Not exact matches
The main menu, which you can
access at any point in the game,
has everything you need: It lays out your gear, weapons, and skills — which are all upgradeable in various ways — but it also contains much more than that, including detailed maps and a complete guide
to the environments, creatures, allies, and
enemies in the game.
As Eric Reis and Steve Blank of the Lean Start - up movement
have pointed out, and as Cindy Padnos of Illuminate Ventures echoes in her column and Bo Burlingham in his, easy
access to capital can sometimes be a start - up's worst
enemy.
In addition
to civil rights for people of color, women and LGBT, there
has been an expansion of religious liberty for minority sects, enforcement of viewpoint neutrality with respect
to access to various public and non-public forums (e.g. religious student groups must be granted equal
access to school facilities as their secular counterparts, etc) greater protections against age and disability discrimination, and recognition of habeas corpus rights even for
enemy combatants.
The biggest complaint that I
have for Operations is that many times players don't realize just how much
access the
enemy has to their spawn area.
Revenants also
have access to Blood Veils, devices capable of draining the blood of their
enemies in order
to enhance their own abilities.
Armie Hammer is the KGB spy Illya Kuryakin, who is partnered with him because they don't want an
enemy to have access to nuclear weapons controlled by Victoria (Elizabeth Debicki).
Oh... you can even use items in the environments like street signs or cars
to help dispatch your
enemies plus you
have access to a variety of weapons... it's oh so fun!
With Camp players
have access to the Crest Market, which is where players can make the crests I spoke about earlier with the dropped materials they get from certain
enemies.
Similarly, as a racer involved in a pursuit, you
have access to tools such as EMP jammers, unlimited nitrous and the ability
to lock your
enemy's brakes, forcing them into a wall.
This includes hidden people,
accesses to secret passageways or hidden
enemies, which
have to be destroyed within a limited amount of time.
Players of Terraria new and old will experience an invasion much like what Dungeon Defenders players
have to fend off on a wave - by - wave basis whenever they jump into a match, while those playing Trendy Entertainment's tower defense RPG will gain
access to new maps,
enemies, gear and the Dryad hero class - for a cost, at least.
«In Mark Greaney's Tom Clancy True Faith and Allegiance, someone with inside knowledge and
access to personal details of key military and government personnel
has been selling that information
to enemies of the United States.
Access to a securely fenced yard
would be advisable
to keep them away from potential
enemies.
The act of getting all platinum ranks in the mission mode, fighting new
enemies, navigating new environments, and getting
to use higher order strategy as a result of
having access to combinations of all seven types of Pikmin is something that I personally consider
to be its own reward.
Combat here is largely in real - time with your group of up
to four heroes
having a maximum of three special skills mapped
to their little sections of the screen at any given time, but you can also
access these by holding a key while hovering over an
enemy or friendly
to bring up a contextual radial menu that will display defensive abilities or offensive ones based on what the cursor is above.
Fans of Splinter Cell will be happy
to hear that Ubisoft
have just announced a Limited Collectors Edition for Conviction, set
to contain: A Sam Fisher statue Steel book case Infiltration Mode: eliminate all
enemies without being detected Shadow Armour Early
access to 3 weapons: the sc300, SR2 and MP5 -LSB-...]
Seraph
has access to a powerful blink move that sends her a short distance in any direction, passing through any
enemies, fireballs, claws or other nasty stuff.
Enemies will also
have access to this new item, but a precise and keen - eyed player will be able
to shoot them out of an
enemy's hand before he / she / it
has a chance
to use it.
-- New World Thugs data recorder
has been fixed
to always work regardless of your level — Old Friends, Old Swords: Added failsafe
to fix situations where the mission does not advance — Project Aegis, Part 1: Set the turrets
to disable 15 seconds after combat
has been complete — Project Aegis, Part 1: Fixed the issue where some
enemies were spawning without using a spawn vehicle — Increased the times and locations of the emergency necessary
to fulfill the «Svushinnira: Just Business» contract — Lowered the minimum level required
to gain
access to Contracts from 250
to 175 — Removed one of the runners from the Mount Tam crash site
to improve driving paths — Vehicle stats will no longer show up as zero in the vendor buy screen — Weapons that require an EGO Rating of less than 250
have been added
to Faction vendors — Lowered the minimum level requirement for the Soleptor Excavation co-op map
to 100 — Lowered the minimum level requirement for the Island of Lost Soldiers
to 150 — Lowered the minimum level requirement for the Scrapworks Salvage
to 225
- starts you off in a small town - in town you can visit shops, talk
to people and accept a quest - the quest puts you in the middle of a volcano - your end goal is defeating the gigantic fire beast Ifrit - team up with a Goblin and Chocobo - fight multiple
enemies, including some unfriendly Chocobo -
enemies leave behind loot like recovery items and materials for crafting - by pressing L or R, you get
access to four attacks - attack names include Plunder Slash, Mercurial Thrust and Trinity - charge a power meter and then hit L+R at the same time for special movies - one special lets you change into Cloud with very powerful attacks - run with the B - button - camera switching is handled by the
D - Pad - info on the upper screen that gives you constant battle updates - bottom screen shows the status of all the characters, plus a map
Vader can hurl his «saber, force choke
enemies and deliver a leaping blow, while Luke
has access to Force Throw, a leaping strike that covers a lot of distance and a roundhouse style attack as well.
Considering the demo was probably from early in the game, Batman did not
have access to any of his gadgets, so the only way of taking down the
enemies was by glide kicking them and then quickly retreating
to a safe hiding spot above the
enemies.
