The first - person perspective of Resident Evil 7 borrows much from the school of Amnesia: The Dark Descent and Alien: Isolation (with fewer, but supposedly smarter
enemies than Resident Evil 4 - 6) but also returns the favour for games such as Fullbright's Gone Home, which took and subverted the original Resident Evil formula.
When one thinks about it, the Silent Hill games may have more
enemies than Resident Evil.
Not exact matches
Horror fans have had to endure a lot in the past few years: «
Resident Evil,» «Dead Space» and «Alone in the Dark,» once bastions of the genre, have become little more
than action games with grotesque
enemies.
Resident Evil 7: Biohazard was departure from the typical
enemies that have been found throughout series» history, as the focus was more on people
than zombies or other mindless
enemies.
Resident Evil 7: Not a Hero actually puts you in a few enjoyable situations where you don't have a choice but to take on your
enemies though, and it's certainly a bit more action - focused
than the main game.