Sentences with phrase «enemies have access to them»

Not exact matches

The main menu, which you can access at any point in the game, has everything you need: It lays out your gear, weapons, and skills — which are all upgradeable in various ways — but it also contains much more than that, including detailed maps and a complete guide to the environments, creatures, allies, and enemies in the game.
As Eric Reis and Steve Blank of the Lean Start - up movement have pointed out, and as Cindy Padnos of Illuminate Ventures echoes in her column and Bo Burlingham in his, easy access to capital can sometimes be a start - up's worst enemy.
In addition to civil rights for people of color, women and LGBT, there has been an expansion of religious liberty for minority sects, enforcement of viewpoint neutrality with respect to access to various public and non-public forums (e.g. religious student groups must be granted equal access to school facilities as their secular counterparts, etc) greater protections against age and disability discrimination, and recognition of habeas corpus rights even for enemy combatants.
The biggest complaint that I have for Operations is that many times players don't realize just how much access the enemy has to their spawn area.
Revenants also have access to Blood Veils, devices capable of draining the blood of their enemies in order to enhance their own abilities.
Armie Hammer is the KGB spy Illya Kuryakin, who is partnered with him because they don't want an enemy to have access to nuclear weapons controlled by Victoria (Elizabeth Debicki).
Oh... you can even use items in the environments like street signs or cars to help dispatch your enemies plus you have access to a variety of weapons... it's oh so fun!
With Camp players have access to the Crest Market, which is where players can make the crests I spoke about earlier with the dropped materials they get from certain enemies.
Similarly, as a racer involved in a pursuit, you have access to tools such as EMP jammers, unlimited nitrous and the ability to lock your enemy's brakes, forcing them into a wall.
This includes hidden people, accesses to secret passageways or hidden enemies, which have to be destroyed within a limited amount of time.
Players of Terraria new and old will experience an invasion much like what Dungeon Defenders players have to fend off on a wave - by - wave basis whenever they jump into a match, while those playing Trendy Entertainment's tower defense RPG will gain access to new maps, enemies, gear and the Dryad hero class - for a cost, at least.
«In Mark Greaney's Tom Clancy True Faith and Allegiance, someone with inside knowledge and access to personal details of key military and government personnel has been selling that information to enemies of the United States.
Access to a securely fenced yard would be advisable to keep them away from potential enemies.
The act of getting all platinum ranks in the mission mode, fighting new enemies, navigating new environments, and getting to use higher order strategy as a result of having access to combinations of all seven types of Pikmin is something that I personally consider to be its own reward.
Combat here is largely in real - time with your group of up to four heroes having a maximum of three special skills mapped to their little sections of the screen at any given time, but you can also access these by holding a key while hovering over an enemy or friendly to bring up a contextual radial menu that will display defensive abilities or offensive ones based on what the cursor is above.
Fans of Splinter Cell will be happy to hear that Ubisoft have just announced a Limited Collectors Edition for Conviction, set to contain: A Sam Fisher statue Steel book case Infiltration Mode: eliminate all enemies without being detected Shadow Armour Early access to 3 weapons: the sc300, SR2 and MP5 -LSB-...]
Seraph has access to a powerful blink move that sends her a short distance in any direction, passing through any enemies, fireballs, claws or other nasty stuff.
Enemies will also have access to this new item, but a precise and keen - eyed player will be able to shoot them out of an enemy's hand before he / she / it has a chance to use it.
-- New World Thugs data recorder has been fixed to always work regardless of your level — Old Friends, Old Swords: Added failsafe to fix situations where the mission does not advance — Project Aegis, Part 1: Set the turrets to disable 15 seconds after combat has been complete — Project Aegis, Part 1: Fixed the issue where some enemies were spawning without using a spawn vehicle — Increased the times and locations of the emergency necessary to fulfill the «Svushinnira: Just Business» contract — Lowered the minimum level required to gain access to Contracts from 250 to 175 — Removed one of the runners from the Mount Tam crash site to improve driving paths — Vehicle stats will no longer show up as zero in the vendor buy screen — Weapons that require an EGO Rating of less than 250 have been added to Faction vendors — Lowered the minimum level requirement for the Soleptor Excavation co-op map to 100 — Lowered the minimum level requirement for the Island of Lost Soldiers to 150 — Lowered the minimum level requirement for the Scrapworks Salvage to 225
- starts you off in a small town - in town you can visit shops, talk to people and accept a quest - the quest puts you in the middle of a volcano - your end goal is defeating the gigantic fire beast Ifrit - team up with a Goblin and Chocobo - fight multiple enemies, including some unfriendly Chocobo - enemies leave behind loot like recovery items and materials for crafting - by pressing L or R, you get access to four attacks - attack names include Plunder Slash, Mercurial Thrust and Trinity - charge a power meter and then hit L+R at the same time for special movies - one special lets you change into Cloud with very powerful attacks - run with the B - button - camera switching is handled by the D - Pad - info on the upper screen that gives you constant battle updates - bottom screen shows the status of all the characters, plus a map
Vader can hurl his «saber, force choke enemies and deliver a leaping blow, while Luke has access to Force Throw, a leaping strike that covers a lot of distance and a roundhouse style attack as well.
