With your SWORD you can attack
your enemy from different angles, or parry their blows.
I was able to use fire escapes and roof tops to come at
enemies from a different angle, giving myself the advantage of the higher ground.
Not exact matches
And it's not just the suit that lends itself to a
different experience, Vanquish essentially takes the concept of «bullet hell» scrolling shoot - em - ups and places it in this 3D shooter: when you enter battlefields (especially on higher difficulty settings), you're treated to a barrage of
enemy fire
from all
angles, and it can take everything you have to avoid instant death in many situations.
And it's not just the suit that lends itself to a
different experience, Vanquish essentially takes the concept of «bullet hell» scrolling shoot - em - ups and places it in this 3D shooter: when you enter battlefields (especially on higher difficulty settings), you're treated to a barrage of
enemy fire
from all
angles, and it can take everything you have to avoid instant death in many situations.
Enemy Front tries to be
different from other WW2 games in that it focuses on the Resistance
angle in settings such as France, Norway and Poland.
The Namco Bandai published, CI Games developed
Enemy Front tries to tell a WW2 story
from a
different angle, through the eyes of an American War Correspondent named Robert Hawkins who is actively involved in helping the Resistance groups across Europe against Nazi occupation, in pursuit of the next big scoop.