Sentences with phrase «enemies in rooms usually»

Killing off enemies in rooms usually gives players money in the form of bullet shells, while some rooms also contain chests, which when unlocked with a key grant new, random weaponry (there's about 190 guns in the game) and new items (about 200 of them) that can grant a number of active or passive abilities, like grenades, extra health, faster bullets, etc..

Not exact matches

An immaculate mini-map shows what areas are left to uncover and, while each room is usually host to a handful of enemies, the emphasis is on collecting the puzzle objects that are needed to unlock the final gate in the stage.
Save Points are dispersed throughout the worlds, usually every three or four rooms (enemies such as Heartless and Nobodies usually do not spawn in these rooms), as a tracker.
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