- as Captain Olimar is making his way home, an asteroid onslaught forces him
to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you
have to find items on this planet which can be turned into fuel - collect everything from seeds
to large scale treasures - you need 30,000 Sparklium
to make your way home - you are eventually required
to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies
to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways
to complete a sector 100 % - passageways can grant you
access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which
has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source
to connect two wires - connecting the wires lets you see
enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need
to use red Pikmin
to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can
have in a stage is 20 - blow your whistle
to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower
has you climbing
to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced
to improvise with Yellow and Rock Pikmin
to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin
to pick up / feed bombs
to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in
to grant you
access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon
to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Elite
enemies have glowing eyes, an increase in Power Level, increased aggression, and
have access to new attacks and attack patterns.
Alongside the equipment and Spheroids you'll also
have access to power - ups, some can be purchased at the start of each level, others are dropped by
enemies once defeated.
The demo gave us
access to Ariel, who could create puddles that blossomed into
enemy - killing water fountains and Wreck - It - Ralph who dropped blocks into a level that
would then explode.»
Shantae
has lost her animal magic powers and must instead use pirate gear
to attack
enemies and
access areas in what is planned
to be her biggest adventure yet.
You initially
have a jump button and then a bit later
access to a catapult that can destroy
enemies or open pathways through the levels.
Defeating
enemies and completing missions will grant players
access to new spells, depending on how well they
've preformed.
Fairly self explanatory, the Commandos are your typical tank class, Engineers
have access to turrets and mines, Recon can hang back and snipe
enemies and also call in air strikes and support can heal wounded allies.
General fixes • Significant improvements
to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players
to join empty Squads alone, thus
having 1/4 Squad members • Change order of options
to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private
to Public when Squad drops
to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not
to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish
to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able
to damage a friendly vehicle when sitting in an open position • Grenades now drop
to ground if you get killed while attempting
to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close
to enemies • You should no longer spawn too close
to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players
to potentially fall and die while watching movie if moving controller (or
having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order
to disallow defenders
to access the carrier ship after first base is taken and being able
to enter the AA gun • Fixed a problem with revived players not being able
to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you
would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the
enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting
to join the session twice • You should now be able
to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting
to spawn (e.g. if your teammate dies right before you are about
to spawn) • Damage from bullets will now continue
to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon
would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
When at a disadvantage
to an opponent, you
have access to the «Switch Counter», which allows you
to counter heavy strikes by tapping the weapon - switch button with the right timing, knocking
enemies away and giving you a temporary stat boost.
Initiated by a simple R2 press, you'll
have access to tracer darts when firing with the Bullseye, exploding rounds if you're blasting away with the Magnum or the spectacular «Big Bang» if you're carrying the Atomiser, which uses gravitational pull
to rip
enemies limb from limb.
After completing the game, the player
has access to a more difficult quest, officially referred
to as the Second Quest, where dungeons and the placement of items are different, with
enemies stronger.
The primary ability of the two I
had access to, The Little Mermaid «s Ariel and Ralph from Wreck - It - Ralph, were
to cover the battlefield with traps for
enemies.
PS4 Version
has: • 1080p at 60 fps • There is a «side story» after each chapter now — this gives you more insight into the main cast • There is the After Story I mentioned — this is a new chapter with about 4 - 6 hours gameplay • You can now play as the White Shadow and a new version of Asuka • New dungeons • New
enemy types • A new difficulty called Calamity (which is very hard and required for the platinum) • A time attack mode • A Boss Rush mode for taking on the bosses (
accessed from the main menu) • A new page of NPCs
to interact within the NiAR • Other changes within the game for balance and progression.
At its simplest, players
have access to a standard attack, a block, and a dodge roll
to take care of attacking
enemies.
Based on player feedback during Early
Access on Steam, QuantumSquid
has revised and expanded Pylon: Rogue «s content for the official launch
to include new cave levels, an assortment of new
enemies, new weapon - styles, and a final boss encounter.
For the Early
Access launch, Logic Artists
has also included the ability for the Hacker
to tag
enemies so that they are visible
to the Spy, even through walls.
For example, you will
have limited
access to weapons and potions and you can only succumb
to the
enemy three times before it's game over.
Sora and Riku level up as you progress and each
have their own unique abilities when fighting
enemies with
access to a variety of weapons and spells.
2, players will
have access to an upgraded arsenal of weapons and enhanced mental abilities while they battle a variety of new
enemies from secret agents and giant creatures
to Soviet Forces and ninja warriors.
In one match I played, the last player on my team was stuck in the same room as two
enemies but they were unaware of his presence so everyone was watching in anticipation
to see whether they
would find him or wander off and grant him
access to a surprise kill.
Gaining
access to enemy communications
would give Jon and his team a tactical advantage over the
enemy, as well as possible intel on his brother, Robert.
As mentioned earlier, the different classes
have access to a variety of skills that can either target a single
enemy or a large swath of charging baddies.
For instance, the second tier power - up is a flower with an almost identical appearance
to the classic Fire Flower, but when you grab it Mario instead
has access to an infinite amount of bouncy balls, requiring a totally different approach
to taking down
enemies.
Released last summer in early alpha form
to select testers, developers
have implemented a plethora of player feedback into the Early
Access version, including daily leaderboards for competitive players, massive additions
to the open world areas, new
enemies, and dozens of side quests allowing you
to level up, gain experience, and a variety of new weapons.
Gaining
access to enemy communications
would give Jon and his team a tactical advantage over the
enemy, as well as possible intelligence on his brother, Robert.
Deadpool
has access to his trusty dual pistols that can pick off
enemies from afar, and can also be used in hand -
to - hand combat scenarios
to combo into additional strikes.
You will
have access to power ups that either heal your allies or create distractions, keeping the
enemy fire off of your tail whilst you whittle down their impressive life bars.