Sentences with phrase «enemies guns blazing»

If you tried to be a hot - shot and engage multiple enemies guns blazing, you often found yourself watching as a spectator while your team attempted to operate short - handed due to your foolish choices.

Not exact matches

My point is, before anyone goes guns blazing, he should be very certain he knows who his enemy really is.
While The Lost Legacy has an obvious narrative focus, you can diverge from this regularly, searching for picturesque vistas to reflect upon, treasures to gather or groups of enemies to eliminate, either stealthily or with guns blazing.
Far too many of the levels break down like this: you play sneaky for the first third, go guns - blazing for the second third, and escape explosions, falling buildings, or overwhelming enemy forces in the last stretch.
You can go in silently and take down each enemy and use your time with them or you can try and go in guns blazing but this is usually where you end up overwhelmed since the enemies are not only strong but also clever.
How you approach this mission is entirely in your hands, either go in guns blazing or snipe the enemy from a distance.
Like the full game the Knife of Dunwall gives you free reign to tackle levels and enemies however you wish with the tools at your disposal, be it going in guns blazing with pistol and knife, slitting throats for the shadows or never leaving a trace to indicate that you were ever there, ghosting your way through the entirety of the DLC.
Though, just like in the previous games, you do have the option of sneaking around taking out all the enemies instead of going in all guns blazing.
You will also encounter hired henchman, where you have a choice in either utilizing stealth mechanics to silently take down enemies, or going guns blazing with an array of firearms and explosives.
In Uncharted 4, you will have the choice of going in guns blazing or using the environment to your advantage to get the drop on your enemies stealthily, which opens up a variety of gameplay paths for the player.
Do you face these sadistic enemies with guns blazing, just run away as fast as possible, or simply use the shadows to launch more calculated attacks?
Occasionally, there will be a few missions that change up the style of gameplay and allow you to infiltrate enemy facilities without detection, but every level will eventually end with an all out open battle with guns blazing.
The action is close - up and intense: take out enemies carefully with a silent melee attack or go in guns blazing with your choice of each class weapons.
Now my classic way of playing Halo or indeed and FPS is to see a load of enemies and go in all guns blazing.
You can either go in all guns blazing, racking up those tactical headshots or take your time, mark enemies and make sure no one ever knew you were there.
I like the gameplay where you can either use stealth and kill people by hand or go in guns blazing and wait for the enemies to hunt you down.
Instead of jumping into a fight guns - blazing, your best option was to hold your guard, blocking and rolling out the way of enemy attacks until an opening presented itself.
You can choose to stick to the shadows never leaving a trace that you were even there or barrel in with guns blazing and grenades flying to tear your enemies limb from limb.
Some players may choose to run in with guns blazing, others will take a more strategic option to scope it out, mark the enemies and stealthily take them down.
At first I found myself sneaking around, taking out enemies one by one with my knife doing what I could to avoid shootouts, but after a while, this got a little stale and repetitive, so every now and then, I went in all guns blazing to mix things up a little.
The game often offers you plenty of options of how you go about playing it, allowing you to sneak past enemies or engage them directly; though in good old survival horror like fashion ammo can be somewhat of a precious commodity, so you'll have to make every shot count whenever you're using firearms, so it's not always the best option to go in all guns blazing.
Seeing Nathan Drake bullwhip - swing around a rocky cliff, drop on top of an enemy, simultaneously struggle to disarm said enemy and shoot the guy across the brush gunning for him, backslide down a steep cliff with guns blazing, sneak through the environment stalking his prey, climb mountainsides, and pull enemies over the edge of a cliff brought a tear to my eye.
You can go in guns blazing or use stealth to go unnoticed by your enemies.
He can snap the neck of his enemies if he is in stealth mood, he can go in guns blazing and brutally murdering everyone in his path or he could just use a sniper rifle and take out enemies from a distance.
You will have the choice between going in guns blazing or use stealth to go unnoticed by your enemies.
That isn't to say that it doesn't attempt some other things to liven up this otherwise stale formula, as Enemy Front presents several scenarios where you can take a stealthier approach rather then going in guns blazing.
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