Not exact matches
► The secret to the success of the
Defense Advanced Research Projects Agency (DARPA), which «is supposed to make sure the U.S. military holds a technological edge over its
enemies» and «has earned a reputation for
using out - of - the - box thinking,» «is its cadre of program managers,» Mervis wrote in a feature in this week's issue of Science.
Military operations typically
use UAVs for wide area searches and surveillance,
enemy air
defense and conducting intelligence, surveillance and reconnaissance, such as securing a military base or a specific area.
The Garnier Fructis Anti-Frizz Serum is perfect for
using while blow - drying hair, or to
use as a line of
defense against fog or humidity; both
enemies which make our hair frizz up like crazy.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their
enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage /
defense boost, with the conditions being the same for all characters, eliminating situations when one character can
use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs
used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
You'll also gain money as you defeat
enemies that you can
use to purchase upgrades as well as equipment that boosts your attack and
defense power.
Juggling several
enemies, each requiring their own attack /
defense strategy is a blast and for combat that
uses screen swiping it has a surprising amount of depth.
Tower
defense means something a little different to everyone, but the gist is this: protect yourself from an onslaught of
enemy troops
using artillery towers that you don't control directly.
Using a combination of attacking rodents or
defense barrels, players must destroy the
enemy base by attacking it directly.
Pew Pew's gameplay is standard for tower
defense games,
using a grid based positioning system for your towers and a fixed path for
enemies to follow.
iBomber
Defense uses a traditional and familiar tower defense style, with enemies following paths set out for them while towers can be positioned and upgraded at fixed locations around the
Defense uses a traditional and familiar tower
defense style, with enemies following paths set out for them while towers can be positioned and upgraded at fixed locations around the
defense style, with
enemies following paths set out for them while towers can be positioned and upgraded at fixed locations around the level.
Take an action RPGs three - or - four - hit combo foundation, add occasional
use of tower
defense systems, plus massive swarms of
enemies and you've got Dragon Quest Heroes.
See, most tower
defense games handle
enemy paths in one of two ways: either with fixed paths that you have to place your towers around (like the Sentinel games) or by
using the towers themselves to create your own path (like the Fieldrunners games).
The tower
defense structure does make good
use of the dual cameras, forcing you to pay attention and swap on the fly to take out
enemies.
Lowering an
enemy's
defense with the Luna ability or
using Fire Emblem Awakening's resident tank, Fredrick, to mow down
enemies with his horse felt fantastic.
Noelle will
use her water magic to attack, as well as
defense magic to protect herself from
enemies.
Wood is of course
used for construction of new items and for building a shelter, roof and palisade for
defense against wild
enemies and the weather.
The skeletal archers can sometimes force a target to take a blight token, for example, while the Carrior Lancer can
use surge icons to convert those blight tokens into mortal wounds, an icon that will deal a wound to the
enemy regardless of
defense.
There are six factions to choose from: The Lyonar, who focus on
defense and healing; Songhai, the most mobile and aggressive of the bunch; Vetruvina, who rely on powerful abilities and high adaptability to win their fights; Abyssian, who can neutralize threats and swarm their
enemies; Magmar, who rely on overwhelming power; or the Vanar, with their cunning and trickery
used to hedge their opponents in.
During spacefaring encounters, you'll have to keep an eye on your shields and your positioning,
using special skills to boost your attack and
defense while maneuvering your ship through
enemy fire.
It usually revolves around John's two weapons: the G - Lifter, a gravity gun that can be
used to grab onto objects and either move them around or just shoot them at
enemies, and the Rock Blaster, a rather potent laser gun not originally meant for self -
defense.
Each mission has wide array of modes.Tracking, slaughtering, looting,
defense and so on.You can eliminate dozen of
enemy fighters and ground units
using only one shot, Le Prieur rocket.
You have
enemies that attack closely and those further away that require
using your scope, and you've got a lot of tricky situations like getting surrounded and
using a mix of shooting and vacuuming to claim victory, which is more apparent in the
Defense Missions than the Shooting Missions.
You may want to
use the rush style with Kazama in order to dodge quickly around a powerful foe or
use Majima's slugger style to break through
enemies attacks and
defense with a baseball.
There are various potions and abilities you can
use in order to boost your attacks or
defense, but it's also all in how you compose the words that will determine how well you do against the tougher
enemies the further you progress into the game.
