Sentences with phrase «enemies leave colored»

Destroyed enemies leave colored essence, with blue and red essence filling up health and Ninpo magic, respectively.

Not exact matches

storyCOLOR PHOTO: PHOTOGRAPH BY EDDIE ADAMS Kalsu is one of 58,226 servicemen killed or missing in action who are honored at the Vietnam Veterans Memorial.COLOR PHOTO: GARY WATROUS (RIPCORD) COLOR PHOTO: COURTESY OF JAN KALSU - MCLAUCHLIN ONE OF THE GUYS When helicopters delivered ammo to Ripcord, Kalsu braved enemy fire to unload the heavy shells with his grunts.TWO COLOR MAPS: STEVE STANKIEWICZ (MAP) COLOR PHOTO: GREG FOSTER (MURAL) FOLLOW THE LEADER As team captain, Kalsu (77, left and below) helped Oklahoma go 10 - 1, winning the Orange Bowl, for which he and other»67 Sooners are commemorated in a mural at the university.B / W PHOTO: RICH CLARKSONB / W PHOTO: (C) 2001, THE OKLAHOMA PUBLISHING COMPANY MEMENTOS For Jan, Jill and Bob Jr. (in»70 and today), Bob's Army medals were no substitute for a husband and a father.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Besides the immense difficulty, gameplay is solid and smooth with simple controls using the left stick to move, the right stick to shoot, and the left and right triggers to absorb either bullets or energy using the two different shields and utilizing two different color bullets for the two different color enemies, simple as that.
The target is always made easily visible by color, leaving the mix of environmental settings and enemy attack patterns to create earnestly fulfilling encounters.
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