The game is an Arcade and action genre game, and revolves around Shiva, who is a time traveler, traveling in various years, killing
enemies while earning Orbs.
In players fly a futuristic aircraft as they combat a variety of
enemies while collecting powerups after you've shot enough enemies down.
Running around a farm firing at
enemies while you friend is firing from the ACT130 is an exhilarating feeling especially on the higher difficulty modes.
One power attack kills the smaller
enemies while it take 6 or 7 regular attacks.
Face new
enemies while collecting additional quests, costumes, battle stamps and creepy treat cards.
Missions usually involve weathering waves of
enemies while completing objectives, or erecting towers and defending your base against the approaching horde.
You will fight through massive hoards of
enemies while tackling specific goals in order to complete each level.
If you are a fan of the original Spy Hunter combat racing series, this game is for you, The Road Combat Racing features: — Racing, shooting, and the destruction of
your enemies while racing down The Road!
As a long - time Donald Duck fan, I was overjoyed to have Donald and Goofy fighting at my side against waves of
enemies while exploring the game's many worlds.
In Mission 1: The Cleaner, after getting the assault rifle, you will have to hold off
enemies while your robot opens a door.
Roam the lands of Skyrim and battle against awakened dragons, draugr, and all manner of
enemies while working your way through immersive quests and a deep character advancement system.
Whether alone or with up to three other friends, you take control of any of the girls from the show and defeat waves of
enemies while completing objectives.
Survive the seemingly never - ending gauntlet of requests from your advisors, peasants, allies, and
enemies while maintaining balance between the influential factions of your kingdom.
For example, one mission has you in pure darkness, and your support sends up flares so that you can target and take out
enemies while there's still light.
Building allows you to take cover from
enemies while healing, or to simply gain an advantage, which brings me to the next point.
Stun grenades, swords, bear traps, sais, shotguns, and, of course, giant hammers provide imaginative ways to dispatch
enemies while entertaining players.
It allowed me to quickly slash through
my enemies while rolling around the floor dodging their attacks.
HBO has dated War Dog: A Soldier's Best Friend: After 9/11, the U.S. military began to specially select, train and deploy multi-purpose K9s to serve side - by - side with the nation's most elite Special Operations soldiers, finding and disarming
enemies while providing emotional support to troops in the bleakest hours.
The Countess is a vampire who can use darkness - based powers and hit - and - run tactics to put some serious hurt on
her enemies while easily avoiding damage herself.
You play in a pseudo 3D environment, with up / down / left / right movement like you do in Rogue Squadron / Lylat Wars, and you shoot at
the enemies while trying to dodge the environmental hazards.
They are then forced to guide Drake over the sheet - metal rooftops of storehouses, sniping and beating of
enemies while taking cover whenever necessary.
The gameplay itself works with the classic open map formula that the series has been using for quite a while now, having players running around destroying
enemies while moving from one point to the other.
Shooting
enemies while avoiding structural hazards heightens the intensity level.
Players must travel across 4 mystic lands chasing after
enemies all while avoiding obstacles and collecting diffe...
It isn't yet clear how exactly Correia and the folks at Board and Dice will be translating Superhot's gameplay (which involves strategically moving around a level and eliminating A.I.
enemies while taking advantage of the fact that time only progresses when the player moves) into a card game format.
during said battles, so that they can take out
enemies while minimizing their own vulnerability.
Players will run around a battlefield as the most badass character in the conflict, swiping down hundreds, if not thousands, of insignificant
enemies while completing sub - and main - objectives littered around the map.
When I play a twin - stick shooter, I generally expect to be nimbly dancing around the incoming fire of multiple
enemies while hosing them down with thousands of bullets.
I Hate Running Backwards is a never - ending adrenaline packed shoot»em down roguelite that puts the emphasis on destruction and fighting never ending waves of
enemies while time traveling through procedurally generated worlds
Aspiring monarchs will need to survive the seemingly never - ending gauntlet of requests from their advisors, peasants, allies, and
enemies while maintaining balance between the influential factions of your kingdom.
Even if it takes facing a thousand
enemies while travelling from one place to the other, Dark Souls inspires you take the step, maybe a hundred times.
You won't fight
enemies while riding one, but when you disembark, the Chocobo will automatically run back to its home forest.
Intuitive Gameplay Use simple swipe mechanics to punch or jump kick
your enemies while landing big COMBOS.
As the titular Silverfish, you must weave and flow through increasingly cluttered arenas, dodging hordes of
enemies while activating bombs to destroy surrounded monsters.
In the game's E3 trailer, tattooed anti-hero Ivan is shown shooting and slashing through numerous
enemies all while taking the time out of his busy schedule to wail on the drums.
You can also do an amazing dive attack on unsuspecting
enemies while you're in the air which is great for slamming yourself right in the middle of a group and disorienting them all.
Support characters also allow you to combine your attacks in game with group ultimates or switch - in combos that leave another character finishing off
enemies while you move elsewhere.
The Wii U Gamepad is used to move the cockpit view and fire at
enemies while the control sticks manoeuvre the ship.
Initially I felt the same way about the placement of Borderlands, because it has a great and pretty huge story, but the bulk of the game IS just running around getting new guns and murdering
enemies while blowing things up, so that one's alright.
Blasting through dozens of
enemies while evading obstacles in this rapid - paced arcade shooter is an insanely nerve - wrecking task to accomplish.
Sub-missions are short missions that have a solid amount of variety such as having to ride a motorcycle through a city to run over
enemies while dodging spike traps or cars and another where you have to light all the lanterns before your health depletes so that you can remove the curse from a Japanese doll.
Battle all - new versions of classic Super Villains as well as original, larger than life
enemies while racing to save Manhattan.
There's certainly the option to grind on areas to gain more experience and gold, and to juggle between characters with additional attack elements, such as the Hunter's ability to fire arrows at
enemies while in play.
Some of the fates include annoying stuff like killing 1,000 of certain
enemies while others are specific to the world and moment.
These games help to craft and popularize the idea of maze like levels where players have to battle
enemies while searching for keys and secrets.
Our multi-skilled protagonist can also perform a quick little somersault, which has the dual advantage of hurting
his enemies while rendering him momentarily invincible (like how «slides» work in quite a few other action games).
Players will use both Chibiterasu and his partner often at the same time, avoiding
enemies while attempting to push buttons, cut down blocks, and just generally solve puzzles.
The enemies while slightly creepy, move at a relatively consistent pace and aren't particularly well animated.
The player is a lone fighter, destroying waves of
enemies all while avoiding death in the process.
The levels follow a three star reward, one for the bare minimum, which is killing all enemies, and three for killing
the enemies while preventing friendly deaths and keeping within the maximum time allowed.