Taking things up a notch, these attack are no longer solely
used to play a life - or - death version of rock - paper - scissors with your
enemies, but also boast unique effects as well, such as Strike attacks being able to reduce
enemy Defense, or Pierce attacks being able to completely ground aerial
enemies.
A valiant warrior, much like the Paladin from Diablo II, the Crusader wields a specialized shield, and most of their skills focus around
using that shield for both
defense and offense, including a shield throw that bounces of multiple
enemies like that of a certain star - spangled captain of note (as a side note, it can also be argued that this move was taken from the Paladin class in World of Warcraft.
Tower
Defense: Geometry War - One of the best attractive game and breakthroughs in Tower
Defense - Strategy category.Every Military Power was mobilized to kill the
enemy, starters players must
use Tactical and Strategy in each screen to win.Tower
Defense Geometry War - Strategy game with breakthroughs from gameplay to...
Take an action RPGs three - or - four - hit combo foundation, add occasional
use of tower
defense systems, plus massive swarms of
enemies and you've got Dragon Quest Heroes.
When facing off against an opponent
using a weapon with an advantage over your
enemy's, you break his or her
defense and leave him wide open for the second noticeable addition called storm rushes.
Send Mercenaries to overwhelm your opponent, adding to the wave of
enemies they must face or
use them as extra
defense on your own lane.
The first to take over the other army's
enemy camp is the one that claims victory so you really, REALLY have to keep an eye on the map and make sure that no generals sneak into your camp or make good
use of your «
defense» strategy command and advance the battlefield solo for a while.
Ultimate Madness Tower
Defense - game in the genre Tower
Defense.You need defend your castle from many kinds
enemies,
using your fingers, weapons and super abilities.
Make
use of the terrain as well as your Interceptor and
Defense units to secure a safe escape route, while thwarting hoards of
enemies.
Juggling several
enemies, each requiring their own attack /
defense strategy is a blast and for combat that
uses screen swiping it has a surprising amount of depth.
Sure, the Fear point is whatever other games
use to slow down
enemies, such as the temporal turret in
Defense Grid.
Dogfight skilled
enemy aces
using «hit and run» tactics, carry out breakaway air - strikes behind
enemy lines, and take part in the
defense of China's critical supply - routes, from Rangoon up the Burma road, and across the deadly Himalayan «Hump».
Defense Grid 2 also combines two styles of tower defense playing fields, one where there are set tiles you can use on the sides of the enemy path, and one where the field is a large empty grid and you have to creatively place towers to lengthen the enemy's route, giving your towers more time to do
Defense Grid 2 also combines two styles of tower
defense playing fields, one where there are set tiles you can use on the sides of the enemy path, and one where the field is a large empty grid and you have to creatively place towers to lengthen the enemy's route, giving your towers more time to do
defense playing fields, one where there are set tiles you can
use on the sides of the
enemy path, and one where the field is a large empty grid and you have to creatively place towers to lengthen the
enemy's route, giving your towers more time to do damage.
Once a spot is unlocked a talent can't be removed, but you can always swap the same type, so you can swap your earth resistance for fire resistance anytime or give yourself a boost to your magic
defense instead of physical
defense if you're going up against a powerful
enemy who primarily
uses magic.
While many modern TD games send
enemies stomping towards you along pre-determined paths,
Defense Technica makes you
use your own towers to steer and funnel your
enemies where you want them.
Using your camera viewfinder (press «up» on the D - pad) to identify every
enemy prior to taking one down is key, but beware, some
use heavies, flamethrowers and helicopters / attack planes in their
defense so
use cover and interiors wisely.
Here, the Tower
Defense elements really shine, as players are encouraged to
use their minions as guards while they take out strategic
enemy spawn points.
Just like any other tower
defense game you have your map and a selection of upgradeable towers to
use in your attempts to defend yourself against your
enemies.
Submarines and surface warships are being told they must reduce or cease their
use of sonar for detecting
enemy threats and underwater obstacles, regardless of national security and
defense needs, because of possible harm to whales, porpoises and other marine mammals.
Sleeping with the
Enemy:
Using the
Defense Expert to Your Advantage, presented at ATLA - NJ Boardwalk Convention, Atlantic City, NJ, April 27, 2007.