, the developers working for Konami have created a new
close quarters combat system (gun + knife combo is very effective even when fighting several
enemies at once).
When fighting
enemies in
close quarters, not extending the scythe works great, but I also had the option to expand it and slice
at my foes from farther away, which is more appropriate depending on their distance.