Considering the demo was probably from early in the game, Batman did not have access to any of his gadgets, so the only way of taking down the enemies was by glide kicking them and then quickly retreating to a safe hiding spot above the enemies.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Elite enemies have glowing eyes, an increase in Power Level, increased aggression, and have access to new attacks and attack patterns.
Alongside the equipment and Spheroids you'll also have access to power - ups, some can be purchased at the start of each level, others are dropped by enemies once defeated.
The demo gave us access to Ariel, who could create puddles that blossomed into enemy - killing water fountains and Wreck - It - Ralph who dropped blocks into a level that would then explode.»
Shantae has lost her animal magic powers and must instead use pirate gear to attack enemies and access areas in what is planned to be her biggest adventure yet.
You initially have a jump button and then a bit later access to a catapult that can destroy enemies or open pathways through the levels.
Defeating enemies and completing missions will grant players access to new spells, depending on how well they've preformed.
Fairly self explanatory, the Commandos are your typical tank class, Engineers have access to turrets and mines, Recon can hang back and snipe enemies and also call in air strikes and support can heal wounded allies.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
When at a disadvantage to an opponent, you have access to the «Switch Counter», which allows you to counter heavy strikes by tapping the weapon - switch button with the right timing, knocking enemies away and giving you a temporary stat boost.
Initiated by a simple R2 press, you'll have access to tracer darts when firing with the Bullseye, exploding rounds if you're blasting away with the Magnum or the spectacular «Big Bang» if you're carrying the Atomiser, which uses gravitational pull to rip enemies limb from limb.
After completing the game, the player has access to a more difficult quest, officially referred to as the Second Quest, where dungeons and the placement of items are different, with enemies stronger.
The primary ability of the two I had access to, The Little Mermaid «s Ariel and Ralph from Wreck - It - Ralph, were to cover the battlefield with traps for enemies.
PS4 Version has: • 1080p at 60 fps • There is a «side story» after each chapter now — this gives you more insight into the main cast • There is the After Story I mentioned — this is a new chapter with about 4 - 6 hours gameplay • You can now play as the White Shadow and a new version of Asuka • New dungeons • New enemy types • A new difficulty called Calamity (which is very hard and required for the platinum) • A time attack mode • A Boss Rush mode for taking on the bosses (accessed from the main menu) • A new page of NPCs to interact within the NiAR • Other changes within the game for balance and progression.
At its simplest, players have access to a standard attack, a block, and a dodge roll to take care of attacking enemies.
Based on player feedback during Early Access on Steam, QuantumSquid has revised and expanded Pylon: Rogue «s content for the official launch to include new cave levels, an assortment of new enemies, new weapon - styles, and a final boss encounter.
For the Early Access launch, Logic Artists has also included the ability for the Hacker to tag enemies so that they are visible to the Spy, even through walls.
For example, you will have limited access to weapons and potions and you can only succumb to the enemy three times before it's game over.
Sora and Riku level up as you progress and each have their own unique abilities when fighting enemies with access to a variety of weapons and spells.
2, players will have access to an upgraded arsenal of weapons and enhanced mental abilities while they battle a variety of new enemies from secret agents and giant creatures to Soviet Forces and ninja warriors.
In one match I played, the last player on my team was stuck in the same room as two enemies but they were unaware of his presence so everyone was watching in anticipation to see whether they would find him or wander off and grant him access to a surprise kill.
Gaining access to enemy communications would give Jon and his team a tactical advantage over the enemy, as well as possible intel on his brother, Robert.
As mentioned earlier, the different classes have access to a variety of skills that can either target a single enemy or a large swath of charging baddies.
For instance, the second tier power - up is a flower with an almost identical appearance to the classic Fire Flower, but when you grab it Mario instead has access to an infinite amount of bouncy balls, requiring a totally different approach to taking down enemies.
Released last summer in early alpha form to select testers, developers have implemented a plethora of player feedback into the Early Access version, including daily leaderboards for competitive players, massive additions to the open world areas, new enemies, and dozens of side quests allowing you to level up, gain experience, and a variety of new weapons.
Gaining access to enemy communications would give Jon and his team a tactical advantage over the enemy, as well as possible intelligence on his brother, Robert.
Deadpool has access to his trusty dual pistols that can pick off enemies from afar, and can also be used in hand - to - hand combat scenarios to combo into additional strikes.
You will have access to power ups that either heal your allies or create distractions, keeping the enemy fire off of your tail whilst you whittle down their impressive life bars.
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