The spell has a 100 % chance to weaken
enemies before resistances apply and is cast for 4 mp.
This exclusive Turtle Beach audio processing gives players the competitive advantage of hearing
enemies before they come into view.
Overwatch in particular was a joy to play, as I heard all of my enemies loud and clear as I sprinted around the map as Soldier 76, turning to fire at
enemies before they could do the same to me.
Survival involves battling waves of
enemies before they can break down the castle door and steal your flag.
Starting with 3DS eShop exclusives we have Viking Invasion 2: Tower Defense (# 6.99), which is similar to games like Kingdom Rush and Fieldrunners in that you can build tower to shoot at
enemies before they get to your base.
Shoot
enemies before they get you... but beware, because your ships can also shoot each other!
You always get to attack before the enemy, so as long as you're properly leveled and have a party of three then you can defeat many
enemies before they can get in any attacks themselves.
If a player takes out enough
enemies before the meter is drained they can unleash their special attack.
If you kill
the enemies before they reach your, you don't loose any health and get to go on further!
Kill
your enemies before they kill you — the main game mode is team deathmatch and you must gain a greater amount of kills than you opponents.
You have your endurance matches where you will be walled up needing to beat up a ton of
enemies before continuing.
Rise of the Tomb Raider still features many areas which can only be completed by violent means, for instance such as rooms that must be cleared of
enemies before Lara can move forward.
For the first time ever, Samus will be taking down hostile aliens and Metroid using melee attacks, stunning
enemies before giving them a faceful of plasma.
Armed with magical bows and arrows you have to destroy the waves of
enemies before they cross your lines!
Available for free to all players on Tuesday, April 4, Morigesh is a close range caster who uses her abilities to deal consistent damage to
her enemies before assassinating t...
You must contain the bunker and eliminate
your enemies before they escape!
Innovations such as anti-grav grenades and spider bots (which scuttle over to
enemies before discharging) spice things up, not least when they're deployed against you.
Even if you get caught by surprise in your attempts to storm an enemy base you can easily change your game plan to work around any obstacles — an explosion could cause grass to catch fire, which causes an updraft, which Link can use to paraglide to safety — alternatively, while midair Link can slow time while wielding his bow and snipe
his enemies before he hits the ground.
Ambush and kill
the enemies before they kill you.
At first the combat seems pretty straight forward — defeat the onrushing
enemies before they reach your heroes (Plants vs. Zombies style).
If players are unable to defeat
enemies before they reach their heroes, the enemies will attack and are able to defeat heroes, decreasing the team's idle damage caused per second until players progress to another stage to reset the team.
A multiple path in one zone might task Mario with choosing the route while enemies wait to ambush him at points on the grid — engaging a sudden challenge area where Mario will have to defeat a group of
enemies before returning to the map.
You have to escort your minions, destroy
the enemies before they get where they're going.
«Take control of a towering god and drive
your enemies before you as you crush their homes and conquer their land,» says Joel Bylos, creative director at Funcom.
Here you'll face three waves of
enemies before coming up against a well - known villain of Ninjago lore such as General Cryptor or Pythor P. Chumsworth.
Use your ranged troops to weaken
these enemies before finishing them off at close range to avoid retaliation.
Pull off brutal executions to finish off
your enemies before their teammates can revive them.
Other objectives include getting one or more characters into a specific zone on the map (which will spawn more enemies every time you defeat one), or to defeat a specific number of
enemies before the player is allowed to proceed.
The game even rewards you for finishing off all
the enemies before they hit you, so its worth to be skilled with action commands in battle to power Mario up.
The two players (or the single player and an AI) will frantically move in the small interior of the spacecraft they travel in, shooting a gun at a cluster of
enemies before re-orienting the shield to gain a moment of respite to then fire the superweapon and get a chance to use the drive to get away.
For example, in History Mode, to get her to appear a second time can require you to do things like capturing a certain number of keeps, killing specific
enemies before any of your allies get injured, whereas in Story Mode, you could be tasked with doing one of the things I've mentioned, but also have to do it when playing a mission on Hard or even Lunatic mode.
This is basically a horde mode all over again, except you must kill
the enemies before they reach a portal.
Arts, when powered up, can be strung into wild combinations, toppling
enemies before sending them spiralling into the air, ripe for the finishing move that's delivered with a virtuosic flourish.
After a long 60 gigabyte install I loaded into the games prequel / tutorial section swiftly gunning down
enemies before making it to a getaway vehicle, that's when I saw it, the thick yellow line placed within the minimap, it was there with distorted, jagged edges.
Pixel Gear shares similarities with Ace Banana in that you fight wave after wave of
enemies before taking on a final boss.
The game is full of thrilling moments where you rush to the opposite end of the stage to defeat a group of
enemies before they reach the edge and just barely get them in time.
Starting out with a simple revolver, you have to clear each level of
enemies before proceeding on to the next.
The weaker cars would distract and damage
enemies before the bigger ones come in to finish the job.
This would all be fine, bar the fact that your arrows can only shoot straight forward, sometimes making it literally impossible to take out
enemies before they get to you.
This leads to several occasions of being attacked by
enemies before given the chance to react.
From there, Mario and Huey set out to recover the magical color - generating Paint Stars from Bowser's clutches, journeying through a large variety of imaginative levels, helping Toads in need, and facing off against many
enemies before taking on Bowser himself.
On top of that, refusing basically puts you in a room with a bunch of
enemies before fading to black.
Realistic foliage is to your advantage when going prone for a stealthy approach towards
your enemies before attacking or to move away from your enemies when in need of a first aid kit or some ammunition.
This sees players trying to survive multiple horde - style waves of ever increasing
enemies before things culminate in a boss fight, with victory meaning progression to the next area.
Unleash the power and unite with 5 elites and battle the most powerful
enemies before they tear time itself apart.
The trailer focuses on gameplay from the 100 - to - 1 challenge, where you alone will try to best 100
enemies before they can take you down.
I guess in a way, difficulty options would be less relevant in that game since you can sort of choose your difficulty, going against harder
enemies before you're supposed to for example.
Grind until you've maxed out your skill trees, collect heart containers, craft great armor and weapons, and learn what you can about
your enemies before you approach them.
He has a number of melee combos that can trigger his powerful finisher move, although he often defeats most
enemies before having a chance to use it.
Just like in the more recent Metal Gear games, you can interrogate
enemies before knocking them out or killing them.